Bring Back Beginner Difficulty
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I honestly think that the choice to remove Beginner difficulty was not a good idea. It gave a decent amount of units for the energy cost, and I was kind of looking forward to seeing how many difficulties the EQ could have if they kept adding them. It also was a major source of units and resources for beginner players. I think that it should be brought back, because there really wasn’t a reason to remove it, unless it caused a major strain on the game servers. Thoughts?
Post edited by Kabam Ahab on
22
Comments
I think Kabam mod stated the reasoning clearly already when it was removed. Ultimately, it allows them to focus on other content in the game and normal difficulty was pretty much the same thing already.
Let's be real, normal difficulty isn't really relevant past day 3-4 anyway.