AW: is it any more difficult??
I'm not a cynic by nature, and it's important that I point that out before stating what I've observed so far in this week's AW:
It wasn't even over a week ago when Miike indicated that getting full completion in AW would be a "rare event". That left a small glimmer of hope in me that AW would not be the garbage that it has since become. However, I am here to report that having gone through almost a full AW since the "update", I see very little, if any difference. Looking at the "chart" Miike posted about the changes (e.g., defender node goes from +75% ISO-infused to +100% ISO-infused, etc.), I can't help but truly wonder what the devs were thinking by increasing attack and health by a mere 25%, and then proclaiming that would someone make AW full completion a "rare event". In essence, that means you simply have to get one or two more 5-hit combos on a defender to kill them.. I struggle to see how that all of a sudden fundamentally makes complete clearing "rare"..??
I hate to sound like a broken record, but with so many changes (not to even mention all the numerous bugs, glitches and node screw-ups), I struggle with understanding how the "old" AW was fundamentally broken? The peculiar thing about it being 'broken' is that the message was coming from Kabam, not the players. I base this observation on the quantitative fact that if you search the forums for "AW" posts that describe frustration or errors/bugs prior to the major overhaul of AW, and compare that with a similar search *AFTER* the overhaul of AW, it is overwhelming..! The quantity of posts expressing frustration and disappointment *AFTER* the overhaul is alarming..!
I can tell you this, if Blizzard ran this game, this would have NEVER happened..