He starts at the beginning of the match and he never has to stop
He starts at the beginning of the match and he never has to stop As soon as the Frenzy is On , He Loses the Ability to counter evade
Surprised that you forgot some good ones like Quake, Ghost, and AA
He starts at the beginning of the match and he never has to stop As soon as the Frenzy is On , He Loses the Ability to counter evade Or you can not go Frenzy, sure it sacrifices some damage but he still hits decently.
He starts at the beginning of the match and he never has to stop As soon as the Frenzy is On , He Loses the Ability to counter evade He starts at the beginning of the match and he never has to stop As soon as the Frenzy is On , He Loses the Ability to counter evade Or you can not go Frenzy, sure it sacrifices some damage but he still hits decently. He doesn't loses his true strike even in Frenzy ...now let's not talk about this anymore here ..if ya know why i am saying this..
There is literally no situation in which Ghost's evade counter won't work. Prof X comes close thought and I haven't played much with NT, Emma and Proxima.
There is literally no situation in which Ghost's evade counter won't work. Prof X comes close thought and I haven't played much with NT, Emma and Proxima. Labyrinth.
There is literally no situation in which Ghost's evade counter won't work. Prof X comes close thought and I haven't played much with NT, Emma and Proxima. Labyrinth. Lab evade is a special annoyance.