Purgatory Design Flaw?
The only way to capture souls with unawakened Purgatory is to fill 9 bars of power, but even when fighting opponents more than double my pi, they die before I can fill 9 bars of power. That's with only sp3 rotation, so I know technically you could just not hit them and try to avoid them while your power fills up, but that's not at all practical. So am I missing something or is this just a really bad design/mechanic?