The game experienced a brief connectivity issue this morning. The team promptly fixed the issue and things are back to normal, thank you to everyone who passed along reports!
War crashing during and at end of fight.
AlFuego
Member Posts: 24 ★
Why do you still take half health from players when the game crashes during war? It’s total garbage and happens way too often.
Scenario- In a fight against a mini, deal final blow, victory pops on screen then game goes straight to “ not connected to internet screen” then reloads, back into war but the mini is not defeated and still at 100% health p, but my champ is now at 50% health and I have to drop 160 units to heal my champ back up just to go in and lose with 2% health left.
This really needs to be fixed, Considering the whole war season aspect and the difference a win and a loss in a single fight can make. This has been an issue for years. Maybe it can be fixed now.
Scenario- In a fight against a mini, deal final blow, victory pops on screen then game goes straight to “ not connected to internet screen” then reloads, back into war but the mini is not defeated and still at 100% health p, but my champ is now at 50% health and I have to drop 160 units to heal my champ back up just to go in and lose with 2% health left.
This really needs to be fixed, Considering the whole war season aspect and the difference a win and a loss in a single fight can make. This has been an issue for years. Maybe it can be fixed now.
Post edited by Kabam Ahab on
5
Comments
And what you say about timeouts taken advantage in war is not accurate. You still take a loss when you time out. So that’s a double whammy on the negative effect of it.
Here, I’m gonna keep a tally and see just how “rare” 🤣 it is.
Happened in AQ today against cap.
Happened in today’s aq