**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
Having to waste valuable t1a, t4bc and iso on 4*s every few months to catch up with the new nodes, while in the meantime those resources are needed for 5* and 6* rank ups.
I like the challenge, but if they keep rotating nodes every couple of months, they should make more available 4* rank up materials too.
And why in 2021, stuff like t1a are still have to be bottlenecks?
Just make the arena give 10 t1a, introduce a daily quest for couple of t1a and get done with the problem.
Why Kabam even afraid to do this? Game balance?
Come on, t1a even if we 10x increase them, at every place they are rewarded, can’t break the game.
Someone needs to sell 200 to get a fully formed t2a, which nowadays isn’t even that valuable.
Rank up materials should be widely available after the point they are not amongst the top tier anymore, that’s game balance.
We can beat the path with 3*s 🤣🤣🤣
If you fail to prepare, you prepare to fail.
Oh and rotating the nodes every couple of months is enough time to gather the resources to do the necessary rank ups. It’s more as if it’s changing every month ya know.
But as a player who has only 30-33 4*s at r5 and most of them old champs, I can assure you that rotating Cav nodes in combination with this 4* challenge is at least annoying.
I really don’t want to pause 5* rank ups for several months in order to use the rank up mats on 4*s to build a 50-60 r5 roster.
That’s my point, and I’m sure a big portion of the player base share it too 🙂
Banning 4*s to even get cavalier/thronebreaker, then making you use the same 4*s that they banned to get T5 CC.
Majority invest these resources in 5*, as there was no point in investing in 4* who cannot be used after Act 5 content.. Most Cav/TB Players would have ranked 4* only after introduction of cav objectives(or for level up event)
People act like they can never earn more resources again lol. It doesn’t even take that much stuff to rank a four star and 4/40 are enough to do this challenge. God tier champs in five star are still good as four stars. I’ve use just as many four stars clearing variants as I have my five and six stars
All you have is someone who took my points and turned it into calling me out on experience, which is so low-hat at this point, it barely covers the ignorance.
I talked about Ranking 4*s and how people are shooting themselves in the foot by being too stubborn to Rank them anymore. I talked about the cost of Ranking a 4*, which is nothing to someone at the Cavalier stage. That was about it.
By all means, divert what I said by calling out experience. I'm not the one with egg on my face.
I think, as you mentioned, the squeeze is happening mostly to players who advanced much faster than the game historically supported, and now have needle-thin rosters (very tall in rank, very narrow in numbers) rather than pyramids. Those players may simply have to accept that their advancement was abnormally fast, and they are now hitting a wall that players who advanced much more slowly avoided by simply being forced to accumulate a much wider roster over a much longer period of time: that in essence their rapid progress was not a free lunch.