**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
Edit: Ok, I read again. My only guess is your are saying you believe it's a pick 1 situation? Like, the only choice in the current system is to either make the Basic good for one group and bad for another? And, if that's the reality of the situation, you'd prefer to see it favor "the little guy"? That's what my take away is from this paragraph. If I'm wrong, lemme know.
But yeah, that's what I'm saying, man. I don't accept that. I think something can be done to make it fair for everyone.
So, the reason I brought up units, was because you couldn't walk into the previous thread on the current version of arena without being smacked in the face with 100s of posts complaining about how the unit grind was changed by the new system. You're acting like I made this up lol.. No, I read a lot of the posts in that thread. And the main complaint was unit milestone accessibility. Like, not even by a little. It was overwhelmingly the main theme of the entire thread. Yet, when I mentioned it, you act like it's a concept I came up with on my own.
The ironic nature of all these posts is madness. It is beyond ridiculous that 6* are rendered useless in basic arena, whatever way you look at it it makes no sense.
And if ‘units’ are not the issue - which 99.9% of people have said - then others are dreaming if they think effectively excluding 6* will give them a chance at the basic champs.
If anything this makes it even more catered to big rosters as they is no longer the challenge of balancing arena grind. Use all 6* in feature (12m milestones can be done in less than a day 🤦♂️ ) and then use all 5* (most having 175+) in basic.
I'm trying to put this as objectively and politely as I possibly can, but this is entitlement at its best.
Everyone who wants to go for the basic will have a level ground when up against the whales. That is why the points from 6 star champs have been reduced to 5 star champ level.
If the whales want units, they'd have to do the summoner trials, which is again a level field now given that the focus of that arena is units and not rank rewards.
Not many players grind for the featured. Only those players who want the champ will plan on doing the featured arena.
The arenas are much more stable now than the previous change. The people saying these changes are mot good are unnecessarily shouting. These changes are way better now.
The previous change was catering to the whales who would get aroung 400 units from the basic and featured. The regular player base was getting shafted with only 140 units from summoner trials. That was not a fair change. The new changes make it much more player friendly with units more accessible to a bigger base and not just whales.
That is because the main focus of arenas for players is units. Less than 2% of players do the arenas for champs.
I know you are "not interested" in the units. The points for 6 star champs has been reduced in the basic arena to provide a fair ground for the players, when competing with those with huge 6 star rosters. Else, the players with big rosters will make it almost impossible for other players to ever get the basic champs.
So now we are in theory being ‘forced’ to rank them again to grind for 6* champs - surely you see the logic of how ridiculous this actually is
And if you are by any chance referring to those of us upset at the idea of having our rosters nerfed. Simply because Kabam is willing to let veteran players fall on the sword to make their 3 arena system "work" while still avoiding letting players have "easy access" to 135 units. Then, I'll state as politely as I can... That's outrageous.
Don't get me started on actual examples of entitled attitudes in these forums. I'm not gonna take the bait on that. Cause I really don't want to say anything dispariging for fear it plays back into the "Us" vs "Them" that you seem to thrive on.
But most of these points come from my personal standpoint.
1: More battlechips, since 6 star enemies give more per fight.
2: More champs I can use to get to 4m points since they start of at r4 5* level (eventhou I have 17 r4/r5 teams)
3: Higher PI enemies so easier to get a good score quicker.
Other benefits:
1: Lower level players now have more champs they can use after they get the streak, since a lot of uncollected players get a few lucky/free 6 stars. This will allow them to get to the scores required to get the 3 and 4 star champs. Which can still be useful for uncollected players.
Downside:
Higher enemies to reach the infinite streak.
Seriously considering to do everything in the trials and just pick 1 arena for the 5 and 6* shards depending where the cutoff is. But will probably just try and do everything and become unit hungry again.
So, my question to you becomes, at what point should we nerf your roster? Once you've developed it further. Since you are in favor of this.
Trials: 120 rounds for 270 units
basic: 45 rounds for 135 units
featured: 60 rounds for 135 units.
This roughly amounts to:
Trials: 2,25 units per round
Basic: 3 units per round
Featured: 2,25 units per round
So the basic actually has better units per round than the other 2. And since in the featured you fase 6* champs that give more battlechips. You could argue you also get more per round. The total number available is just lower. And you get nice rank rewards for doing them, while the trials are not so good in rank rewards.
Btw, us arguing/discussing among eachother instead of united against Kabam actually shows this new improvement is a step in the very right direction.
True the main issue was the milestones , they could have left the 6* points be.
I agree that this isn't optimal, but what you're saying JUST in terms of units is bs.
16.5 mill for basic arena was pure dumb.
So basically you want the advantage of your BIG 6* roster, you have worked soooo hard for, over all the smaller accounts with less 6*.
To make it way easier for you to get the basic 6* and expand your chances?!
These 98% of people underneath you have absolutely NO chance against these big 6* rosters because of the absurd points 6* normally give compared to the rest. Competition would be death for them before it even started.
On the other side, with these changes, the 2% can still compete and get the basic champs, it’s just a more even playing field, with chances for a far bigger group of players to even get a basic champ.
So what is the better compromise? Cater to 40% of the player base or to the top 2% and completely exclude the rest?!
I sure recognize you always talk about a "fair" solution for everyone but I haven’t read the smallest hint what this could be.
Come up with at least something small ... anything.
Talking about it is so easy but I can’t see a solution making it "fair" in your sense. 🤷🏻♂️