Appreciation post for Kabam
I just finished my first run through Cavalier difficulty and i want to say that i really liked that you gave some nice nodes for the attackers as well and the fact that some node combinations ended up in the players advantage was a nice touch as well.
Also after seeing the complete with a 4* objectives i was getting worried about how a 4* would handle the block damage but to my surprise the attack values werent crazy big which made the whole experience more pleasant and the ideea of completing a path with only 4*'s feel possible.
This isnt really related to cavalier difficulty but the animation team really outdid itself with Professor X, hes easily got some of the best animations in the game.
All in all i found the cavalier difficulty really fun and i wanted to congratulate everyone that worked at it.
P.s. Cant wait to see how they nodes will look next month and if well have some new attacker buffing nodes.