Hey Kabam,
First off, great job on the champions you've been releasing these past few months. The animations and specials are top tier and really fun to play with so thank you for your efforts.
With that being said, I am curious what the plan is regarding the attack values of some of these champs. I'm aware that you guys are trying to create diversity in terms of what each character can do but doesn't it seem a little counterproductive to have a great utility champ but with really poor damage output (making them less desirable in anything past Act 5)?
I know people can have unrealistic expectations, like when they expect every champ to be the next beyond god tier but on the other hand, characters like Ebony Maw or Air Walker make it difficult for us to bring them into act 6 due to their poor damage output.
So could you guys give us some insight on what you guys had in mind when creating these champs? This is not a facetious remark, I'm genuinely asking because perhaps there's something I'm missing here.
@Kabam Miike