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moleman buff bug?: true accuracy under 5 monster mass instead of 10?

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Comments

  • It is not a visual bug.
    Caviler EQ 2.2, with Skrull boss. opponents will evade when I have more than 5+ monster mass. True accuracy buff is shown. The “Cant touch this” node have them evading while I have have between 6-10 monster mass. If I have under 5, it shows “Evade failed”

    Using iOS 14.02
    iPhone 12
  • TristanTristan Posts: 21
    I have the same issue when doing on cavalier 2.2. Hopefully Kabam will fix it ASAP
  • HieitakuHieitaku Posts: 1,361 ★★★★★
    edited February 2021
    He's not shrugging off the bleed and poison from suicides anymore.



    This is the 2nd bug I encountered today. What is happening?
    Post edited by Kabam Ahab on
  • Drew_D23Drew_D23 Posts: 101
    Doesn't he need Monster Mass to shrug debuffs? Just use a heavy, right?
  • HieitakuHieitaku Posts: 1,361 ★★★★★
    Drew_D23 said:

    Doesn't he need Monster Mass to shrug debuffs? Just use a heavy, right?

    No. See details below:

  • WRIRWRIR Posts: 563 ★★★

    This is a visual-only bug, and is still functioning correctly.

    It is not! Cavalier event quest bosses consistently dodge attacks when mole man is above 5 monster mass despite the true accuracy icon being there!
  • Maestro1988Maestro1988 Posts: 5
    edited February 2021

    This is a visual-only bug, and is still functioning correctly.

    Act. 6.3.1 playing on Huawai p20
    Game last update


  • Maestro1988Maestro1988 Posts: 5
    edited February 2021

    This is a visual-only bug, and is still functioning correctly.

    Normal match, on Huawai p20,
    Game last update


  • SandPounderSandPounder Posts: 325 ★★★
    The only visual bug here is the true strike icon appearing between 5 and 10 monster masses.

    It’s definitely broken
  • Still no True Accuracy between 5 and 10 monster mass.

    One more question, why SP3 doesn't crit even though frenzy is activated.
  • edited February 2021
    Hey there everyone, the team is working on sending out a fix that should resolve this issue. We'd ask that everyone give it about 20-30 minutes and then restart your games.
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