Can you please update the potions you put in quests as additional rewards?
Treinin
Member Posts: 215 ★★★
I know you guys like money a lot, but it's really annoying to me that we are still getting level 1 and 2 health potions in Uncollected and Cavalier difficulty. These potions essentially don't impact the health of our champions unless you use a full stack of 25 of them.
You even went so far as to upgrade the level 4 and 5 potions, because we can only get those by filling your pockets, while leaving the level 1, 2 and 3 potions obsolete because they are actually available in content.
Please, for the love of all that is good, update the potions in these quests to at least level 3 potions, if not level 4, so that we are actually enticed to choose a path based on where you have placed a potion (much like revives).
I don't think this is too much to ask.
You even went so far as to upgrade the level 4 and 5 potions, because we can only get those by filling your pockets, while leaving the level 1, 2 and 3 potions obsolete because they are actually available in content.
Please, for the love of all that is good, update the potions in these quests to at least level 3 potions, if not level 4, so that we are actually enticed to choose a path based on where you have placed a potion (much like revives).
I don't think this is too much to ask.
17
Comments
How they pick and choose reward levels based on progression is a bit of a joke, across the entire game. Level one junk in cavalier level. The rewards for solo crystals, lesser and greater. It's just dumb, and the mod attitude towards addressing it is also laughable, at least form the last time I was in a threes that brought it up.
Like you adjust rewards based on progression here, here and here. But with this and solo rewards, it's a throw the hands up in there, clueless about it, we're entitled reaction.