Alliance war #2. Triple nick fury

Lvernon15Lvernon15 Member Posts: 11,601 ★★★★★
https://youtu.be/x96OaYl8IhM
Hope you all enjoy the gameplay

Comments

  • Lvernon15Lvernon15 Member Posts: 11,601 ★★★★★
    @Iron_Patriot_is_lit more magneto gameplay
  • Thicco_ModeThicco_Mode Member Posts: 8,852 ★★★★★
    very nice war. why did they go for flow? and would mags work for that kinetic transference nick?
  • DeaconDeacon Member Posts: 4,371 ★★★★★
    no matter what for me ... i ALWAYS get max Limber defenders so i can't ever parry long enough lol otherwise Red Mags would be even more suitable for me in war.
  • Lvernon15Lvernon15 Member Posts: 11,601 ★★★★★

    very nice war. why did they go for flow? and would mags work for that kinetic transference nick?

    Their defence setup was poor, why on earth would you place 3 nicks on flow? Mags could maybe work with an invun boost and probably a mutant power boost, if it wasn’t so close at the time I took it I’d have probably given it a go, but omega was the tried and tested option
  • Lvernon15Lvernon15 Member Posts: 11,601 ★★★★★
    edited October 2020

    no matter what for me ... i ALWAYS get max Limber defenders so i can't ever parry long enough lol otherwise Red Mags would be even more suitable for me in war.

    All the fights mags did today would’ve been the same with max limber, the perfect block makes his stun long enough for the heavy charge vs metal, and he doesn’t need a giant sp3 for that nick
  • DeaconDeacon Member Posts: 4,371 ★★★★★
    edited October 2020
    Lvernon15 said:

    no matter what for me ... i ALWAYS get max Limber defenders so i can't ever parry long enough lol otherwise Red Mags would be even more suitable for me in war.

    All the fights mags did today would’ve been the same with max limber, the perfect block makes his stun long enough for the heavy charge vs metal, and he doesn’t need a giant sp3 for that nick
    well i'm just not good enough or quick enough to get it off lol ... and it's not just with Mags .. i bring Colossus a lot too and the stun is super quick no matter who I play against ... and i'm talking like split second quick. i have parry maxed out too.

    good news is that you don't have to have a heavy on that last KO hit before the heal block ..someone told me it had to be a heavy as the last hit.
  • Lvernon15Lvernon15 Member Posts: 11,601 ★★★★★

    Lvernon15 said:

    no matter what for me ... i ALWAYS get max Limber defenders so i can't ever parry long enough lol otherwise Red Mags would be even more suitable for me in war.

    All the fights mags did today would’ve been the same with max limber, the perfect block makes his stun long enough for the heavy charge vs metal, and he doesn’t need a giant sp3 for that nick
    well i'm just not good enough or quick enough to get it off lol ... and it's not just with Mags .. i bring Colossus a lot too and the stun is super quick no matter who I play against ... and i'm talking like split second quick. i have parry maxed out too.
    Stupefy maxed? If so kinda strange, might be a reactions thing or a slower device response
  • DeaconDeacon Member Posts: 4,371 ★★★★★
    edited October 2020
    Lvernon15 said:

    Lvernon15 said:

    no matter what for me ... i ALWAYS get max Limber defenders so i can't ever parry long enough lol otherwise Red Mags would be even more suitable for me in war.

    All the fights mags did today would’ve been the same with max limber, the perfect block makes his stun long enough for the heavy charge vs metal, and he doesn’t need a giant sp3 for that nick
    well i'm just not good enough or quick enough to get it off lol ... and it's not just with Mags .. i bring Colossus a lot too and the stun is super quick no matter who I play against ... and i'm talking like split second quick. i have parry maxed out too.
    Stupefy maxed? If so kinda strange, might be a reactions thing or a slower device response
    yep maxed. i'll have to record a video ... might be a device thing .. OR it might be that i typically try to get that hit and parry ... so maybe just go straight to heavy after the parry .. but it seems way too fast to even get off the heavy right after.
  • Thicco_ModeThicco_Mode Member Posts: 8,852 ★★★★★
    Lvernon15 said:

    very nice war. why did they go for flow? and would mags work for that kinetic transference nick?

    Their defence setup was poor, why on earth would you place 3 nicks on flow? Mags could maybe work with an invun boost and probably a mutant power boost, if it wasn’t so close at the time I took it I’d have probably given it a go, but omega was the tried and tested option
    ah I see
  • Lvernon15Lvernon15 Member Posts: 11,601 ★★★★★

    Lvernon15 said:

    Lvernon15 said:

    no matter what for me ... i ALWAYS get max Limber defenders so i can't ever parry long enough lol otherwise Red Mags would be even more suitable for me in war.

    All the fights mags did today would’ve been the same with max limber, the perfect block makes his stun long enough for the heavy charge vs metal, and he doesn’t need a giant sp3 for that nick
    well i'm just not good enough or quick enough to get it off lol ... and it's not just with Mags .. i bring Colossus a lot too and the stun is super quick no matter who I play against ... and i'm talking like split second quick. i have parry maxed out too.
    Stupefy maxed? If so kinda strange, might be a reactions thing or a slower device response
    yep maxed. i'll have to record a video ... might be a device thing .. OR it might be that i typically try to get that hit and parry ... so maybe just go straight to heavy after the parry .. but it seems way too fast to even get off the heavy right after.
    In general I heavy whenever I think I have the parry timing right, no delay to make sure it is, that might have something to do with it
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