🤣🤣🤣 they should make it part of their logo!
They are trying to make it as much bugs free.Besides software testing is not child's play. if u add or remove one part of a program, the other parts may go unstable so to have min error bugging us they need time and we need to support them. it's not sketching that u erase and redraw. Every modules need proper testing else we would need more emergency server down times. So be patient and enjoy the no n eck eyes straining time available to us in the meantime.
Better to have longer scheduled maintenance rather than unscheduled emergency ones.
They are trying to make it as much bugs free.Besides software testing is not child's play. if u add or remove one part of a program, the other parts may go unstable so to have min error bugging us they need time and we need to support them. it's not sketching that u erase and redraw. Every modules need proper testing else we would need more emergency server down times. So be patient and enjoy the no n eck eyes straining time available to us in the meantime. If a bug is in favor of Player, it is addressed and fixed ASAP.. If the bug is affecting players and make them spend resources/units, it will be fixed in future updates..
Next thing you know they’re going to take longer than what 12:00am pt watch
They are trying to make it as much bugs free.Besides software testing is not child's play. if u add or remove one part of a program, the other parts may go unstable so to have min error bugging us they need time and we need to support them. it's not sketching that u erase and redraw. Every modules need proper testing else we would need more emergency server down times. So be patient and enjoy the no n eck eyes straining time available to us in the meantime. They need time? You know how many bugs are lingering for months now... Just go search for persistent charge bug.. With every new update release we get more bugs than fixes.. This is apart from side quest bug(s) on release day..If a bug is in favor of Player, it is addressed and fixed ASAP.. If the bug is affecting players and make them spend resources/units, it will be fixed in future updates..
They are trying to make it as much bugs free.Besides software testing is not child's play. if u add or remove one part of a program, the other parts may go unstable so to have min error bugging us they need time and we need to support them. it's not sketching that u erase and redraw. Every modules need proper testing else we would need more emergency server down times. So be patient and enjoy the no n eck eyes straining time available to us in the meantime. They need time? You know how many bugs are lingering for months now... Just go search for persistent charge bug.. With every new update release we get more bugs than fixes.. This is apart from side quest bug(s) on release day..If a bug is in favor of Player, it is addressed and fixed ASAP.. If the bug is affecting players and make them spend resources/units, it will be fixed in future updates.. False. Bugs are difficult to fix. Some get fixed faster than others. Plus, if the bug is in favor of Players, it's an exploitable bug and then arises the question of fairness. People act like player-friendly bugs are good for the players but don't think about their effects. The extra 26% t5cc is an example of this.
Oh my! What’s going to happen to my expiring items?
They are trying to make it as much bugs free.Besides software testing is not child's play. if u add or remove one part of a program, the other parts may go unstable so to have min error bugging us they need time and we need to support them. it's not sketching that u erase and redraw. Every modules need proper testing else we would need more emergency server down times. So be patient and enjoy the no n eck eyes straining time available to us in the meantime. They need time? You know how many bugs are lingering for months now... Just go search for persistent charge bug.. With every new update release we get more bugs than fixes.. This is apart from side quest bug(s) on release day..If a bug is in favor of Player, it is addressed and fixed ASAP.. If the bug is affecting players and make them spend resources/units, it will be fixed in future updates.. False. Bugs are difficult to fix. Some get fixed faster than others. Plus, if the bug is in favor of Players, it's an exploitable bug and then arises the question of fairness. People act like player-friendly bugs are good for the players but don't think about their effects. The extra 26% t5cc is an example of this. Ya.. Right example.. You know where this all started right? Bug in Side quest
They are trying to make it as much bugs free.Besides software testing is not child's play. if u add or remove one part of a program, the other parts may go unstable so to have min error bugging us they need time and we need to support them. it's not sketching that u erase and redraw. Every modules need proper testing else we would need more emergency server down times. So be patient and enjoy the no n eck eyes straining time available to us in the meantime. They need time? You know how many bugs are lingering for months now... Just go search for persistent charge bug.. With every new update release we get more bugs than fixes.. This is apart from side quest bug(s) on release day..If a bug is in favor of Player, it is addressed and fixed ASAP.. If the bug is affecting players and make them spend resources/units, it will be fixed in future updates.. False. Bugs are difficult to fix. Some get fixed faster than others. Plus, if the bug is in favor of Players, it's an exploitable bug and then arises the question of fairness. People act like player-friendly bugs are good for the players but don't think about their effects. The extra 26% t5cc is an example of this. Ya.. Right example.. You know where this all started right? Bug in Side quest *Visible Confusion*