Does this count as a mini-buff???

GMAX77GMAX77 Posts: 272 ★★
Does anyone else remember when Moon Knight quietly began stacking bleeds. Not a major change, but definitely beneficial for those who used him. In the developers notes, there seems to be another similar adjustment:

"Daredevil (Classic) and Daredevil (Hell’s Kitchen): These two Champions now cannot “miss” when attacking."

We'll have to wait and see, but if this plays out the way I'm reading it, then that will make both Daredevils great for champs who rely on evade mechanics. (I also read there that Loki should be able to steal Prowess buffs...Hmmm)

Comments

  • Zan0Zan0 Posts: 1,270 ★★★★★
    Well they won't be good against evade just any ability that makes you miss
  • TheBoogyManTheBoogyMan Posts: 658 ★★★
    Also, he has started inflicting stun on lights also. Wasn't doing so earlier without any synergies.
  • GMAX77GMAX77 Posts: 272 ★★
    Zan0 said:

    Well they won't be good against evade just any ability that makes you miss

    Ok. Fair enough. Appreciate the correction!
  • Shock29Shock29 Posts: 290 ★★
    edited March 1

    Also, he has started inflicting stun on lights also. Wasn't doing so earlier without any synergies.

    I’m pretty sure that was already part of his abilities. Under the full moon I think, his crits have a small chance to stun.
  • JadedJaded Posts: 3,380 ★★★★★
    GMAX77 said:

    Jaded said:

    Yup will make them both so OP they may need nerfs afterwards.

    So it's official. His change won't make him much better from an offensive sand point, but this just completely shut down Ghost as an option for fighting him. This will make the HK version (especially the one in V6) a much more challenging fight.
    It’ll be what it’ll be, it’s not one answer for that fight. Life will continue to go on.
  • TheDaywalkerTheDaywalker Posts: 57
    GMAX77 said:

    Jaded said:

    Yup will make them both so OP they may need nerfs afterwards.

    So it's official. His change won't make him much better from an offensive sand point, but this just completely shut down Ghost as an option for fighting him. This will make the HK version (especially the one in V6) a much more challenging fight.
    What are you on about? I cheesed the Cav EQ Void boss with him just because DD can't get faltered anymore, in fact his entire kit cheesed that Void boss. Being able to counter falter is just straight up amazing.
  • Rouger4Rouger4 Posts: 600 ★★★

    GMAX77 said:

    Jaded said:

    Yup will make them both so OP they may need nerfs afterwards.

    So it's official. His change won't make him much better from an offensive sand point, but this just completely shut down Ghost as an option for fighting him. This will make the HK version (especially the one in V6) a much more challenging fight.
    What are you on about? I cheesed the Cav EQ Void boss with him just because DD can't get faltered anymore, in fact his entire kit cheesed that Void boss. Being able to counter falter is just straight up amazing.
    Wait how did u fight void with the constant debuffs on DDHK
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