He is easily a top tier champ for damage alone. I would r3 him in a second. I really don’t get all the hate he got.
When's the last time you heard someone say Cull Obsidian is a top tier champ, or proxima midnight, or Carnage. All these champs are capable of more damage than Immortal hulk, are more practical and still aren't considered top tier because of either lack of utility or low survivability. IM Hulk suffers from both
He is easily a top tier champ for damage alone. I would r3 him in a second. I really don’t get all the hate he got.
When's the last time you heard someone say Cull Obsidian is a top tier champ, or proxima midnight, or Carnage. All these champs are capable of more damage than Immortal hulk, are more practical and still aren't considered top tier because of either lack of utility or low survivability. IM Hulk suffers from both
Which of your examples can tank an sp3 and ramp up in 20 hits? iHulk is meant to finish fights quickly, like Corvus. He is meant to end fights after healing from Immortality, basically ending at full health.
After I R5 mojo for defense, he will be my next R5 probably mid January at the latest and I’m really excited. He’s stupid fun to play and with some node combinations in act 7, it shows he can be useful in endgame content.
Ppl think he bad bc they didn't know his true rotation and self-damaged, but those self damage are make for him, benefit his kit as well, look how he smash those 300k in just under 40 hit
He is easily a top tier champ for damage alone. I would r3 him in a second. I really don’t get all the hate he got.
Think people aren’t use to his rotation
Yes its tough to be done as well! I haven't seen anyone doing it except Seatin!
Once you get the hang of it , it’s very rewarding. The trick really is , you don’t want to start your rotation until you get to level 2. After that you can heal back up full health every time. I’ll see if I can get a video in the next couple days. Seatin is usually not the best IMO for rotations , MSD , Jason Vhoores, DDD( although he is cav now) they understand rotations.
I think the first video showed his biggest and worst flaw it's the rage timer it's so dang fast if your opponent isn't aggressive you'll restart back at zero
I think the first video showed his biggest and worst flaw it's the rage timer it's so dang fast if your opponent isn't aggressive you'll restart back at zero
You only need 4-5 stacks to deal great damage. While using him, I found that it isn't too much of an issue because you can restack them in 2 combos for great damage.
I think the first video showed his biggest and worst flaw it's the rage timer it's so dang fast if your opponent isn't aggressive you'll restart back at zero
You only need 4-5 stacks to deal great damage. While using him, I found that it isn't too much of an issue because you can restack them in 2 combos for great damage.
There might be a better rotation, but i found MLM & then SP2, SP1 and repeat. I managed to get to 25 rage after 1 rotation against WS.
A general rule I keep to myself when playing him is to at least have 6 rage stacks before starting his rotation.
Realistically I’ve found that once I’m at about 2 bars of power I can go for medium, medium, parry medium, heavy cancel, sp2. Then with his sp2s stun I can do medium, medium, medium, heavy cancel, sp1 and after all that he’s at around 23 rage stacks I believe. Sometimes I’ll also get lucky and will hit 6 or more stacks without having to work in his heavy attack, but I’ve found this method to be much more frustrating and too rng based for my liking.
Lately I’ve also been timing his immortality to trigger near the end of his rotation so I can maintain his rage stacks without worrying about the defenders blocking. It also works nicely by letting you tank sp3s while also allowing you to build a little extra power. If you also use his unblockable just right by throwing some double medium combos in, to build the most power, you can usually reach another sp2 and start his rotation all over again, except this time without having to use any heavy attacks since he’s already fully ramped up. It’s also important to go medium, medium, medium, medium, full combo on his sp2s stun this second time around. Blocking special attacks also sometimes comes in handy for building extra power if necessary. Overall it’s been working fairly well, but there’s probably still a faster and higher damage rotation.
I pretty much have the same suggestions as most: Either extend his Immortality duration or pause it during all special attacks. Decrease cool down duration. Increased stun chance on sp1. Give him taunt. Tenacity or full immunities during immortality/regeneration. Pause or refresh rage stacks on blocked hits on both player and opponent. Maybe perfect block on parrys while on cool down to reward skillful playing. Have rage stacks fall off in increments instead of all at once perhaps.
I think most players dislike him simply because he’s not very user friendly and way too bare bones in his design. The developers probably were a tad bit too stingy on this ones design honestly.
A general rule I keep to myself when playing him is to at least have 6 rage stacks before starting his rotation.
Realistically I’ve found that once I’m at about 2 bars of power I can go for medium, medium, parry medium, heavy cancel, sp2. Then with his sp2s stun I can do medium, medium, medium, heavy cancel, sp1 and after all that he’s at around 23 rage stacks I believe. Sometimes I’ll also get lucky and will hit 6 or more stacks without having to work in his heavy attack, but I’ve found this method to be much more frustrating and too rng based for my liking.
Lately I’ve also been timing his immortality to trigger near the end of his rotation so I can maintain his rage stacks without worrying about the defenders blocking. It also works nicely by letting you tank sp3s while also allowing you to build a little extra power. If you also use his unblockable just right by throwing some double medium combos in, to build the most power, you can usually reach another sp2 and start his rotation all over again, except this time without having to use any heavy attacks since he’s already fully ramped up. It’s also important to go medium, medium, medium, medium, full combo on his sp2s stun this second time around. Blocking special attacks also sometimes comes in handy for building extra power if necessary. Overall it’s been working fairly well, but there’s probably still a faster and higher damage rotation.
I pretty much have the same suggestions as most: Either extend his Immortality duration or pause it during all special attacks. Decrease cool down duration. Increased stun chance on sp1. Give him taunt. Tenacity or full immunities during immortality/regeneration. Pause or refresh rage stacks on blocked hits on both player and opponent. Maybe perfect block on parrys while on cool down to reward skillful playing. Have rage stacks fall off in increments instead of all at once perhaps.
I think most players dislike him simply because he’s not very user friendly and way too bare bones in his design. The developers probably were a tad bit too stingy on this ones design honestly.
Thanks for the tips and the insights! So helpful bro
Comments
He lacks some universal usefulness but how many champs are named quake or ghost.
He’s also fun to play. He feels like the Hulk when you smash away with the sp2
I AGREE WITH and I PRAY i get him this Tuesday
Don’t forget no one really knew doom cycle
What I love about him is his animations and the way how your screen seems to vibrate/quake when you hit.
Realistically I’ve found that once I’m at about 2 bars of power I can go for medium, medium, parry medium, heavy cancel, sp2. Then with his sp2s stun I can do medium, medium, medium, heavy cancel, sp1 and after all that he’s at around 23 rage stacks I believe. Sometimes I’ll also get lucky and will hit 6 or more stacks without having to work in his heavy attack, but I’ve found this method to be much more frustrating and too rng based for my liking.
Lately I’ve also been timing his immortality to trigger near the end of his rotation so I can maintain his rage stacks without worrying about the defenders blocking. It also works nicely by letting you tank sp3s while also allowing you to build a little extra power. If you also use his unblockable just right by throwing some double medium combos in, to build the most power, you can usually reach another sp2 and start his rotation all over again, except this time without having to use any heavy attacks since he’s already fully ramped up. It’s also important to go medium, medium, medium, medium, full combo on his sp2s stun this second time around. Blocking special attacks also sometimes comes in handy for building extra power if necessary. Overall it’s been working fairly well, but there’s probably still a faster and higher damage rotation.
I pretty much have the same suggestions as most:
Either extend his Immortality duration or pause it during all special attacks.
Decrease cool down duration.
Increased stun chance on sp1.
Give him taunt.
Tenacity or full immunities during immortality/regeneration.
Pause or refresh rage stacks on blocked hits on both player and opponent.
Maybe perfect block on parrys while on cool down to reward skillful playing.
Have rage stacks fall off in increments instead of all at once perhaps.
I think most players dislike him simply because he’s not very user friendly and way too bare bones in his design. The developers probably were a tad bit too stingy on this ones design honestly.