**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Omega Red - Shouldn't he be the best counter for himself?
TSR6225
Posts: 86 ★
If Omega Red faces Omega Red, why would he suffer damage due to death spores? He emits them himself, so he's obviously in the path of them. He should be immune, correct?
All thoughts welcome...
All thoughts welcome...
2
Comments
To the OP, You are somewhat right in your way. Death field is his unique ability and he should be immune to it. But if that happens, neither will be able to deal damage to the opposite Omega as he would be immune too. Similary, Quake would be aftershock immune, warlock virus immune, domino never unlucky, etc etc. This would make the character code development overly complicated for kabam as well as bugs would be more than ever. Fights would be uninteresting and hit based which would suck. Plus, nobody would have to eorry about any fights as no one would take any damage from the same opponent’s unique abilities which would safeguard them from losing the fight easily.
Cyclops was an exceptional case as he’s not that useful everywhere but this one ability makes him extremely useful against havok. Same way, Omega takes damage but deals damage too because its supposed to be a fun match not a parry comco parry combo borefest.
For Omega, you could argue that - rather than being immune to them - Omega should permanently count as though he had ten spores against another Omega. He might be immune to the Degeneration, though...
You're right that it would probably make the game too complicated, though 😏