Buff of Thanos
EthanGamer
Member Posts: 357 ★
This is my buff of trophy champ Thanos.
Passive: plus 400 armor rating and plus 1500 energy resistance.
All attacks: 20% to grant a fury buff increasing attack by 50% for 12 seconds. Max 1 stack
Well timed blocks grant an armor up buff increasing armor rating by 20% for 12 seconds. Max one stack.
Heavy attacks refresh buffs.
Critical hits deal 25% of current attack as direct energy damage, ignoring energy resistance.
Specials: inflict healing block lasting 12 seconds. Healing block is refreshed on heavies.
Also apply an armor break debuff reducing armor rating by 20% for 12 seconds. This is refreshed on heavies.
Sp1: true strike buff lasting 12 seconds. While active ignore miss. Drain 10% of opponents max power and power lock for 5 seconds. Power lock is not refreshed on heavies.
Sp2: stun for 3 seconds. Last hit is guaranteed to be critical and grants a cruelty buff increasing crit damage by 30% for 12 seconds. Max 1 stack. Drain 20% of opponents max power.
Sp3: Apply a degen debuff dealing 40% of base attack as damage over 12 seconds. Apply an additional degen per buff on Thanos.
Stun the opponent for 4 seconds and drain 30% of their max power.
Sig ability: reduce opponents base attack by up to 40%. Sp3 grants a crit buff increasing critical rating by 20% for 12 seconds. Specials are unblockable is crit buff is active.
Synergies: the current ones are staying, but two new ones are added. Available at 4* and up.
Trophy case:
Gold pool: specials are guaranteed crits of prowess is active, and crits that apply bleeds are critical bleeds. Plus 15% crit damage.
Platpool: start every fight with one rare card that is never replaced. Plus 30% attack.
Weapon x: plus 20% regen rate and bleed duration.
Kang: stun is paused during specials, healing block refreshes on crits, and mediums are guaranteed to be critical with plus 50% crit damage. Armor comes back after a 10 second cool down if armor broken or nullified. Fate seal and stagger immune.
Thanos. Plus 20% buff and non stun debuff duration.
Avengers:
IMIW: plus 30% plasma potency and shock refreshes on repulser attacks.
CAPIW: plus 3 second passive fury durations
Thor rags: Thunder gods wrath last 30% longer and every hit of sp2 applies armor break.
Hulk rag: specials are unblockable if crowd frenzy is active.
Thanos: when stunning the opponent, steal 8% of their max power. 8 second cool down.
Passive: plus 400 armor rating and plus 1500 energy resistance.
All attacks: 20% to grant a fury buff increasing attack by 50% for 12 seconds. Max 1 stack
Well timed blocks grant an armor up buff increasing armor rating by 20% for 12 seconds. Max one stack.
Heavy attacks refresh buffs.
Critical hits deal 25% of current attack as direct energy damage, ignoring energy resistance.
Specials: inflict healing block lasting 12 seconds. Healing block is refreshed on heavies.
Also apply an armor break debuff reducing armor rating by 20% for 12 seconds. This is refreshed on heavies.
Sp1: true strike buff lasting 12 seconds. While active ignore miss. Drain 10% of opponents max power and power lock for 5 seconds. Power lock is not refreshed on heavies.
Sp2: stun for 3 seconds. Last hit is guaranteed to be critical and grants a cruelty buff increasing crit damage by 30% for 12 seconds. Max 1 stack. Drain 20% of opponents max power.
Sp3: Apply a degen debuff dealing 40% of base attack as damage over 12 seconds. Apply an additional degen per buff on Thanos.
Stun the opponent for 4 seconds and drain 30% of their max power.
Sig ability: reduce opponents base attack by up to 40%. Sp3 grants a crit buff increasing critical rating by 20% for 12 seconds. Specials are unblockable is crit buff is active.
Synergies: the current ones are staying, but two new ones are added. Available at 4* and up.
Trophy case:
Gold pool: specials are guaranteed crits of prowess is active, and crits that apply bleeds are critical bleeds. Plus 15% crit damage.
Platpool: start every fight with one rare card that is never replaced. Plus 30% attack.
Weapon x: plus 20% regen rate and bleed duration.
Kang: stun is paused during specials, healing block refreshes on crits, and mediums are guaranteed to be critical with plus 50% crit damage. Armor comes back after a 10 second cool down if armor broken or nullified. Fate seal and stagger immune.
Thanos. Plus 20% buff and non stun debuff duration.
Avengers:
IMIW: plus 30% plasma potency and shock refreshes on repulser attacks.
CAPIW: plus 3 second passive fury durations
Thor rags: Thunder gods wrath last 30% longer and every hit of sp2 applies armor break.
Hulk rag: specials are unblockable if crowd frenzy is active.
Thanos: when stunning the opponent, steal 8% of their max power. 8 second cool down.
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