6.2.5 and 6.2.6 feelings of regret
I've finished Abyss, completed Act 7, 100% all the Variants and 100% 6.1, 6.3, and 6.4.... So because of the gifting event and all the ressources being gifted around I decided to fill up on revives and potions to go back and polish off exploration of Act 6 with 6.2.5, and 6.2.6. I can honestly say, that of all the content in game that I've played, these 2 quests are the least enjoyable pieces of content I've done... AND THAT'S COUNTING ABYSS!!!! Even after the Act 6 nerfs, both of those quests are just so badly designed where you can't even properly plan out a path with a team of 5 to cover yourself with a DEEP roster, there's fights where the nodes thrown in are just ridiculous together, and it's that way for every fight on every path.
Act 7 was challenging, but man did I have fun going through it where you actually had some benefits to help you in the fight instead of all negative against you..
Also DO NOT GO GENTLE, is one of the worst nodes in the game up there with AEGIS because they just love to through in Limber and Stun Immunity along with Double Power Gain to make it a ressource/unit vacuum.
I'm glad they changed their direction after 6.2 because I shouldn't feel like angry and frustrated playing a game (I also don't play Demon Souls as a reference of not hating myself and wanting to punish myself through video games).
Anyways that's it, anyone else leave 6.2.5 and 6.2.6 to the very end of their game content to tackle and still feel like it's not worth completing 100%?