**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Options
ISO required to level up a 6*
So for those of us who can’t/don’t buy a gazillion cavalier crystals, ISO is a big problem, certainly for those of us who have moved beyond 5* for the most part.
The maths here are very ballpark but they puts across the issue well enough.
A R1 6* requires something close to 430,000 ISO to fully level up.
Using class ISO this is 57 T5 bricks (2.3 4/5/6* dupes), or 86 bricks using non-class bonus ISO (3.6 dupes)
A R2 6* requires around 950,000 ISO.
Class ISO - 5.3 dupes
Non-class - 8 dupes
A R3 6* requires around 1.1m ISO
Class ISO - 6 dupes
Non-class - 9.1 dupes.
If you were going to use only class ISO to take your R3 champion up, on average you’d have to open 36 4/5/6* dupes to get enough class ISO.
That’s mad.
The amount of ISO I’ve quoted per rank up is approximate, give or take 10% but the crux of the issue is that we need a huge amount of ISO to level 6*, which just isn’t in the game unless you’re buying cavs or are barely ranking up champs.
This month we’re not going to get many 4* because we have limited entry side quests so access to 4* shards is coming from alliance events, the MEQ and AW participation.
If 5* dupes were T6 ISO then the amount of dupes required would fall considerably.
The maths here are very ballpark but they puts across the issue well enough.
A R1 6* requires something close to 430,000 ISO to fully level up.
Using class ISO this is 57 T5 bricks (2.3 4/5/6* dupes), or 86 bricks using non-class bonus ISO (3.6 dupes)
A R2 6* requires around 950,000 ISO.
Class ISO - 5.3 dupes
Non-class - 8 dupes
A R3 6* requires around 1.1m ISO
Class ISO - 6 dupes
Non-class - 9.1 dupes.
If you were going to use only class ISO to take your R3 champion up, on average you’d have to open 36 4/5/6* dupes to get enough class ISO.
That’s mad.
The amount of ISO I’ve quoted per rank up is approximate, give or take 10% but the crux of the issue is that we need a huge amount of ISO to level 6*, which just isn’t in the game unless you’re buying cavs or are barely ranking up champs.
This month we’re not going to get many 4* because we have limited entry side quests so access to 4* shards is coming from alliance events, the MEQ and AW participation.
If 5* dupes were T6 ISO then the amount of dupes required would fall considerably.
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Comments
I've got plenty of 4* crystals that I'm keeping for iso and I only level up 6* champs that I stand a chance of using and same for 5* champs.
The only exception is when t2a or t5b are expiring.
I'm definitely not on the same level as you, I've got 16 6* champs total and I'm pretty casual in my play.
I've seen the suggestion of T6 iso for 5* / 6* dupes come up a few times, expiring cats is never good.
I guess mostly endgame player have that problem but they are also the ones duping a lot of 5*.
The upgrade to T6 ISO should really finaly come for +5* dupes. It has been asked so often.
It does feel like an adjustment to 5* and 6* dupe ISO is required to rebalance the game. 12 T6 and 24 T6 ISO, respectively, could be about the right ballpark.
More 4*s availability, plus these changes on t5 class iso when duping a champ:
3* from 2 to 6
4* 24 as it is
5* from 24 to 48
6* from 24 to 96
Problem solved 🙂
Here's a Super Helpful Chart for anyone who wants to know exact Numbers, also yes Class Iso actually Reduces the amount of Iso and Gold that is Required, don't worry everytime I pull up this chart someone is surprised.