**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
So, about the July Solo Event....
Primerprime5
Posts: 1,238 ★★★★
Hello all, I'll try to make this as short as possible. As we've seen, the new rewards system in the game seems to have shifted from "Uncollected and above" to "Uncollected and below." As a result, Uncollected is set to receive absolutely terrible rewards, and let me quickly steer this away from a rant post to explain why it's objectively a bad move.
I'm a newer player, having become Uncollected only recently in November 2020, and what I've observed in the game and the Forums is that Uncollected seems to be a separate tier of its own, a "transition state" between beginner and top tier players. This is the time they require the resources to start pushing for higher content, but not so many goodies that staying at Uncollected means a free supply of valuables.
Kabam seems to have forgotten that, and the "rewards" they've assigned to UC are simply useless. There's no need to even participate in the Solo Event, as the milestone rewards make no difference to anyone trying to push through Act 5. I mean, what's someone stuck on the Ultron Boss going to do with a 4* Nexus?
Likewise, grouping UC with Cavalier is also unfair to Cavs, as they've made a huge leap to reach where they are. There are several solutions to this issue, but somehow the worst possible idea was accepted to remedy this. Instead of nerfing an entire tier, they simply could've let UC and Cav work for the same milestones, but placed the best rewards on the last few milestones and locked out UC from accessing them. Uncollected doesn't require 6*s to get through Act 5, but they sure need more than 4*s to do so.
I'm sure that no higher-up is going to even give this post a second look, let alone actually try to make a change, but I thought this was a fairly serious issue that needed attention. First the July 4th offers, and now this. I understand that the company's goal is to bridge the gap between UC and beginners, but bringing the higher tier down isn't how you do it; make it easier for lower tiers to access more 4* Shards and Rank Up resources instead.
Uncollected required effort too. A beginner at Level 5 can't do what a UC player did. Stop grouping them together and help the Level 5 guy rise faster instead.
I'm a newer player, having become Uncollected only recently in November 2020, and what I've observed in the game and the Forums is that Uncollected seems to be a separate tier of its own, a "transition state" between beginner and top tier players. This is the time they require the resources to start pushing for higher content, but not so many goodies that staying at Uncollected means a free supply of valuables.
Kabam seems to have forgotten that, and the "rewards" they've assigned to UC are simply useless. There's no need to even participate in the Solo Event, as the milestone rewards make no difference to anyone trying to push through Act 5. I mean, what's someone stuck on the Ultron Boss going to do with a 4* Nexus?
Likewise, grouping UC with Cavalier is also unfair to Cavs, as they've made a huge leap to reach where they are. There are several solutions to this issue, but somehow the worst possible idea was accepted to remedy this. Instead of nerfing an entire tier, they simply could've let UC and Cav work for the same milestones, but placed the best rewards on the last few milestones and locked out UC from accessing them. Uncollected doesn't require 6*s to get through Act 5, but they sure need more than 4*s to do so.
I'm sure that no higher-up is going to even give this post a second look, let alone actually try to make a change, but I thought this was a fairly serious issue that needed attention. First the July 4th offers, and now this. I understand that the company's goal is to bridge the gap between UC and beginners, but bringing the higher tier down isn't how you do it; make it easier for lower tiers to access more 4* Shards and Rank Up resources instead.
Uncollected required effort too. A beginner at Level 5 can't do what a UC player did. Stop grouping them together and help the Level 5 guy rise faster instead.
18
Comments
Better the UC suffer than the level 5 player, and soon UC will be easier than ever so better merged now than later.
4* Magneto
The 4* Nexus isn’t useless.
But I get your point. It would have been nice if they did a special objective for uncollected just like Cavalier+ to get a 5* from the side event. So they still feel 'appreciated'
Well if you’re saying the chances of pulling a good champion are irrelevant than your whole argument is irrelevant because unless you had unit man. You would need good champions to progress further into Act 5.
Those 2 examples I gave were just a tiny fraction of Champions that could help you beat Act 5. Stop Acting like you need 5*s only. You’re not in Act 6 yet
Now tell me, how can a person develop a good 5* roster to get Cavalier if they are given 4* Awakening Gem, 4* Nexus and *only* 35% of a 5* from solo event.
Your statement will prove to be true only to those skilled veteran players that every now and then starts an alt account and push for cav in a month or 2 with an underwhelming roster. With help from unit man.
What I think is happening is people see the 5 star gate in act 6 and don't want to rank up 4 stars at all and wait for 5 stars so that they don't "waste" resources. But, you don't need to do that. You can acquire 4 stars and rank them up while continuing to acquire 5 stars, slow as it may be. 4 stars are perfectly usable to explore act 5 and some of the variants.
We have people who stubbornly don't become uc just because they like where they are. Well, they can stay there but can't expect the same kind of rewards as before.
But I think they should not be grouping people like this and their should always be a difference between these 4 tiers namely collected, uncollected, cavaliers and thronebreakers.