V6 was boring
trindels23
Member Posts: 76 ★
I just finished variant 100% and it was just boring. Used the same champs for all stages. Doom, Venom, Magneto, and Ghost.
The path asking for a weakness debuff is a joke because there's one #villain champ that places weakness, Green Goblin. 2 if you count Apocalypse which very few have one worth bringing into variant at this point.
Out of the 6 variants, this one ranks 5th out of 6.
The path asking for a weakness debuff is a joke because there's one #villain champ that places weakness, Green Goblin. 2 if you count Apocalypse which very few have one worth bringing into variant at this point.
Out of the 6 variants, this one ranks 5th out of 6.
13
Comments
Content too hard = everyone shouts for a nerf
Content too easy = everyone complains about it and asks for harder content
Make up your mind peeps
Using the same champs is boring...we all have few champs we use all the time for aq, aw or other contents. Just creating posts oh its too easy or boring is totally childish.
Kinda dislike how limited the pool of useful champs is in the last 2 variants. For eg on variant 3 I was lacking any tech depth for the longest time, no sentinel etc but enjoyed looking in my roster for solutions.
On the whole I am enjoying the content since the roadmap, there have been some decent side quests, I enjoy cav eq as a mindless plough through, book 2 is epic, love the old bosses revisited, show up fights were good, pre nerf especially. I think that’s what is lacking in these last 2 variants also, bosses with any memorable interaction. We aren’t being made to work or think like say the silver surfer boss, n thanos, champion etc. I mean how basic is that drax boss?
I get why people might like it but I’m looking for something beyond spamming the same fights over and over with the same 3-4 champs.
I do appreciate what kabam are trying to do with the content now, definitely winning for the most part and it must be hard to strike a balance between this (on the too easy edge) and say the silver surfer fight that imo got unjustified bad feedback for being too limited or hard (it really wasn’t).
This Variant was for Villains so Villains enjoyed the benefit and Kabam has really done great work making some fight cheese and enjoyable.
For tough challenges,summer of pain is coming.
Like it or not, the trend is improvement and enjoyable gameplay away from impossible tasks and one champ only fights.
Remove your ghost , omega red, red mags, all of a sudden you have to get creative in thinking.
The only way they could make a challenge at this point was to block those champs from entering content, I do believe it’s up to us to make it challenging. I mean in V2 for example you had to invest in a niceXL champ and got punished for using anything else.
The content is easy. Because you are probably using doom and ghost and other champs like that. I believe you are mixing up your skill with the ability of the champs , I imagine if you take those champs out , your skill is probably closer to a high end cav then a end game player as my skill is too.
It’s like a really old guy like 86 that has billions of dollars not understanding why he has the number one model in the world on his shoulder, chances are it’s not his cardio.
I guss what I’m trying to say is understand that none of us aren’t as good as we think , and if you take one or two champs from us , it becomes apparent! Cheers
heal reversal cool though
1. AW
2. Clearing content easier/faster
3. Bragging rights
If those reasons don’t cover someone, then he really needs to take a break.
Content should never go back to 6.2 standards. We all have seen the consequences and the impact it had to the game.
Also other villains aside from GG inflict weakness. Void, Apoc(yes he's new)Joe Fixit (sucks but still does it), and immortal Abom(also new). Nobody forces you to run it 100% in the first week though.
V6 was enjoyable to most
It's not my job to make the game interesting, that's on the developers. If they can't keep certain sections of their playerbase engaged then that's their failure. You all say they needed to address story content to keep all the casual participation trophy crowd around, that's fine, they did that. If they fail to address the other end of the spectrum, those people either get bored and leave, stick around an complain like most of this forum membership did with Act 6, or just play casually and be barely interested in keeping up with the game.
What they choose to do and what effect that has on the game remains to be seen and as much as some of you claim to know what's good for the game, you don't really you're just making an assumption. One way or the other we'll find out where this goes and if it was a good move. Until then if I don't like something, I have zero intention of being quiet about it.
I thought it was fun and used a variety of champs to make it interesting. Abom classic, MS..Hood, etc.. think outside the box man. There was no node that forces you to use Ghost or Doom or whoever that I can recall. I don't even really like using Doom tbh 😅 Hopefully I don't get too much of a disagree spam for that part 😛Was having fun with MS or Hood for Mystic fights.