It’s not a bug. You can’t die until after Heimdall synergy triggers, and Quake reflects back damage towards the opponent. It’s working as intended.
It's a known bug. The damage reflected is based on damage dealth to her
Right, but with Aggression Fury, the opponent’s damage increases considerably, and at max sig Quake reflects 35% of the damage back at the opponent. If you let the AI accumulate 50 fury buffs, the damage would be large enough to kill them.
It’s not a bug. You can’t die until after Heimdall synergy triggers, and Quake reflects back damage towards the opponent. It’s working as intended.
It's a known bug. The damage reflected is based on damage dealth to her
Right, but with Aggression Fury, the opponent’s damage increases considerably, and at max sig Quake reflects 35% of the damage back at the opponent. If you let the AI accumulate 50 fury buffs, the damage would be large enough to kill them.
The damage dealt will be 0 with the indestructible buff, and therefore no damage should be reflected back
It’s not a bug. You can’t die until after Heimdall synergy triggers, and Quake reflects back damage towards the opponent. It’s working as intended.
It's a known bug. The damage reflected is based on damage dealth to her
Right, but with Aggression Fury, the opponent’s damage increases considerably, and at max sig Quake reflects 35% of the damage back at the opponent. If you let the AI accumulate 50 fury buffs, the damage would be large enough to kill them.
The damage dealt will be 0 with the indestructible buff, and therefore no damage should be reflected back
I just checked and there appears to be damage numbers coming up just before the Indestructible triggers. That might be how Quake works.
Its the same issue as the Morningstar BWCV health steal bug. Since quake is not actually taking any dmaage she should not reflect any damage
No, it works with quake since she is taking the damage (via block), but it’s a bug with electro
If she were to take that much dmaage she would die which she hasn't so she isn't taking that much damage
@ HI_guys its the heimdall synergy bud
Yeah. Still a bug. But not complaining
It’s not a bug. You can’t die until after Heimdall synergy triggers, and Quake reflects back damage towards the opponent. It’s working as intended.
It's a known bug. The damage reflected is based on damage dealth to her
Right, but with Aggression Fury, the opponent’s damage increases considerably, and at max sig Quake reflects 35% of the damage back at the opponent. If you let the AI accumulate 50 fury buffs, the damage would be large enough to kill them.
The damage dealt will be 0 with the indestructible buff, and therefore no damage should be reflected back
I just checked and there appears to be damage numbers coming up just before the Indestructible triggers. That might be how Quake works.
But to clarify my point, I think Quake bypasses the Indestructible 0 damage because the game needs to know how much damage has to be reflected back to the opponent with Quake’s sig ability, and so she is receiving damage even if it should be 0 because of the way developers code the game. I don’t think it’s a bug. I think the code is too complex to rewrite it to make it an exception for Quake without breaking something that they just left it as is even though they might not intend for it to be that way.
It is a confirmed bug, and Quake isn't the only champion affected. Electro and Killmonger, for example, do the same as well
Yeah, I know about Electro and Killmonger. Do you have a link where the devs confirmed it is a bug? I believe I saw a comment from them before but I can’t find it now.
It is a confirmed bug, and Quake isn't the only champion affected. Electro and Killmonger, for example, do the same as well
Yeah, I know about Electro and Killmonger. Do you have a link where the devs confirmed it is a bug? I believe I saw a comment from them before but I can’t find it now.
It was in the same thread as the morningstar n**f. Same story in both places. Morningsrat heald the dmaage dealt. Quake redirects the damage dealt. Both are bugged according to Kabam. but they keep the elctro and quake cheese because players like it. Until ofcourse if there ever comes a time where it bypasses a really hard content that was not meant to be bypassed that way
Just found the thread. You’re right, it is a bug. Pretty cool of Kabam to actually keep the bug in knowing just how broken Quake already is.
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But to clarify my point, I think Quake bypasses the Indestructible 0 damage because the game needs to know how much damage has to be reflected back to the opponent with Quake’s sig ability, and so she is receiving damage even if it should be 0 because of the way developers code the game. I don’t think it’s a bug. I think the code is too complex to rewrite it to make it an exception for Quake without breaking something that they just left it as is even though they might not intend for it to be that way.
Electro and Killmonger, for example, do the same as well