Why are all the compensations geared almost exclusively towards alliance content?
I have alliance revives and potions rotting away in overflow that I'll likely never use, because took a break from alliance to focus on single-player content like completing act 6 and variants. The issues don't affect me in alliance content, but they've been getting me wrecked everywhere else. I don't need anymore alliance items, it's single-player content where I've been burning units and revives because of dropped inputs, failed parries, and my game deciding to randomly pause in the middle of a fight.
Please don't make The revives and potions only alliance-based.