How is this still going on? It’s really not that big of a deal. There’s no new monthly EQ difficultly associated with the title nor is there a new SQ difficulty, and the monthly calendar likely won’t be too different. What really is gonna be the big change is the offers and it makes sense that they chose now to add a new title. Take a look at July 4th’s cash deals: The big ticket item was a 15% t5cc crystal in the Odins. I don’t know about you, but I didn’t really care about that because it was a small amount of a random class, but I did get it because I needed the units for Abyss. If I didn’t get too excited about 15% of a random class when I had two r3s, why would the other endgame players who have many r3s get excited about it? They wouldn’t because it’s a small amount of a random class for a lot of money. So why didn’t Kabam make it a twenty-five or fifty percent selector? That would have made the endgame players very excited. However, since the highest title was Cavalier, that also would mean that someone who just beat Sentinel could buy their first r3 before even starting 6.2. That’s not good for the longevity of the game and neither is not incentivizing your endgame players to spend money. That’s why we have thronebreaker, so endgame players can get the resources they actually want and need without Kabam making completing and exploring Act 6 any easier. So if you aren’t gonna be getting Thronebreaker when it comes out, it’s not meant for you. You can either cry about it, rank up a champ for the offers, or wait. It’s not a life or death thing if you don’t get it the first day, but it is very important to have this title for the longevity of this game. Also, it should be gated behind Act 6 exploration and having a 6r3–Fight me about it.
You have a good point, do you think they’d have percent selectors in the cav offers? ($ plus the unit offers) probably like 25% or something per odin if i was to venture a guess
I can almost guarantee you that the Thronebreaker cyber weekend deals will have t5cc selectors of varying percentages.
I was asking about cav players but as @GroundedWisdom said I believe they would too, probably just the odin Or the last unit offer to have an appreciable amount. Im at a situation where i only 25% tech so if it doesnt cost an arm and a leg on cyber monday I’ll just buy it rather than spend twice that amount doing abyss
I could see Throne Breaker having a Cat, or a majority of one. Cavalier having some percentage. Speculation on my part, and the last thing I want to feed is expectations. Lol.
Is there going to be a different monthly calendar/perks for throne breaker and breaker of thrones?
You have people complaining about not being entitled to throne breaker rewards if they don’t r3 a 6* and complete 1 pass at act 6 where you can pick 1 path that best suits your champs available.
If there isn’t any difference in not having better rewards for breaker of thrones? There is a big difference between 1 pass and 100%, yet the R3 requirement is still the same.
The title and benefits (which will be minimal) should be only given for 100% act 6. It is very simple.
They obviously feel this is too much and people will moan a lot as they have done to get the content heavily needed. Therefore 1 r3 seems a more than fair compromise.
Not a fan of the r3 requirement. Personally I feel like 6.4 completion + Abyss completion is enough to separate cavalier from throne breaker. The R3 requirement is too RNG dependent to be a progression milestone. I’m speaking as someone who has 2 t5cc, 10k shards away from a 3rd, and nearly 50% of a 4th. Of course I have nearly every average to meme champ in the 6* pool vs only 3 r3 worthy 6* champs and surprise none are in a class to match my fully formed t5cc. Act 6 100% Abyss 2 paths cleared. RNG is the only thing keeping me from meeting the requirements
An alternative to the R3 could be to use hero rating only Kabam will know the data but there must be a cutoff over a certain score that would achieve each the same result for them maybe over 2 million as a guess. You can’t rush to a score like that it takes time and dedication.
I was not impacted by the original requirement as I have a few R3 6* and the delay to implementing it does make me wonder if it’s going to be changed.
Totally fine with the delay, as long as Kabam correctly hashes out technical/implications on their end.
When Kabam releases glitchy content and then has to shut it down (Like Mutant Treasure Island), you see people on forums left and right saying "why don't you take the time to put out content that works. Take your time. But give us compensation for having to be bug testers". Yet here we see the opposite, of people saying "you better deliver the product on the time it was promised or I demand compensation."
Although a title and associated benefits seems like it wouldn't be as prone to bugs as actual content, the fact that the initial announcement stated that some features will be available at launch (mainly crystal related benefits) while other features will trickle out over time (calendar, objectives, store) make me think that it is a bigger programming ask.
Additionally, those people who pushed to R3 a 6-star they'd prefer not to (saw several posts of people asking if they should rank up Ronin or other champion they don't like) just to make the October 1st date? What is the impulse there?
The original announcement already said that the Monthly Calendar wouldn't be in effect, so its not like you'll miss out on Breaker of Thrones calendar rewards for the month of October. Even if you waited 1 day, Oct 2nd, you would only be missing out on 1 Daily crystal, 6 4-hour crystals, 1 day of cavalier shard crystals, and discounted cavalier crystals. Is waiting really that big of an issue? Chances are if you are able to R3 a 6-star, these aren't going to be game-changers for you account versus waiting for an R3 worthy 6-star.
I could R3 one of my 6-stars right now, but am waiting to see whether the rewards are worth it (Eg. What exactly is in the new Daily Crystal, what is in the 4-hour crystal, what is proposed to be in the monthly calendar, etc.)
I just wonder to myself what’s harder, having every champ in the game for all matchups max boosted or having to figure your way through it with limited options. Maybe we should run a poll
You're delusional if you think you have more skill than anybody in a top 30 alliance. Most of the so called skill guys that don't spend that you're talking about don't even play map 7.
This isn't anything like that. What an ignorant comment.
How so? They posted an announcement. Geared up players to push to get requirements based on the announcement. Now a few hours before it was supposed to be active it’s delayed. How is that not what I said. Please do inform me
@Lestat2499 Bait and switch is when a company offers something for sale and advertises it. The customer goes in to buy such product and the company says they don't have that product, either on display or never had it and they offer you something inferior.
You aren't buying anything here. You are getting a title that meets certain requirements set by Kabam. Regardless of any of that, the title hasn't been released yet, and even more so, they are allow to make changes to the game without our permission anyway. Kabam isn't forcing you to R3 a champ. If you took someone to 3 for the title alone and it's not a champ that you would have normally taken up, thats on you.
We don't know what the issue is. Maybe its just technical and something happened on the back end that needs more testing. If you are going to throw buzz phrases around, try and learn what they mean first before spitting them out.
1) Will there be a difference in deals between thronebreaker and cavalier for cyber weekend/monday?
2) If there is, will players be able to "promote" from cavalier to thronebreaker during the weekend and get access to the thronebreaker deals?
I’m not kabam but:
1) yes. Calendar is out November 1st. Few weeks before cyber Monday. If they don’t have TB offers it’s they don’t want to make them, not because they will be unable. However I can’t imagine a scenario where they wouldn’t want the revenue
2) my assumption is yes based on past such instances recently.
I'm very disappointed in this delay but I can certainly wait another month. Looking at the comments of all the people who don't play map 7 and will put themselves in the position of getting rank 3's I no longer want them to change the requirement. If you have to force rank up so be it.
I'm very disappointed in this delay but I can certainly wait another month. Looking at the comments of all the people who don't play map 7 and will put themselves in the position of getting rank 3's I no longer want them to change the requirement. If you have to force rank up so be it.
I just wonder to myself what’s harder, having every champ in the game for all matchups max boosted or having to figure your way through it with limited options. Maybe we should run a poll
You're delusional if you think you have more skill than anybody in a top 30 alliance. Most of the so called skill guys that don't spend that you're talking about don't even play map 7.
I was poking and having fun. I don’t fancy myself skilled at all. I was bored and tired of the drum beat of brow beating and decided to amuse myself by making statements I knew would bother people.
Well it definitely worked if thats what you were aiming for lol.
Anyways, I would like an update on the reason for the delay. Is it because they will change the requirements or is this a technical issue? Please update Kabam.
My understanding is that the issue is technical in nature, and they are not currently reconsidering the Thronebreaker requirements. So I don't think anyone should be getting their hopes up that the requirements might go down with the delay. If anything, given the importance of the title and the potential change in rewards, I would rather they shake out the bugs before it launches than afterward, especially with all the discussion that has surrounded Thronebreaker.
I’m fine with difficulty. Nothing there about difficult content. Having a restriction on a champ of a rarity isn’t boosting difficulty. I said they should tie it to harder content requirements verse the r3 gate if you read it.
They tie this to boosted difficulty that you complete Im happy. Tied it to wasting resources or buying something for getting lucky.
It should be about skill and difficult content is my point
I’m fine with difficulty. Nothing there about difficult content. Having a restriction on a champ of a rarity isn’t boosting difficulty. I said they should tie it to harder content requirements verse the r3 gate if you read it.
They tie this to boosted difficulty that you complete Im happy. Tied it to wasting resources or buying something for getting lucky.
It should be about skill and difficult content is my point
not very many people who have 100% act 6 and 100% abyss are unable to rank a champion even if they're FTP, ya someone could be THAT unlucky (more likely super picky), but it's very rare
I’m fine with difficulty. Nothing there about difficult content. Having a restriction on a champ of a rarity isn’t boosting difficulty. I said they should tie it to harder content requirements verse the r3 gate if you read it.
They tie this to boosted difficulty that you complete Im happy. Tied it to wasting resources or buying something for getting lucky.
It should be about skill and difficult content is my point
not very many people who have 100% act 6 and 100% abyss are unable to rank a champion even if they're FTP, ya someone could be THAT unlucky (more likely super picky), but it's very rare
If you complete Abyss and act 6 100% you have 3 fully formed t5cc minimum and a generic awakening gem and the Abyss crystal. It is impossible to not have 1 or two rank 3 6 stars at that point. But one is automatic and it will be god tier as well. Rng cannot be that bad if you finish all that content.
I’m fine with difficulty. Nothing there about difficult content. Having a restriction on a champ of a rarity isn’t boosting difficulty. I said they should tie it to harder content requirements verse the r3 gate if you read it.
They tie this to boosted difficulty that you complete Im happy. Tied it to wasting resources or buying something for getting lucky.
It should be about skill and difficult content is my point
not very many people who have 100% act 6 and 100% abyss are unable to rank a champion even if they're FTP, ya someone could be THAT unlucky (more likely super picky), but it's very rare
If you complete Abyss and act 6 100% you have 3 fully formed t5cc minimum and a generic awakening gem and the Abyss crystal. It is impossible to not have 1 or two rank 3 6 stars at that point. But one is automatic and it will be god tier as well. Rng cannot be that bad if you finish all that content.
At the current pace unless I decide to rank the wrong champ today it could be 6 months if I am unlucky that I can get this.
If you continue on your current pace and don't do anything drastic, you'll get the highest progression title in the game in six months and that's completely unbearable.
See, you say its all about spending and the game is squeezing the players and progress in the game is painful, but none of that is the fault of the game. Really, your problem is the game monetizes impatience: it tells people you'll progress at a certain rate, and if you grind a lot in the game you can accelerate that a lot, and if you spend you can accelerate that even more. If you're progressing slower than you want, you can grind or you can spend. But you aren't going to automatically get the progress speed you want doing only whatever you want however you want.
The question is where you draw the line. How fast do you make it so people don't get too overwhelmed, and how slow do you make it so people don't get trivially bored. Whatever point the game picks, there will always be people who think it is too slow to be tolerable for them, and also people who think it is too fast to be meaningful to them. We hope the game doesn't pick too far of an extreme in either direction.
If you're saying that six months of normal gameplay to get the highest progression title in the game is too much, then I think you're making the right decision quitting. But to be clear, you're quitting because your need to be at the top of the game is greater than your motivation to go after it and your patience to wait for a relatively short period of time and have it just come to you naturally. The game is not to blame for that, and the vast majority of the players of the game don't have that attitude and won't ever follow you out the door for that reason.
This game only exists because 99% of the playerbase don't need to be in the top 1% of the playerbase. And most of the top 1% play the game *because* it is hard to be one of the top 1%, and that's why they push to become one. And those are the people the game most needs to keep: those who are willing to go at their own pace and won't get frustrated by not being among the best, and those who are willing to do whatever it takes to be among the best and won't complain too much about the treadmill that separates them from the rest.
If you complete Abyss and act 6 100% you have 3 fully formed t5cc minimum and a generic awakening gem and the Abyss crystal. It is impossible to not have 1 or two rank 3 6 stars at that point. But one is automatic and it will be god tier as well. Rng cannot be that bad if you finish all that content.
This is nearly exactly the situation I’m in. I just fully explored Abyss. First run gave me a tech t5cc that I can’t use. Exploration gave me more tech t5cc I can’t use. I even picked the tech nexus crystal and it didn’t pan out.
I have the gold. I have the catalysts. What i don’t have is a tech 6* I want to rank. I have a TON of 6* champs I would LOVE to r3. What I don’t have is the materials.
Because of that, tying title progression to having luck enough to pull the desired 6* AND enough luck left over to score the right catalysts feels punitive.
So here I am. Plotting out my Act 6 exploration hoping I have better t5cc luck but doubting it will change.
If you complete Abyss and act 6 100% you have 3 fully formed t5cc minimum and a generic awakening gem and the Abyss crystal. It is impossible to not have 1 or two rank 3 6 stars at that point. But one is automatic and it will be god tier as well. Rng cannot be that bad if you finish all that content.
This is nearly exactly the situation I’m in. I just fully explored Abyss. First run gave me a tech t5cc that I can’t use. Exploration gave me more tech t5cc I can’t use. I even picked the tech nexus crystal and it didn’t pan out.
I have the gold. I have the catalysts. What i don’t have is a tech 6* I want to rank. I have a TON of 6* champs I would LOVE to r3. What I don’t have is the materials.
Because of that, tying title progression to having luck enough to pull the desired 6* AND enough luck left over to score the right catalysts feels punitive.
So here I am. Plotting out my Act 6 exploration hoping I have better t5cc luck but doubting it will change.
If you opened the abyss tech crystal you had to have gotten at least an above average champion. I wouldn’t recommend wasting your only tech crystal for a good champion but you yourself said you have two of them now so you can rank up whoever you pulled out of the abyss crystal and still hold one for a warlock or ghost or whoever you are looking for
Comments
You have people complaining about not being entitled to throne breaker rewards if they don’t r3 a 6* and complete 1 pass at act 6 where you can pick 1 path that best suits your champs available.
If there isn’t any difference in not having better rewards for breaker of thrones? There is a big difference between 1 pass and 100%, yet the R3 requirement is still the same.
Completion act6 give u a rank up gem 1-2 for 6*
It’s fair!
They obviously feel this is too much and people will moan a lot as they have done to get the content heavily needed. Therefore 1 r3 seems a more than fair compromise.
I was not impacted by the original requirement as I have a few R3 6* and the delay to implementing it does make me wonder if it’s going to be changed.
When Kabam releases glitchy content and then has to shut it down (Like Mutant Treasure Island), you see people on forums left and right saying "why don't you take the time to put out content that works. Take your time. But give us compensation for having to be bug testers". Yet here we see the opposite, of people saying "you better deliver the product on the time it was promised or I demand compensation."
Although a title and associated benefits seems like it wouldn't be as prone to bugs as actual content, the fact that the initial announcement stated that some features will be available at launch (mainly crystal related benefits) while other features will trickle out over time (calendar, objectives, store) make me think that it is a bigger programming ask.
Additionally, those people who pushed to R3 a 6-star they'd prefer not to (saw several posts of people asking if they should rank up Ronin or other champion they don't like) just to make the October 1st date? What is the impulse there?
The original announcement already said that the Monthly Calendar wouldn't be in effect, so its not like you'll miss out on Breaker of Thrones calendar rewards for the month of October. Even if you waited 1 day, Oct 2nd, you would only be missing out on 1 Daily crystal, 6 4-hour crystals, 1 day of cavalier shard crystals, and discounted cavalier crystals. Is waiting really that big of an issue? Chances are if you are able to R3 a 6-star, these aren't going to be game-changers for you account versus waiting for an R3 worthy 6-star.
I could R3 one of my 6-stars right now, but am waiting to see whether the rewards are worth it (Eg. What exactly is in the new Daily Crystal, what is in the 4-hour crystal, what is proposed to be in the monthly calendar, etc.)
Bait and switch is when a company offers something for sale and advertises it. The customer goes in to buy such product and the company says they don't have that product, either on display or never had it and they offer you something inferior.
You aren't buying anything here. You are getting a title that meets certain requirements set by Kabam. Regardless of any of that, the title hasn't been released yet, and even more so, they are allow to make changes to the game without our permission anyway. Kabam isn't forcing you to R3 a champ. If you took someone to 3 for the title alone and it's not a champ that you would have normally taken up, thats on you.
We don't know what the issue is. Maybe its just technical and something happened on the back end that needs more testing. If you are going to throw buzz phrases around, try and learn what they mean first before spitting them out.
Can I ask 2 questions:
1) Will there be a difference in deals between thronebreaker and cavalier for cyber weekend/monday?
2) If there is, will players be able to "promote" from cavalier to thronebreaker during the weekend and get access to the thronebreaker deals?
1) yes. Calendar is out November 1st. Few weeks before cyber Monday. If they don’t have TB offers it’s they don’t want to make them, not because they will be unable. However I can’t imagine a scenario where they wouldn’t want the revenue
2) my assumption is yes based on past such instances recently.
I’m fine with difficulty. Nothing there about difficult content. Having a restriction on a champ of a rarity isn’t boosting difficulty. I said they should tie it to harder content requirements verse the r3 gate if you read it.
They tie this to boosted difficulty that you complete Im happy. Tied it to wasting resources or buying something for getting lucky.
It should be about skill and difficult content is my point
See, you say its all about spending and the game is squeezing the players and progress in the game is painful, but none of that is the fault of the game. Really, your problem is the game monetizes impatience: it tells people you'll progress at a certain rate, and if you grind a lot in the game you can accelerate that a lot, and if you spend you can accelerate that even more. If you're progressing slower than you want, you can grind or you can spend. But you aren't going to automatically get the progress speed you want doing only whatever you want however you want.
The question is where you draw the line. How fast do you make it so people don't get too overwhelmed, and how slow do you make it so people don't get trivially bored. Whatever point the game picks, there will always be people who think it is too slow to be tolerable for them, and also people who think it is too fast to be meaningful to them. We hope the game doesn't pick too far of an extreme in either direction.
If you're saying that six months of normal gameplay to get the highest progression title in the game is too much, then I think you're making the right decision quitting. But to be clear, you're quitting because your need to be at the top of the game is greater than your motivation to go after it and your patience to wait for a relatively short period of time and have it just come to you naturally. The game is not to blame for that, and the vast majority of the players of the game don't have that attitude and won't ever follow you out the door for that reason.
This game only exists because 99% of the playerbase don't need to be in the top 1% of the playerbase. And most of the top 1% play the game *because* it is hard to be one of the top 1%, and that's why they push to become one. And those are the people the game most needs to keep: those who are willing to go at their own pace and won't get frustrated by not being among the best, and those who are willing to do whatever it takes to be among the best and won't complain too much about the treadmill that separates them from the rest.
I have the gold. I have the catalysts. What i don’t have is a tech 6* I want to rank. I have a TON of 6* champs I would LOVE to r3. What I don’t have is the materials.
Because of that, tying title progression to having luck enough to pull the desired 6* AND enough luck left over to score the right catalysts feels punitive.
So here I am. Plotting out my Act 6 exploration hoping I have better t5cc luck but doubting it will change.