T5b vs T2A Issue

A lot of Youtuber's have to many t5b and too little t2a, but rarely do I have enough t5b. I think this issue was over dramatic because only like 100 players have the issue. But there is no excuse for there not to be t2a in the master aw rewards though. Since you need t2a to use t5b.
Post edited by Kabam Porthos on
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I don’t run anything above map 5 and have more T5b than I can spend whereas I buy about 2 T2a with glory weekly.
5* T2A for r4=4
5* T5B for r4 = NA
5* T2A for r5 =6
5* T5B for r5 =2
6* T2A for r2 = 7
6* T5B for r2 = 3
6* T2A for R3 = 8
6* T5B for R3 = 4
You still need more T2A, generally speaking and TB are getting more T5B shards from dailies and in general awards and even pay deals than T2A.
Of course, we all have different bottle necks depending in who were ranking up, but a lot of the higher tier players are pretty much only ranking 6* at this point and getting less T2A than T5B. And since T2A has been in game for well over 3 years, that is frustrating for them.
AW rewards suck overall and T2A is behind the times. Only consistent place to get them is from glory store. Most of us have to swap between T5B and T2A as we spend glory to try and balance them as best we can.
I don't agree with it either, but that is pretty much the situation were in and these bottle necks are always there... Be it t1a, T2A,T5B, t5cc, gold or iso.
I have t5bc expiring and no t2a. Running map 7 and most content done 100%.
I have to strictly rank up 6* with t2a. Otherwise my ratio of t5bc and t2a go out of whack.
Variant 6 rewards have 0 tier2 alphas. Seems like a conscious decision not to include them
The T2A shortage is unique, in that there is almost no mitigating action players can take. Very, very strangely the devs have created T2A/T5B ratios that make it impossible to rank up 5* champs sustainably, because they deplete T2A much faster than T5B. And curiously, almost every possible way to earn T2A also earns T5B. In fact, there are ways to earn T5B without earning T2A in inexplicable ways (for example, 22 hr solo events).
There's only two significant sources of T2A that aren't unbalanced by T5B that I can think of. There are a ton of them as path rewards in content like Act 6, but those are finite and unrepeatable. In fact many players blew through that content and ended up with huge surpluses of T2A they had to spend to avoid expiration, then got stuck with more T5B than they could spend and no way to earn more T2A. And there's the glory store, which is a little better than it was, but I think still not available enough to make any reasonable glory expenditure powerful enough to overcome the T2A/T5B ratio imbalance.
Either the game makes T2A too restrictive, or it gives out too much T5B. The ratio itself is demonstrably off, and that's not something you can say about any other bottleneck resource. If you want T1A, you can get a lot of T1A with no strings attached. If you want gold, you can get gold with no strings attached - the other resources you gain grinding arena are infinitely bankable. T4B is similar, and T4CC has infinitely bankable T4CC crystals that most players learn to use as inventory management. T2A has none of these options. When you don't have them, they are very hard to get without expiring T5B, and when you do get them you have to spend them quickly because the inventory cap for them is not high compared to the amounts you need to do appropriate rank ups.
You’ll have shortages in different arenas that seem more manageable.
With a rank 2 6 gem also in overflow
Lucky for me, I'm not really forced to rank anyone or chase my competition.