They should just call it 7.1 #2 because the rewards are pretty much exactly the same
They should just call it 7.1 #2 because the rewards are pretty much exactly the same More T5CC. T3A and T6B. Look back at 6.2 vs 6.1. Wasn't much of an increase in that either. I absolutely predicted the outrage for the rewards. People had unrealistic ideas of what they should be.
They should just call it 7.1 #2 because the rewards are pretty much exactly the same More T5CC. T3A and T6B. Look back at 6.2 vs 6.1. Wasn't much of an increase in that either. I absolutely predicted the outrage for the rewards. People had unrealistic ideas of what they should be. huh? t5cc is exactly the same, 2x 25% and 1x 25% selector
They should just call it 7.1 #2 because the rewards are pretty much exactly the same More T5CC. T3A and T6B. Look back at 6.2 vs 6.1. Wasn't much of an increase in that either. I absolutely predicted the outrage for the rewards. People had unrealistic ideas of what they should be. Would hardly call a couple people complaining outrage, would've liked to see more 6* Sig stones (don't think that's very unrealistic) but other than that the rewards are alright
They should just call it 7.1 #2 because the rewards are pretty much exactly the same More T5CC. T3A and T6B. Look back at 6.2 vs 6.1. Wasn't much of an increase in that either. I absolutely predicted the outrage for the rewards. People had unrealistic ideas of what they should be. huh? t5cc is exactly the same, 2x 25% and 1x 25% selectoredit: yea you're right, i can't read, exploration gives 2x 25% so that's 3 total, up from 2 last time.
Essentially, the cats have improved substantially, the shards on the other hand remained static. If you're looking for more 6* pulls, this isn't ideal. If you want more rank up mats, rewards are probably good for you.
They should just call it 7.1 #2 because the rewards are pretty much exactly the same More T5CC. T3A and T6B. Look back at 6.2 vs 6.1. Wasn't much of an increase in that either. I absolutely predicted the outrage for the rewards. People had unrealistic ideas of what they should be. Would hardly call a couple people complaining outrage, would've liked to see more 6* Sig stones (don't think that's very unrealistic) but other than that the rewards are alright Well go check the main thread. More than a couple.
They should just call it 7.1 #2 because the rewards are pretty much exactly the same More T5CC. T3A and T6B. Look back at 6.2 vs 6.1. Wasn't much of an increase in that either. I absolutely predicted the outrage for the rewards. People had unrealistic ideas of what they should be. I’m not understanding people saying this...Shards all pretty much doubled from 6.1 to 6.2 as well as amount of t5b and t2a. All of those stayed exactly the same. Even the gold is the same. I don’t think many are asking for everything to be doubled/tripled, but why couldn’t shard pickups go from 750x2 to 1000x2? Or why could the t2a to t5b ratio go from 9:6 to 12:6 or something?
Honestly would've wanted a 6* nexus class selector
Honestly would've wanted a 6* nexus class selector explore abyss if you havent, theres a class nexus in there.
They should just call it 7.1 #2 because the rewards are pretty much exactly the same More T5CC. T3A and T6B. Look back at 6.2 vs 6.1. Wasn't much of an increase in that either. I absolutely predicted the outrage for the rewards. People had unrealistic ideas of what they should be. I’m not understanding people saying this...Shards all pretty much doubled from 6.1 to 6.2 as well as amount of t5b and t2a. All of those stayed exactly the same. Even the gold is the same. I don’t think many are asking for everything to be doubled/tripled, but why couldn’t shard pickups go from 750x2 to 1000x2? Or why could the t2a to t5b ratio go from 9:6 to 12:6 or something? 7.1 to 7.2 difficulty is pretty much identical. 6.1 to 6.2 difficulty is a vast step up as in order to explore, you have to meet gate requirements.
They should just call it 7.1 #2 because the rewards are pretty much exactly the same More T5CC. T3A and T6B. Look back at 6.2 vs 6.1. Wasn't much of an increase in that either. I absolutely predicted the outrage for the rewards. People had unrealistic ideas of what they should be. I’m not understanding people saying this...Shards all pretty much doubled from 6.1 to 6.2 as well as amount of t5b and t2a. All of those stayed exactly the same. Even the gold is the same. I don’t think many are asking for everything to be doubled/tripled, but why couldn’t shard pickups go from 750x2 to 1000x2? Or why could the t2a to t5b ratio go from 9:6 to 12:6 or something? 7.1 to 7.2 difficulty is pretty much identical. 6.1 to 6.2 difficulty is a vast step up as in order to explore, you have to meet gate requirements. 6.3 was easier than 6.2,also 6.4 was easier than 6.3 ,but rewards was good bumped up
Honestly would've wanted a 6* nexus class selector explore abyss if you havent, theres a class nexus in there. Explored everything ,ang from abyss nexus got a bs champions exept a guardian there was nothing good