**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
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MLLLM + Specials haven't landed in quite some time unless you have the opponent pinned against the wall. I've been MLLL + Specials for that reason for many updates now. Even then it's possible to get blocked, but not nearly as often as if you do MLLLM. In other words, what you're seeing hasn't changed, not in my opinion.
The issues we were experiencing are still around. Specials not being fired or just being blocked when we were able to make them connect, parry is still horrible (we hear the parry sound and see the parry message pop up but the opponent does not get stunned) and after this latest update we are again missing hits mid combo, dashing backwards and/or forward out of the blue, the parrying window has been reduced even further and some other bug that I will try to replicate later on today.
We appreciate the red shards that were sent to us as compensation, but what we really need is the units spent back. In some cases, it's a lot of units used to buy revives and hp potions because things are not working as they should.
Keep up the good job you guys do in the forum and push the development team to doing a better job.
Thank you
Same setup here but I've had no problems since 15.1.2.
I was consistently landing all and any type of special attacks after MLLLM combo before the latest "fix". In fact, I don't remember any time the special got blocked unless I messed up.
To add to this, I can land specials with different champions. This seems to be something connected to Hulk, Dormammu and Storm
That's when I've started experiencing the parry and dashing bugs.