V6 was boring

trindels23trindels23 Member Posts: 76
I just finished variant 100% and it was just boring. Used the same champs for all stages. Doom, Venom, Magneto, and Ghost.

The path asking for a weakness debuff is a joke because there's one #villain champ that places weakness, Green Goblin. 2 if you count Apocalypse which very few have one worth bringing into variant at this point.

Out of the 6 variants, this one ranks 5th out of 6.
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Comments

  • The_Sentry06The_Sentry06 Member Posts: 7,783 ★★★★★

    I just finished variant 100% and it was just boring. Used the same champs for all stages. Doom, Venom, Magneto, and Ghost.

    The path asking for a weakness debuff is a joke because there's one #villain champ that places weakness, Green Goblin. 2 if you count Apocalypse which very few have one worth bringing into variant at this point.

    Out of the 6 variants, this one ranks 5th out of 6.

    It's not like you would use other champs if the content was hard too so idk what to do here.
  • BerjibsBerjibs Member Posts: 1,523 ★★★★
    Loved 7.1, didn’t really like v6. The whole thing is pretty much reverse regen cheese, heavy spam cheese and vanilla bosses that pose no real challenge to any half decent player. I don’t hate it but just not finding it that interesting or fulfilling as a challenge.

    Kinda dislike how limited the pool of useful champs is in the last 2 variants. For eg on variant 3 I was lacking any tech depth for the longest time, no sentinel etc but enjoyed looking in my roster for solutions.

    On the whole I am enjoying the content since the roadmap, there have been some decent side quests, I enjoy cav eq as a mindless plough through, book 2 is epic, love the old bosses revisited, show up fights were good, pre nerf especially. I think that’s what is lacking in these last 2 variants also, bosses with any memorable interaction. We aren’t being made to work or think like say the silver surfer boss, n thanos, champion etc. I mean how basic is that drax boss?

    I get why people might like it but I’m looking for something beyond spamming the same fights over and over with the same 3-4 champs.

    I do appreciate what kabam are trying to do with the content now, definitely winning for the most part and it must be hard to strike a balance between this (on the too easy edge) and say the silver surfer fight that imo got unjustified bad feedback for being too limited or hard (it really wasn’t).
  • Geralt_123Geralt_123 Member Posts: 595 ★★★
    I liked the Variant 6 and I hope Kabam continue to put similar contents in upcoming time.
    This Variant was for Villains so Villains enjoyed the benefit and Kabam has really done great work making some fight cheese and enjoyable.
    For tough challenges,summer of pain is coming.
  • PolygonPolygon Member Posts: 4,392 ★★★★★
    Lmao said:

    Nah Kabam genuinely can't win at this point

    Content too hard = everyone shouts for a nerf
    Content too easy = everyone complains about it and asks for harder content

    Make up your mind peeps

    I hope kabam understands that there are very few people who didn’t like v6 and 7.1. The majority of people loved it and I hope they will continue to do more of this type of content in the future
    This.
  • HavanaknightHavanaknight Member Posts: 481 ★★★
    I actually busted out a 6* mole man for some of this and rather enjoyed it. That being said, entire paths shouldn’t be able to be cheesed by a 4* (venom heavy spam in the corner). And the final boss shouldn’t be easily cheesed either. I thought this variant lacked those pain point defenders. Maybe they could’ve put dragon man on one of the armor break paths. Or an armor break immune, or somebody that can shrug off like agent venom. The thorns/unstoppable interaction was neat, even if it was use Omega like always or heavy spam magneto.
  • Texas_11Texas_11 Member Posts: 2,638 ★★★★★
    I’m with you on it being slightly easy, because I am capable of doing most things itemless. From act 6 compensation I basically explored using champs I wouldn’t ordinarily use and used my items, and I actually had fun. The issue I think is the rosters we have are so large , we use our best champions for the task , this is why it’s not hard.

    Remove your ghost , omega red, red mags, all of a sudden you have to get creative in thinking.

    The only way they could make a challenge at this point was to block those champs from entering content, I do believe it’s up to us to make it challenging. I mean in V2 for example you had to invest in a niceXL champ and got punished for using anything else.

    The content is easy. Because you are probably using doom and ghost and other champs like that. I believe you are mixing up your skill with the ability of the champs , I imagine if you take those champs out , your skill is probably closer to a high end cav then a end game player as my skill is too.

    It’s like a really old guy like 86 that has billions of dollars not understanding why he has the number one model in the world on his shoulder, chances are it’s not his cardio.

    I guss what I’m trying to say is understand that none of us aren’t as good as we think , and if you take one or two champs from us , it becomes apparent! Cheers
  • Moot4LifeMoot4Life Member Posts: 2,132 ★★★★

    I refuse to believe people didnt enjoy the heal reversal cheese and infinity heavy spam.

    yippee, spamming heavy until my arm falls off
    heal reversal cool though
  • Scopeotoe987Scopeotoe987 Member Posts: 1,552 ★★★★★
    V6 was fun what are you on about?
  • IsItthoughIsItthough Member Posts: 254 ★★
    V6 and Act 7.1 are great steps in the right direction. Fun content that allowed you to enjoy the game. If you want harder content run Abyss, you want the game to stay around longer keep making content like Act 7.1 and V6. The idea of our champs getting buffs has brought a great benefit to the future of the game.
  • GreekhitGreekhit Member Posts: 2,820 ★★★★★
    edited December 2020

    Another dumb post. Too easy? Duh, use less OP Champs. That makes way more sense than complaining when the solution is in your hands. People with large rosters and top Champs claim new content is easier because they have those things. When your account was smaller and the counters weren't all there, was it as easy then?

    Why didn't you just use less OP Champs or lower star versions to challenge yourself? Probably cause you didn't want the actual challenge or risk of having to use items that you knew could be saved by using your top Champs.

    Problem solved, stopped whining.

    So please explain to me what the point of building a roster in the first place is. Apparently I'm too simple to understand how much sense it makes for someone to spend a large amount of time and/or money acquiring something to never use.
    I suppose these reasons are enough:
    1. AW
    2. Clearing content easier/faster
    3. Bragging rights
    If those reasons don’t cover someone, then he really needs to take a break.
    Content should never go back to 6.2 standards. We all have seen the consequences and the impact it had to the game.
  • FrostyFrosty Member Posts: 485 ★★★

    I just finished variant 100% and it was just boring. Used the same champs for all stages. Doom, Venom, Magneto, and Ghost.

    The path asking for a weakness debuff is a joke because there's one #villain champ that places weakness, Green Goblin. 2 if you count Apocalypse which very few have one worth bringing into variant at this point.

    Out of the 6 variants, this one ranks 5th out of 6.

    It was your choice to use the same champs, if you wanted variety then mix up your team.

    Also other villains aside from GG inflict weakness. Void, Apoc(yes he's new)Joe Fixit (sucks but still does it), and immortal Abom(also new). Nobody forces you to run it 100% in the first week though.

    V6 was enjoyable to most
  • AceOfDiamondAceOfDiamond Member Posts: 197 ★★
    Here is my take on the type of content we would like. Permanent contents should be somewhat hard but enjoyable and doable with right champs and a reasonable amount of resources. But monthly time limited contents should be doable with more ease for the targeted bracket (TB, Cav, UC etc.).
  • WorknprogressWorknprogress Member Posts: 7,233 ★★★★★

    Another dumb post. Too easy? Duh, use less OP Champs. That makes way more sense than complaining when the solution is in your hands. People with large rosters and top Champs claim new content is easier because they have those things. When your account was smaller and the counters weren't all there, was it as easy then?

    Why didn't you just use less OP Champs or lower star versions to challenge yourself? Probably cause you didn't want the actual challenge or risk of having to use items that you knew could be saved by using your top Champs.

    Problem solved, stopped whining.

    So please explain to me what the point of building a roster in the first place is. Apparently I'm too simple to understand how much sense it makes for someone to spend a large amount of time and/or money acquiring something to never use.
    No one said you can't. The point is, you are in control of who you use for content. If you want to use your big Champs, that's great, but it will be easier. If you want a challenge, then use your lesser Champs. You, and you alone, have the power to decide who you take into the challenges. If Kabam makes it too specific or combines nodes that completely stuck, they lose. If they reward players with nodes that benefit players rosters, apparently, they also lose.

    Don't complain it's too easy if you go ham with your best roster though, and instead could be using other Champs to make it more challenging, if that's what you're looking for. Don't complain when you have the power to fix the problem yourself, but choose not to.
    I can and will complain about whatever it is I don't agree with, just like everyone did incessantly about act 6.

    It's not my job to make the game interesting, that's on the developers. If they can't keep certain sections of their playerbase engaged then that's their failure. You all say they needed to address story content to keep all the casual participation trophy crowd around, that's fine, they did that. If they fail to address the other end of the spectrum, those people either get bored and leave, stick around an complain like most of this forum membership did with Act 6, or just play casually and be barely interested in keeping up with the game.

    What they choose to do and what effect that has on the game remains to be seen and as much as some of you claim to know what's good for the game, you don't really you're just making an assumption. One way or the other we'll find out where this goes and if it was a good move. Until then if I don't like something, I have zero intention of being quiet about it.
  • Colinwhitworth69Colinwhitworth69 Member Posts: 7,422 ★★★★★
    Could always try using other champs that don't steamroll necessarily. Or use 4 stars.
  • slackerslacker Member Posts: 774 ★★★★
    edited December 2020
    Imagine complain a quest too easy by using OP champs even outside v6, also those OP champs are suitable like 90% of advantage nodes of the whole v6
  • solmyrairsolmyrair Member Posts: 388
    Quick question.. would SS work instead of Doom?
  • Fluffy_pawsFluffy_paws Member Posts: 2,677 ★★★★★
    solmyrair said:

    Quick question.. would SS work instead of Doom?

    Sym isnt tagged a villian
  • hungryhungrybbqhungryhungrybbq Member Posts: 2,199 ★★★★★
    edited December 2020
    Idk op, try using different champs? Just a thought...
    I thought it was fun and used a variety of champs to make it interesting. Abom classic, MS..Hood, etc.. think outside the box man. There was no node that forces you to use Ghost or Doom or whoever that I can recall. I don't even really like using Doom tbh 😅 Hopefully I don't get too much of a disagree spam for that part 😛Was having fun with MS or Hood for Mystic fights.
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