How to play cgr
EthanGamer
Member Posts: 357 ★
Cgr is cosmic ghost rider for those that don’t know.
You need to manage your judgement secondary effects. When struck and not blocking gain an armor up. It is not good enough to counter havok, only used to reduce incoming damage. Ending a five hit combo with a medium attack grants a vigilance buff. Vigilance counters miss. Ending a five hit combo with a light attack grants a short power gain buff. It gives you a burst of power and is useful to get to your sp2. Heavy attacks grant an aptitude buff. Triggers when charging heavy, you do not need to hit the opponent. Any special triggers a cruelty buff. Precision judgement triggers off of sp2 or when using dexterity. Sp1: unblockable buff judgement. Projectile hits inflict incinerate. Sp3 grants fury buff.
When at five judgments trigger a power lock debuff. Power lock becomes damnation which healing blocks fate seals and power locks while doing degen damage. Rotation: end five hit with medium, end five hit with light. For short matchups go for sp2, try not to dex before hand. Trigger aptitude before using sp2. You will deal al lot of damage. Every hit applies an armor break. Also apply 5 armor breaks when power lock or damnation ends. Repeat till fight is over. Long matchups go for sp3. Trigger aptitude before hand so the fury last 200% longer. He does not need to be awakened but it helps for matchups like vision arkus and medusa. He is a very high damage character, best character released this year by a country mile.
Hope you liked this write up.
You need to manage your judgement secondary effects. When struck and not blocking gain an armor up. It is not good enough to counter havok, only used to reduce incoming damage. Ending a five hit combo with a medium attack grants a vigilance buff. Vigilance counters miss. Ending a five hit combo with a light attack grants a short power gain buff. It gives you a burst of power and is useful to get to your sp2. Heavy attacks grant an aptitude buff. Triggers when charging heavy, you do not need to hit the opponent. Any special triggers a cruelty buff. Precision judgement triggers off of sp2 or when using dexterity. Sp1: unblockable buff judgement. Projectile hits inflict incinerate. Sp3 grants fury buff.
When at five judgments trigger a power lock debuff. Power lock becomes damnation which healing blocks fate seals and power locks while doing degen damage. Rotation: end five hit with medium, end five hit with light. For short matchups go for sp2, try not to dex before hand. Trigger aptitude before using sp2. You will deal al lot of damage. Every hit applies an armor break. Also apply 5 armor breaks when power lock or damnation ends. Repeat till fight is over. Long matchups go for sp3. Trigger aptitude before hand so the fury last 200% longer. He does not need to be awakened but it helps for matchups like vision arkus and medusa. He is a very high damage character, best character released this year by a country mile.
Hope you liked this write up.
Post edited by Kabam Habanero on
2
Comments
HulkBuster far better and my boy winter soldier