NOOOOO, IT'S TERRIBLEWorst "QOL" change ever... Complete opposite of what players expected or wantedFull rant:THESE CHANGES ARE TERRIBLE11 FIGHTS IN, DEATH MATCH (for me anyway on Hard difficulty and like twice my Champs) but somehow I'm supposed to maintain a winning streak and have to score over 6 million points for a new 3* feature Champion when I used to only need 640,000????TERRIBLE TERRIBLE TERRIBLE, ABSOLUTELY TERRIBLE...I haven't missed getting a new featured 3* Champion EVERY week (even when it took around 1.4-1.5M to get a 3*) since July 2019That is clearly over if these changes aren't reversed or FIXED because right now, the Arena is HOT GARBAGEI'll NEVER spend another penny on this game and I might end up quitting over this... NOT kidding
NOOOOO, IT'S TERRIBLEWorst "QOL" change ever... Complete opposite of what players expected or wantedFull rant:THESE CHANGES ARE TERRIBLE11 FIGHTS IN, DEATH MATCH (for me anyway on Hard difficulty and like twice my Champs) but somehow I'm supposed to maintain a winning streak and have to score over 6 million points for a new 3* feature Champion when I used to only need 640,000????TERRIBLE TERRIBLE TERRIBLE, ABSOLUTELY TERRIBLE...I haven't missed getting a new featured 3* Champion EVERY week (even when it took around 1.4-1.5M to get a 3*) since July 2019That is clearly over if these changes aren't reversed or FIXED because right now, the Arena is HOT GARBAGEI'll NEVER spend another penny on this game and I might end up quitting over this... NOT kidding I mean it's probably expiremental. Kabam will probably alter it over the next few weeks.
Since Kabam Boo asked for feedback in this thread, I’m reposting what I put elsewhere:Featured 3* used to be 640K points. I could rattle that off with my preferred roster of 3* in less than 2 hours. Now I have to grind 6.5MM points to get that same Featured 3*? Even with 6*s (of which I only have 3) and 5*s, I’m looking at probably six hours of grinding. I have a life; wife, two teen daughters, full-time professional job, elderly parents, etc. I don’t remotely have the time or energy to put in that kind of time.On the Basic, sure it’s lower milestones, but removing the PHC shards means I’ll dupe fewer champs, yielding less ISO, making progression far harder than it was before. My alliance is losing its collective mind over this. We’re all on newer or second accounts, most of us are a little older, and these changes screw us all over big time. This change benefits the veteran players under the guise of “QOL”, but it cuts out a wide group of us mid-level players who may have just gotten Uncollected or aren’t able to play in every free moment of the day.
3* and 4* Arenas -> All Milestones -> 270 UnitsWith 2hrs cooldown easy to get 270 units..Now to get 200 units... get 16M score.
3* and 4* Arenas -> All Milestones -> 270 UnitsWith 2hrs cooldown easy to get 270 units..Now to get 200 units... get 16M score. Let’s talk about the elephant in the room, since you brought it up. The primary thing that Kabam monetizes is units. If they reduce the amount of free units that can be earned in the arenas (either from milestones or through battle chips), it will force players who need energy refills, revives, etc., to have to spend REAL WORLD MONEY on the game. Hence, why the arenas were slanted to favor the whales and people who already are spending cash on the game. Keep those folks fed, fat, and happy while systematically squeezing the FTP players to the point they have to spend cash or risk not progressing.