Yeah, I tried it today for fun and it's still trash. This quest needs nerfing more than any others
I finished exploring 6.2 a few days ago. That quest took me more units than the other 5 combined. At least one team revive per boss fight, not to mention the peasant gates.
They still haven't finished their changes. No idea why any of you that haven't finished Act 6 are even messing with it right now. Just wait until they're done unless you're very close to being done all together
They still haven't finished their changes. No idea why any of you that haven't finished Act 6 are even messing with it right now. Just wait until they're done unless you're very close to being done all together Nothing else that I enjoy playing left to do. It’s a game right? Might as well have fun
They still haven't finished their changes. No idea why any of you that haven't finished Act 6 are even messing with it right now. Just wait until they're done unless you're very close to being done all together To build character.But really because there's nothing else for me to do. My biggest grievance with act 6 were the attack values for 6.3/4 and they've been sorted.
They still haven't finished their changes. No idea why any of you that haven't finished Act 6 are even messing with it right now. Just wait until they're done unless you're very close to being done all together To build character.But really because there's nothing else for me to do. My biggest grievance with act 6 were the attack values for 6.3/4 and they've been sorted. Yeah that's fair and attack values were a big issue. I'd just highly recommend only using stuff you can farm for the time being if you want to work on what you can. Not worth blowing units when there are still things that may be changed
What are units for if not to use them
haven’t tried 6.2 since getting cav, what’s so tough about 6.2.5? Interested to know before I go to take down 6.2
haven’t tried 6.2 since getting cav, what’s so tough about 6.2.5? Interested to know before I go to take down 6.2 The gated paths severely restrict who you can bring to clear the paths as well as deal with mordo
haven’t tried 6.2 since getting cav, what’s so tough about 6.2.5? Interested to know before I go to take down 6.2 The gated paths severely restrict who you can bring to clear the paths as well as deal with mordo What're the nodes on mordo? Or the gates? Just a brief would be okay too, thanks