Wait... Iceman is not coldsnap immune?

fenchchipsfenchchips Member Posts: 12 β˜…
edited January 2021 in Strategy and Tips
Kabam, is this supposed to happen? If not, I've placed it in bugs and known issues (Just in case) 😁
Post edited by Kabam Porthos on
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Comments

  • DemonzfyreDemonzfyre Member Posts: 22,626 β˜…β˜…β˜…β˜…β˜…
    Are you trolling?
  • fenchchipsfenchchips Member Posts: 12 β˜…

    Are you trolling?

    No can literally be coldsnaped and have frostbite charges places on him!!
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  • fenchchipsfenchchips Member Posts: 12 β˜…
    HI_guys said:

    Are you trolling?

    No can literally be coldsnaped and have frostbite charges places on him!!
    It's intended for game balance. If they give him that he'll be immune to bleed, posiknn, incinerates, and coldsnap and frostbite. Too much for Kabam to give to one champ
    What about thing?
  • DemonzfyreDemonzfyre Member Posts: 22,626 β˜…β˜…β˜…β˜…β˜…
    Definitely a troll post.
  • fenchchipsfenchchips Member Posts: 12 β˜…

    Definitely a troll post.

    Nah try it!
  • SummonerNRSummonerNR Member, Guardian Posts: 13,403 Guardian

    Definitely a troll post.

    Nah try it!
    Their point is .... β€œno kidding”.
    Always another β€œwhy is Iceman not Coldsnap immune” post every month, his Bio does NOT say he is immune.
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  • AdokAdok Member Posts: 283 β˜…β˜…
    HI_guys said:

    Are you trolling?

    No can literally be coldsnaped and have frostbite charges places on him!!
    It's intended for game balance. If they give him that he'll be immune to bleed, posiknn, incinerates, and coldsnap and frostbite. Too much for Kabam to give to one champ
    okay wb sunspot?
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  • AdokAdok Member Posts: 283 β˜…β˜…
    edited January 2021
    HI_guys said:

    Adok said:

    HI_guys said:

    Are you trolling?

    No can literally be coldsnaped and have frostbite charges places on him!!
    It's intended for game balance. If they give him that he'll be immune to bleed, posiknn, incinerates, and coldsnap and frostbite. Too much for Kabam to give to one champ
    okay wb sunspot?
    WB him? He only has one immunity
    Should HE have Coldsnap Immunity??? I think he should
  • KRoNX1KRoNX1 Member Posts: 1,089 β˜…β˜…β˜…β˜…
    Adok said:

    HI_guys said:

    Adok said:

    HI_guys said:

    Are you trolling?

    No can literally be coldsnaped and have frostbite charges places on him!!
    It's intended for game balance. If they give him that he'll be immune to bleed, posiknn, incinerates, and coldsnap and frostbite. Too much for Kabam to give to one champ
    okay wb sunspot?
    WB him? He only has one immunity
    Should HE have Coldsnap Immunity??? I think he should
    Yeah , that dude is literally on fire and can survive in space without a suit.
  • fenchchipsfenchchips Member Posts: 12 β˜…
    I hope they change this :/
  • StellarStellar Member Posts: 1,110 β˜…β˜…β˜…β˜…

    I hope they change this :/

    Kabam finally acknowledge the fact that a champion wrapped in flames like Ghost rider could have some sort of incineration immunity so maybe one day they will understand that a champion made of ice can't really be more frozen than its natural state....

    If its a pb of number of immunity, perhaps they could replace its incineration immunity by an incineration resistance based on its signature just like Red Hulk ?
    After all ice melt in presence of fire so 100% incineration immunity could be reserved to max sig iceman ?
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  • Eb0ny-O-M4wEb0ny-O-M4w Member Posts: 14,147 β˜…β˜…β˜…β˜…β˜…
    Is not a bug or an issue. It's video game logic, not "real world/life" logic or whatever. Model's aren't relevant to the abilities.

    Let's say, there is a champion in the game. His name is "Champion#069". Champion#069 is able to apply frostbite and coldsnap effects to the opponent, as stated on its abilities.
    So, what from here makes you think Champion#069 should be immune to the same effects it can apply to the opponent?
  • AdokAdok Member Posts: 283 β˜…β˜…

    Is not a bug or an issue. It's video game logic, not "real world/life" logic or whatever. Model's aren't relevant to the abilities.

    Let's say, there is a champion in the game. His name is "Champion#069". Champion#069 is able to apply frostbite and coldsnap effects to the opponent, as stated on its abilities.
    So, what from here makes you think Champion#069 should be immune to the same effects it can apply to the opponent?

    But iceman doesn't just LOOK like Ice, he is in literal ice. At the very least if they made him immune with the Ice Armor Up I would take that.
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  • Eb0ny-O-M4wEb0ny-O-M4w Member Posts: 14,147 β˜…β˜…β˜…β˜…β˜…
    Adok said:

    Is not a bug or an issue. It's video game logic, not "real world/life" logic or whatever. Model's aren't relevant to the abilities.

    Let's say, there is a champion in the game. His name is "Champion#069". Champion#069 is able to apply frostbite and coldsnap effects to the opponent, as stated on its abilities.
    So, what from here makes you think Champion#069 should be immune to the same effects it can apply to the opponent?

    But iceman doesn't just LOOK like Ice, he is in literal ice. At the very least if they made him immune with the Ice Armor Up I would take that.
    See, that's what I tried to explain.
    It's irrelevant in this scenario. What matters are the abilities and how they interact with each other
  • StellarStellar Member Posts: 1,110 β˜…β˜…β˜…β˜…
    edited January 2021

    Adok said:

    Is not a bug or an issue. It's video game logic, not "real world/life" logic or whatever. Model's aren't relevant to the abilities.

    Let's say, there is a champion in the game. His name is "Champion#069". Champion#069 is able to apply frostbite and coldsnap effects to the opponent, as stated on its abilities.
    So, what from here makes you think Champion#069 should be immune to the same effects it can apply to the opponent?

    But iceman doesn't just LOOK like Ice, he is in literal ice. At the very least if they made him immune with the Ice Armor Up I would take that.
    See, that's what I tried to explain.
    It's irrelevant in this scenario. What matters are the abilities and how they interact with each other
    Not exactly... Why Iceman is immune to bleed ? because he is made of ice... it is a consequence of it's natural state, just like Korg is immune to bleed because he is made of rocks.

    There are the "actives" abilities of every champion like Aarkus able to do frostbite even if he is not immune to it and their natural "passives" abilities which mainly depends on their very nature like Mephisto incineration immune because he is a demon, or Colossus immune to Bleed/incineration/frostbite/coldsnap because he is made of pure steel (osmium if i remember well). The natural state of iceman is to be made of pure ice which already the frozen state of water. you can't more freeze something that is already in its frozen state
  • CrcrcrcCrcrcrc Member Posts: 7,975 β˜…β˜…β˜…β˜…β˜…
    Stellar said:

    Adok said:

    Is not a bug or an issue. It's video game logic, not "real world/life" logic or whatever. Model's aren't relevant to the abilities.

    Let's say, there is a champion in the game. His name is "Champion#069". Champion#069 is able to apply frostbite and coldsnap effects to the opponent, as stated on its abilities.
    So, what from here makes you think Champion#069 should be immune to the same effects it can apply to the opponent?

    But iceman doesn't just LOOK like Ice, he is in literal ice. At the very least if they made him immune with the Ice Armor Up I would take that.
    See, that's what I tried to explain.
    It's irrelevant in this scenario. What matters are the abilities and how they interact with each other
    Not exactly... Why Iceman is immune to bleed ? because he is made of ice... it is a consequence of it's natural state, just like Korg is immune to bleed because he is made of rocks.

    There are the "actives" abilities of every champion like Aarkus able to do frostbite even if he is not immune to it and their natural "passives" abilities which mainly depends on their very nature like Mephisto incineration immune because he is a demon, or Colossus immune to Bleed/incineration/frostbite/coldsnap because he is made of pure steel (osmium if i remember well). The natural state of iceman is to be made of pure ice which already the frozen state of water. you can't more freeze something that is already in its frozen state
    That’s incorrect. Things can have their temperature lowered until they hit absolute zero, which would stop Iceman from moving. Technically, nobody should be immune to coldsnap to keep it accurate.
  • StellarStellar Member Posts: 1,110 β˜…β˜…β˜…β˜…
    Crcrcrc said:

    Stellar said:

    Adok said:

    Is not a bug or an issue. It's video game logic, not "real world/life" logic or whatever. Model's aren't relevant to the abilities.

    Let's say, there is a champion in the game. His name is "Champion#069". Champion#069 is able to apply frostbite and coldsnap effects to the opponent, as stated on its abilities.
    So, what from here makes you think Champion#069 should be immune to the same effects it can apply to the opponent?

    But iceman doesn't just LOOK like Ice, he is in literal ice. At the very least if they made him immune with the Ice Armor Up I would take that.
    See, that's what I tried to explain.
    It's irrelevant in this scenario. What matters are the abilities and how they interact with each other
    Not exactly... Why Iceman is immune to bleed ? because he is made of ice... it is a consequence of it's natural state, just like Korg is immune to bleed because he is made of rocks.

    There are the "actives" abilities of every champion like Aarkus able to do frostbite even if he is not immune to it and their natural "passives" abilities which mainly depends on their very nature like Mephisto incineration immune because he is a demon, or Colossus immune to Bleed/incineration/frostbite/coldsnap because he is made of pure steel (osmium if i remember well). The natural state of iceman is to be made of pure ice which already the frozen state of water. you can't more freeze something that is already in its frozen state
    That’s incorrect. Things can have their temperature lowered until they hit absolute zero, which would stop Iceman from moving. Technically, nobody should be immune to coldsnap to keep it accurate.
    and no body should be made of ice or rocks or steel or fire if you want to apply strict science laws but hey its a game that keep a bit of logic but still a game ;)
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  • GardenerGardener Member Posts: 1,601 β˜…β˜…β˜…
    I agree that iceman and Sunspot should get the coldsnap immunity
  • CrcrcrcCrcrcrc Member Posts: 7,975 β˜…β˜…β˜…β˜…β˜…
    Stellar said:

    Crcrcrc said:

    Stellar said:

    Adok said:

    Is not a bug or an issue. It's video game logic, not "real world/life" logic or whatever. Model's aren't relevant to the abilities.

    Let's say, there is a champion in the game. His name is "Champion#069". Champion#069 is able to apply frostbite and coldsnap effects to the opponent, as stated on its abilities.
    So, what from here makes you think Champion#069 should be immune to the same effects it can apply to the opponent?

    But iceman doesn't just LOOK like Ice, he is in literal ice. At the very least if they made him immune with the Ice Armor Up I would take that.
    See, that's what I tried to explain.
    It's irrelevant in this scenario. What matters are the abilities and how they interact with each other
    Not exactly... Why Iceman is immune to bleed ? because he is made of ice... it is a consequence of it's natural state, just like Korg is immune to bleed because he is made of rocks.

    There are the "actives" abilities of every champion like Aarkus able to do frostbite even if he is not immune to it and their natural "passives" abilities which mainly depends on their very nature like Mephisto incineration immune because he is a demon, or Colossus immune to Bleed/incineration/frostbite/coldsnap because he is made of pure steel (osmium if i remember well). The natural state of iceman is to be made of pure ice which already the frozen state of water. you can't more freeze something that is already in its frozen state
    That’s incorrect. Things can have their temperature lowered until they hit absolute zero, which would stop Iceman from moving. Technically, nobody should be immune to coldsnap to keep it accurate.
    and no body should be made of ice or rocks or steel or fire if you want to apply strict science laws but hey its a game that keep a bit of logic but still a game ;)
    I was giving the science on the debuff, not the champs. I don’t want to even begin to apply logic to iAbom
  • xNigxNig Member Posts: 7,336 β˜…β˜…β˜…β˜…β˜…

    Kabam, is this supposed to happen? If not, I've placed it in bugs and known issues (Just in case) 😁

    He's naked.
  • KRoNX1KRoNX1 Member Posts: 1,089 β˜…β˜…β˜…β˜…
    If iceman is not immune to coldsnap , why is sabretooth, Sasquatch(90% resistence), corvus (100%resistence) and all other champs who have immunity or resistence to it has that ability. Iceman controls the cold, so the first person who should be coldsnap immune should be him. Same logic goes to sunspot. Human torch is immune to coldsnap becuz he is on literal fire. So that states that kabam use a little bit of irl logic in the character abilities.
  • xNigxNig Member Posts: 7,336 β˜…β˜…β˜…β˜…β˜…
    KRoNX1 said:

    If iceman is not immune to coldsnap , why is sabretooth, Sasquatch(90% resistence), corvus (100%resistence) and all other champs who have immunity or resistence to it has that ability. Iceman controls the cold, so the first person who should be coldsnap immune should be him. Same logic goes to sunspot. Human torch is immune to coldsnap becuz he is on literal fire. So that states that kabam use a little bit of irl logic in the character abilities.

    They’re hairy. 😬
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