**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Let's realistically compare Domino to other mutants
Kerneas
Posts: 3,738 ★★★★★
I have heard a lot of you critisizing Domino, but I haven't seen anyone actually compare her numbers to rest of mutants. So I came up with this concept:
Enemy: RoL WS
Rules: 3 rounds:
1. Basic (MLH) attacks only, no synergies
2. Basics + any specials, no synergies
3. Basics + specials, any synergy you want THAT COMES FROM THE GIVEN CHAMPION. That means no horseman, no incoming synergies. Really just what the subject has (so for ex. Archangel CAN have Phoenix for synergy, but MUSTN'T have Apocalypse)
I do not expect Domino to win this, I really don't (one reason being Colossus, other being Apoc and many others). But I want this threat to serve as the most accurate comparison of damage capabilities of champions.
Please, if you decide to test champs this way, just write down numbers and try to put any screenshot proofs (should you have any) into the spoiler section, so that the discussion stays clean. I tried each round twice, but I leave up to you how many times you actually try. You can submit any amount of tries you want.
So here are my results from 2 tries:
Basics: 293/305
SPs: 172/144
Synergies: 86/53
I don't have Assassins mastery.
Enemy: RoL WS
Rules: 3 rounds:
1. Basic (MLH) attacks only, no synergies
2. Basics + any specials, no synergies
3. Basics + specials, any synergy you want THAT COMES FROM THE GIVEN CHAMPION. That means no horseman, no incoming synergies. Really just what the subject has (so for ex. Archangel CAN have Phoenix for synergy, but MUSTN'T have Apocalypse)
I do not expect Domino to win this, I really don't (one reason being Colossus, other being Apoc and many others). But I want this threat to serve as the most accurate comparison of damage capabilities of champions.
Please, if you decide to test champs this way, just write down numbers and try to put any screenshot proofs (should you have any) into the spoiler section, so that the discussion stays clean. I tried each round twice, but I leave up to you how many times you actually try. You can submit any amount of tries you want.
So here are my results from 2 tries:
Basics: 293/305
SPs: 172/144
Synergies: 86/53
I don't have Assassins mastery.
4
Comments
Can you specify the ranking and sig of the champ used. I would assume a 6* r3 would give different results than a 5* r5, and sigs will of course alter results drastically.
So perhaps if you specify those, then we can compare the mutants of the same rarity and sig, to really even the playing field
This is why hit counter isn’t a good metric. Couldn’t be bothered to do the last one.
But seriously tho, it’s not that she’s bad. It’s that she’s no longer on par with the top tier mutants period. Her utility is unreliable and very poor overall.
I don’t really simply criticise her as a champ, but more where people place her in some tier lists.
She is NOT on par with magneto, colossus etc. Simple.
People often critisize her for being too RNG. Yes, she is kind of rng. But if that is a major setback for so many people, I want to see how big of a deal that is on numbers.
Also I am fully aware that ANY champion with DoT effect on their basic attacks (AA for ex) will have lower amount of hits. But hits are a thing everyone can try. I can't really say "post your videos with time", that's too much effort for a comment on ordinary discussion.
I would like to ask you all which aspects should be measured in order to find the most accurate solution.
Hits? Easily inflated
Time? Uncooperative AI can be an issue, as well as SP length
I dunno.
That said, I just don't use her anymore. We're passed the damage-first era. It's fun to see, but it doesn't help if the node kills you 10 seconds in.
Quake is an example of a champ that if you judge only by time, it'll seem way longer and worse than she actually is. But judge her by hits too and you can see her value. Also you can get champions who have longer playstyles like Professor X, who take a bit longer, but since you're parry heavying, they have value in how few hits you are using, as evidenced by his Abyss solos. If you judge Omega only by hits, he can do it in 0, but it takes a few minutes, so it's not as useful.