Domino is no longer a top 20 mutant.
KDSuperFlash10
Member Posts: 5,869 ★★★★★
Before I begin this analysis, I'd like to begin by saying that utility>damage. This will be important for all of my champion comparisons. Both utility and damage are very important but utility is what gets you out of a tricky fight with tough nodes. You're not gonna bring Iron Fist against biohazard Korg, are you? You're gonna bring Apocalypse, Omega Red, or Gambit, for example. Imma try to do my best to say why I think x champion is more useful than Domino because I really feel Domino has no place in the game anymore and needs an update to her utility through a buff or a synergy. She suffers the same problem as Korg, a great defender and only a decent attacker when paired with synergies.
The following list will not be in order (instead in alphabetical order), but rather 20 mutants I believe to be more useful than Domino utility wise, which wins you difficult fights. Some explanations will be shorter while others will be longer.
Apocalypse - Tons of utility, consistent immunities, and huge special attacks. Buffs up the entire mutant class.
Archangel - DOT god, AAR god
Cable (with Apocalypse synergy) - Both Domino and Cable have little utility, however Cable (especially as a horseman) can regenerate a large chunk of his health every time he crosses a power threshold and can gain power once awakened. His degeneration debuffs, in which only robots are immune to, are extremely potent. He has other small pieces of utility, but they aren't that good.
Colossus - 6 immunities, extremely tanky, consistent insane damage
Emma Frost - Lots of utility, evade counter, tanky, tons of immunities
Gambit (even better as Horseman) - Gambit by himself is better than Domino, but as a horseman, he can achieve 9 hit combos through 1 parry, which is insanely useful. That is in addition to his normal abilities, in which he can counter passive damage back with his medium, heavy, and special attacks, he can reduce regen/power rate, and has -150% bleed resistance (unlike Domino's terrible 50% bleed resistance that is temporary and its length is RNG dependent). He also has a +300% special attack damage with 10 prowess buffs, which are extremely easy to get now with his buff.
Havok - Tons of utility, insane energy resistance, incinerate immune, huge special attacks, huge DOT, non contact energy attacks
Iceman - Triple immunities, evade counter, tanky, can tank sp3s, Havok counter, and can do solid damage with coldsnap and frostbite
Magneto - Metal destroyer, insane utility and damage, nuff said
Magneto House of X - Metal destroyer as well (extremely potent 70% AAR compared to Domino's terrible 15% AAR), huge special attacks, utility machine, bleed immune. Can also place passive stuns on the opponent instead of stun debuffs on a parry.
Namor - At sig 200, can reflect ALL damage taken on him to the opponent. Absolutely insane ability. Also can hit really hard once ramped up and can regen some health.
Old Man Logan - can regenerate a lot of health, has powerful critical bleeds, access to many fury buffs that increase his damage, immune to ability accuracy modification, can armor break, bleed debuffs are 95% less potent, deals extra damage on the opponent for purified debuffs
Omega Red - Insane DOT, 90% bleed resistance, poison immune, suicide king, AW king, regeneration, ignores all passive damage back with tentacle hits
Professor X - Easy access to evade and miss counter, huge special attacks, can power control through mind control, immune to reversed controls
Horseman Psylocke - Can keep the opponent power locked for the entire fight, massive burst off psi charge damage to end off a fight, huge critical rating with the horseman synergy, can power drain and power gain when power draining under a threshold of power
Rogue - Lots of utility, powerful regeneration off sp1, ALL debuffs have 70% reduced duration, power drain off sp2 (even stronger as horseman with more special attack damage), can replicate buffs which could lead to insane buff combinations and possibilities
Sabretooth (even better with Sasquatch synergy) - Coldsnap and frostbite immune, absolutely insane damage, can do Labyrinth of Legends and Abyss of Legends (needs Sasquatch synergy), can regenerate health, has consistent non-RNG reliant damage
Storm (Pyramid X) (even better as a horseman) - Tons of utility through passive stun anti-purify counter (Annihilus and Korg counter, let's see Domino take those fights easily), huge special attacks, can be a full evade counter with long lasting frostbite off sp1, can be coldsnap or shock immune (shock immune is very rare and useful), among other pieces of utility
Sunspot - Has immense control over the fight with his playstyle, can apply tons of incinerates on the opponent, huge special attacks, consistent perfect block, incinerate immunity, large power gain off siphoning incinerate debuffs onto himself
Horseman Wolverine - Absolutely insane (Possibly the best mutant in the game). Can almost not die with his insane regeneration, bleed resistance, and insane bleed damage (consistent critical bleeds unlike the RNG dependent Domino who has a chance to not proc bleeds let alone critical bleeds on special attacks).
Wolverine (Weapon X) - Immune to regeneration rate modification, insane consistent bleed damage, can go unstoppable and unblockable allowing aggressive play, insane regeneration
Hence, Domino is the 22nd best mutant champion in the game. Feel free to break down this analysis. Don't come in with a message saying "This is so stupid and ridiculous" cuz I'd like to see Domino do any of what the champions above do better.
The following list will not be in order (instead in alphabetical order), but rather 20 mutants I believe to be more useful than Domino utility wise, which wins you difficult fights. Some explanations will be shorter while others will be longer.
Apocalypse - Tons of utility, consistent immunities, and huge special attacks. Buffs up the entire mutant class.
Archangel - DOT god, AAR god
Cable (with Apocalypse synergy) - Both Domino and Cable have little utility, however Cable (especially as a horseman) can regenerate a large chunk of his health every time he crosses a power threshold and can gain power once awakened. His degeneration debuffs, in which only robots are immune to, are extremely potent. He has other small pieces of utility, but they aren't that good.
Colossus - 6 immunities, extremely tanky, consistent insane damage
Emma Frost - Lots of utility, evade counter, tanky, tons of immunities
Gambit (even better as Horseman) - Gambit by himself is better than Domino, but as a horseman, he can achieve 9 hit combos through 1 parry, which is insanely useful. That is in addition to his normal abilities, in which he can counter passive damage back with his medium, heavy, and special attacks, he can reduce regen/power rate, and has -150% bleed resistance (unlike Domino's terrible 50% bleed resistance that is temporary and its length is RNG dependent). He also has a +300% special attack damage with 10 prowess buffs, which are extremely easy to get now with his buff.
Havok - Tons of utility, insane energy resistance, incinerate immune, huge special attacks, huge DOT, non contact energy attacks
Iceman - Triple immunities, evade counter, tanky, can tank sp3s, Havok counter, and can do solid damage with coldsnap and frostbite
Magneto - Metal destroyer, insane utility and damage, nuff said
Magneto House of X - Metal destroyer as well (extremely potent 70% AAR compared to Domino's terrible 15% AAR), huge special attacks, utility machine, bleed immune. Can also place passive stuns on the opponent instead of stun debuffs on a parry.
Namor - At sig 200, can reflect ALL damage taken on him to the opponent. Absolutely insane ability. Also can hit really hard once ramped up and can regen some health.
Old Man Logan - can regenerate a lot of health, has powerful critical bleeds, access to many fury buffs that increase his damage, immune to ability accuracy modification, can armor break, bleed debuffs are 95% less potent, deals extra damage on the opponent for purified debuffs
Omega Red - Insane DOT, 90% bleed resistance, poison immune, suicide king, AW king, regeneration, ignores all passive damage back with tentacle hits
Professor X - Easy access to evade and miss counter, huge special attacks, can power control through mind control, immune to reversed controls
Horseman Psylocke - Can keep the opponent power locked for the entire fight, massive burst off psi charge damage to end off a fight, huge critical rating with the horseman synergy, can power drain and power gain when power draining under a threshold of power
Rogue - Lots of utility, powerful regeneration off sp1, ALL debuffs have 70% reduced duration, power drain off sp2 (even stronger as horseman with more special attack damage), can replicate buffs which could lead to insane buff combinations and possibilities
Sabretooth (even better with Sasquatch synergy) - Coldsnap and frostbite immune, absolutely insane damage, can do Labyrinth of Legends and Abyss of Legends (needs Sasquatch synergy), can regenerate health, has consistent non-RNG reliant damage
Storm (Pyramid X) (even better as a horseman) - Tons of utility through passive stun anti-purify counter (Annihilus and Korg counter, let's see Domino take those fights easily), huge special attacks, can be a full evade counter with long lasting frostbite off sp1, can be coldsnap or shock immune (shock immune is very rare and useful), among other pieces of utility
Sunspot - Has immense control over the fight with his playstyle, can apply tons of incinerates on the opponent, huge special attacks, consistent perfect block, incinerate immunity, large power gain off siphoning incinerate debuffs onto himself
Horseman Wolverine - Absolutely insane (Possibly the best mutant in the game). Can almost not die with his insane regeneration, bleed resistance, and insane bleed damage (consistent critical bleeds unlike the RNG dependent Domino who has a chance to not proc bleeds let alone critical bleeds on special attacks).
Wolverine (Weapon X) - Immune to regeneration rate modification, insane consistent bleed damage, can go unstoppable and unblockable allowing aggressive play, insane regeneration
Hence, Domino is the 22nd best mutant champion in the game. Feel free to break down this analysis. Don't come in with a message saying "This is so stupid and ridiculous" cuz I'd like to see Domino do any of what the champions above do better.
11
Comments
Everybody who disagrees is in denial
Omega Red
Magneto
Archangel
Apocalypse
Colossus
Havok
Sunspot
Namor
Emma Frost
Professor X
All those champions have much more than enough damage to keep up in Endgame content but they also have strong utility that Domino just doesn't have.
Horseman Domino doesn't gain anything but stronger special attacks and bleed resistance, which all horesman get. She doesn't gain any utility at all. She still has terrible utility. Psylocke and OML are on her level, they are possibly worse than her.
But White Mags and Gambit are LEAGUES ahead of Domino. White Mags has a consistent 70% AAR the ENTIRE fight, huge consistent special attacks, access to consistent debuffs, full bleed immunity, easy access to armor break, and a prefight that gives him the ability to place a passive stun instead of a stun debuff on parries. Gambit can ignore ALL passive damage back through his medium, heavy, and special attacks (let's see Domino do that), he has -150% bleed resistance, can chain stun, can reduce combat power rate and regeneration through stun debuffs, can achieve 9 hit combos, can perfect block the ENTIRE fight (making him possibly the most sustainable champion in the entire game as a horseman), and has massive consistent special attacks that can be built up easily through prowess buffs.
Yeah still terrible
Next week Domino is no longer a champion.
It's not really hard but it's the hardest I can think of