Is max sig Diablo immune to energy damage?
There is one potion that gives him 70% regen on incoming energy damage, (like Gulk), and if he is poisoned at max sig, he reduces incoming damage by 30%.
I am assuming that all that is is instead of regenerating 70% of energy damage and ignoring the other 30%, it’s just going to reduce it and regenerate 49% and only take 21% incoming energy damage.
Could a mod confirm this interaction?