The misleading YouTube videos, and where responsibility lies for people having the wrong impression... That's a very different argument I'm not planning to get into. I can see several sides to that story. If you guys really want Herc-specific RDTs or a system like when Namor was "rebalanced" and you get back any resources you've used on him... Go for it. But consider where in earth you'll actually use those resources: if Herc isn't enough (even without the ability to tank SP3s)... who will be?
Why would you say that the youtube videos were misleading when they were simply showing how he performed? At what point did Kabam stand up and say "hey this isn't how he is supposed to work, we are going to change it"
When shang-chi was introduced they accidentally created a mechanism by which he could infinitely chain combos. They realized the error, acknowledged it and set forth expectations that this would be changed.
The way herc was "fixed" was a completely silent change without warning. When people realized it, Kabam deleted two threads in general which were bringing light to this issue since no one knew if it was an intended nerf or not. Rather than give advance notice or approach the matter head on, this change was clandestine and it can't help but leave a very sour taste in my mouth (and probably many others) despite the fact that I still think that Herc is a great champ, he can just no longer tank SP3s.
Like others have pointed out, pro-player "bugs" seem to take priority over other issues in the game that have persisted. I would just prefer if Kabam would focus on the quality of the user experience as a means to increase revenue rather than count how many units they can make users spend to complete content.
There is no such thing as a pro-player bug. No one also posted asking if it was the intended outcome before the fix was implemented either. Once again, this is the only place to ask those questions. Not YouTube. As useful a resource as it can be, Kabam can only speak for Kabam. If it wasn't even brought to their attention by Players, how can they respond? It's been a month of working on some pretty significant issues. As for those Threads, it wasn't until I pointed out that the Bugs Section was the proper place to inquire, that it was responded to appropriately. This place has a history of generating "silent nerf" Posts, and if we're not sure if it's working as intended or not, there's a way to find out.
Kabam promotes the CCP do they not? It is Kabams game correct? Therefore it is up to them to say hey this doesn’t work like this and let the community know it. It goes with their transparency plan. The bugs are out of control, the game is broken and has been. Profits are down and this will make it worse. You all can continue to defend them until the end of the game because it’s coming sooner rather than later because of things just like this.
They work with them, sure. Do they orchestrate everything they put out? Do they watch every piece of content they put out? No. Kabam speaks for Kabam. Not the CCP. Not exclusively. As for the end of the game, this is the longest dying game I've ever seen because people have been threatening that for years.
Don't be insane. Of course someone at Kabam is responsible for monitoring CCP content.
So you think someone is responsible for watching every video that every member of the CCP puts out, and checking for indiscrepancies? Hmm....
The misleading YouTube videos, and where responsibility lies for people having the wrong impression... That's a very different argument I'm not planning to get into. I can see several sides to that story. If you guys really want Herc-specific RDTs or a system like when Namor was "rebalanced" and you get back any resources you've used on him... Go for it. But consider where in earth you'll actually use those resources: if Herc isn't enough (even without the ability to tank SP3s)... who will be?
Why would you say that the youtube videos were misleading when they were simply showing how he performed? At what point did Kabam stand up and say "hey this isn't how he is supposed to work, we are going to change it"
When shang-chi was introduced they accidentally created a mechanism by which he could infinitely chain combos. They realized the error, acknowledged it and set forth expectations that this would be changed.
The way herc was "fixed" was a completely silent change without warning. When people realized it, Kabam deleted two threads in general which were bringing light to this issue since no one knew if it was an intended nerf or not. Rather than give advance notice or approach the matter head on, this change was clandestine and it can't help but leave a very sour taste in my mouth (and probably many others) despite the fact that I still think that Herc is a great champ, he can just no longer tank SP3s.
Like others have pointed out, pro-player "bugs" seem to take priority over other issues in the game that have persisted. I would just prefer if Kabam would focus on the quality of the user experience as a means to increase revenue rather than count how many units they can make users spend to complete content.
There is no such thing as a pro-player bug. No one also posted asking if it was the intended outcome before the fix was implemented either. Once again, this is the only place to ask those questions. Not YouTube. As useful a resource as it can be, Kabam can only speak for Kabam. If it wasn't even brought to their attention by Players, how can they respond? It's been a month of working on some pretty significant issues. As for those Threads, it wasn't until I pointed out that the Bugs Section was the proper place to inquire, that it was responded to appropriately. This place has a history of generating "silent nerf" Posts, and if we're not sure if it's working as intended or not, there's a way to find out.
Kabam promotes the CCP do they not? It is Kabams game correct? Therefore it is up to them to say hey this doesn’t work like this and let the community know it. It goes with their transparency plan. The bugs are out of control, the game is broken and has been. Profits are down and this will make it worse. You all can continue to defend them until the end of the game because it’s coming sooner rather than later because of things just like this.
They work with them, sure. Do they orchestrate everything they put out? Do they watch every piece of content they put out? No. Kabam speaks for Kabam. Not the CCP. Not exclusively. As for the end of the game, this is the longest dying game I've ever seen because people have been threatening that for years.
Don't be insane. Of course someone at Kabam is responsible for monitoring CCP content.
I dunno. Comments Seatin make about the game and it's state during those videos make me wonder how moderated they are.
This was not a “bug”, but a nerf. Odin prefight stacking was a bug.
@Kabam Miike Poor communication and handling of the situation. This is enough to make me say goodbye.
Ign: Tap Tap Swipe
I'm curious. You have a sig 200 R3 Hercules. Would you rank him down if you could? When you first went for him, did you know he could tank 1 SP3? Is this why you went for him? I agree that Kabam handled this badly but that doesn't make it a nerf and I don't see how being able to tank 1 SP3 is that significant. Luke Cage can tank multiple SP3s and I don't see a lot of people ranking him. I have a 6* Herc but wasn't able to dupe him. But when I burned a lot of units on cavs to get him, I was unaware of the SP3 thing.
Rankdown tickets won’t fix the situation. I genuinely did not come to the forums to debate whether it was a “bug” or nerf. We know it was a nerf. Yes, I was well aware of the ability prior to pulling the champ, using a generic ag and all of the stones. If tanking one sp3 was not a “big deal”, why nerf him then? Rhetorical question.
Btw, there are other champs besides LC that can tank…
Again, genuinely curious. Would you still have used the generic on him if you knew what you know now? I would use a generic on mine. Whether or not it is a nerf depends on whether or not you believe that the devs did not intend for him to be able to tank a SP3. I do agree with your rhetorical question. I don't think this ability was game breaking and they'd have done better to leave him the way he was. But he's still amazing and I don't think its this huge thing some are making it out to be.
I am aware there are others. Luke Cage was an example, not an exhaustive list lol
Tbh I most likely would have saved the generic.
Not big on speculating what the developers intent was during the entire month of July (here we are August 17th) and doing so won’t change the fact that it was a nerf.
“Nerf (lowercase)Slang. (in a video game) to reconfigure (an existing character or weapon), making it less powerful.”
As far as I'm aware, the only Official Review was the Deep Dive, and it wasn't even pointed out then. So no, they weren't promoting this bug through the CCP.
This was not a “bug”, but a nerf. Odin prefight stacking was a bug.
@Kabam Miike Poor communication and handling of the situation. This is enough to make me say goodbye.
Ign: Tap Tap Swipe
I'm curious. You have a sig 200 R3 Hercules. Would you rank him down if you could? When you first went for him, did you know he could tank 1 SP3? Is this why you went for him? I agree that Kabam handled this badly but that doesn't make it a nerf and I don't see how being able to tank 1 SP3 is that significant. Luke Cage can tank multiple SP3s and I don't see a lot of people ranking him. I have a 6* Herc but wasn't able to dupe him. But when I burned a lot of units on cavs to get him, I was unaware of the SP3 thing.
Rankdown tickets won’t fix the situation. I genuinely did not come to the forums to debate whether it was a “bug” or nerf. We know it was a nerf. Yes, I was well aware of the ability prior to pulling the champ, using a generic ag and all of the stones. If tanking one sp3 was not a “big deal”, why nerf him then? Rhetorical question.
Btw, there are other champs besides LC that can tank…
Again, genuinely curious. Would you still have used the generic on him if you knew what you know now? I would use a generic on mine. Whether or not it is a nerf depends on whether or not you believe that the devs did not intend for him to be able to tank a SP3. I do agree with your rhetorical question. I don't think this ability was game breaking and they'd have done better to leave him the way he was. But he's still amazing and I don't think its this huge thing some are making it out to be.
I am aware there are others. Luke Cage was an example, not an exhaustive list lol
Tbh I most likely would have saved the generic.
Not big on speculating what the developers intent was during the entire month of July (here we are August 17th) and doing so won’t change the fact that it was a nerf.
“Nerf (lowercase)Slang. (in a video game) to reconfigure (an existing character or weapon), making it less powerful.”
He needs his sig to be any good. Quit the 🧢
Question: Would you still have used a generic on him?
Answer: No.
Run along now…
I mean he can still go immortal and has that nice combat power rate increase which helps out nicely. I personally would still use it cause more often that not, I die from getting clipped by unblockable specials or basic attacks.
Hi folks, Hercules' Signature ability is currently working as intended in this case. We apologise that there was a bug before, but it has since been resolved by our team.
Please refer to Hercules' Champion Spotlight for the full description of his Signature Ability:
Signature Ability - Son of Zeus
- Once per fight when receiving damage that would result in a knockout, gain an Immortality Buff preventing death and making Hercules Unblockable for 9.00 seconds. Immortality is paused during personal Special Attacks or while landing Basic Attacks and is removed if struck by Special Attack 3.
Hi folks, Hercules' Signature ability is currently working as intended in this case. We apologise that there was a bug before, but it has since been resolved by our team.
Please refer to Hercules' Champion Spotlight for the full description of his Signature Ability:
Signature Ability - Son of Zeus
- Once per fight when receiving damage that would result in a knockout, gain an Immortality Buff preventing death and making Hercules Unblockable for 9.00 seconds. Immortality is paused during personal Special Attacks or while landing Basic Attacks and is removed if struck by Special Attack 3.
NO. Any way you read his sig ability, it’s clearly states that any damage that would’ve knocked him out will trigger his immortality (you did not list sp3 as an exception). That clearly means that even the damage is done by sp3, it will trigger his immortality, hence he doesn’t die. You then went on to say that sp3 will “remove” his immortality in the same sentence where you listed this condition while immortality is already active: “Immortality is paused during personal Special Attacks or while landing Basic Attacks..” Both of these statements back up the argument that this is a silent nerf. We deserve an explanation.
Any way you read his sig ability, it explicitly states that any damage that would’ve knocked him out will trigger his immortality (you did not list sp3 as an exception). That clearly means that even the damage is done by sp3, it will trigger his immortality, hence he doesn’t die. You then went on to say that sp3 will “remove” his immortality in the same sentence where you listed this condition while immortality is already active: “Immortality is paused during personal Special Attacks or while landing Basic Attacks..” Both of these statements back up the argument that this is a silent nerf. We deserve an explanation. We can’t go silent on this.
Hi folks, Hercules' Signature ability is currently working as intended in this case. We apologise that there was a bug before, but it has since been resolved by our team.
Please refer to Hercules' Champion Spotlight for the full description of his Signature Ability:
Signature Ability - Son of Zeus
- Once per fight when receiving damage that would result in a knockout, gain an Immortality Buff preventing death and making Hercules Unblockable for 9.00 seconds. Immortality is paused during personal Special Attacks or while landing Basic Attacks and is removed if struck by Special Attack 3.
Hi folks, Hercules' Signature ability is currently working as intended in this case. We apologise that there was a bug before, but it has since been resolved by our team.
Please refer to Hercules' Champion Spotlight for the full description of his Signature Ability:
Signature Ability - Son of Zeus
- Once per fight when receiving damage that would result in a knockout, gain an Immortality Buff preventing death and making Hercules Unblockable for 9.00 seconds. Immortality is paused during personal Special Attacks or while landing Basic Attacks and is removed if struck by Special Attack 3.
NO. Any way you read his sig ability, it’s clearly states that any damage that would’ve knocked him out will trigger his immortality (you did not list sp3 as an exception). That clearly means that even the damage is done by sp3, it will trigger his immortality, hence he doesn’t die. You then went on to say that sp3 will “remove” his immortality in the same sentence where you listed this condition while immortality is already active: “Immortality is paused during personal Special Attacks or while landing Basic Attacks..” Both of these statements back up the argument that this is a silent nerf. We deserve an explanation.
Precisely. Either Kabam poorly worded Hercules signature abilities OR this is a silent nerf. Obviously, Kabam will say they poorly worded the abilities 😂😂😂
People would have gotten the same response had they asked last month. It's not supposed to tank the Special. Not sure what more they could say.
And yet Hercules boss in Cavalier monthly EQ was tanking our SP3. Which is why we thought that Hercules has the ability to trigger immortality buff the SP3 IF the SP3 has the potential to knock him out. That’s why no one reported about the “bug”. Because everyone thought everything was working then “as intended.”
And once the monthly EQ is over, Kabam comes out and says “oh, we knew about the bug and we fixed it already.” And no mention of it in Patch Notes 🤦♂️ 🤦♂️ 🤦♂️ That’s Kabam for you.
Let’s admit it - Kabam messed up this one real bad. And one would need to be Kabam bootlicker or myopic not to acknowledge it.
I hate to say it but I can understand why they would want to have the sp3 remove the immortality for some balence to this very impressive character BUT the fact that they DID NOT INDICATE THAT IN THE WRITING OF THE SIG ABILITY makes kabam’s claims of being more transparent seem to be a blatant lie. I have Hercules (5 65 max sig)myself and have used him very extensively and what I have noticed is that not only does the sp3 take away his immortality but also sp2 and sp1 granted this does not always happen but what I find to the most interesting is that this did not start occurring till after this so called hot fix. If anything this “hot fix” broke more than it “fixed.”
What if, because SP3 is considered as a single source of damage, if it would be enough to kill him, his Immortality actually triggers as soon as the SP3 triggers, but is removed afterwards, effectively killing him?
The Champion removes Persistent Charges on SP3 activation even if it does KO, so maybe it's a similar situation.
However, even this does not explain how he was shown as being able to survive SP3s by both the CCP and the EQ Hercules, so...
I don't get it.
Did anyone really say anything during the EQ, or did they just think that that was supposed to be how he works?
Also... if you ask me, it really does look awfully convenient that nothing was done when the EQ was active, but was fixed not very long afterwards, when this behaviour was never intended – but that's just my two cents.
What if, because SP3 is considered as a single source of damage, if it would be enough to kill him, his Immortality actually triggers as soon as the SP3 triggers, but is removed afterwards, effectively killing him?
The Champion removes Persistent Charges on SP3 activation even if it does KO, so maybe it's a similar situation.
However, even this does not explain how he was shown as being able to survive SP3s by both the CCP and the EQ Hercules, so...
I don't get it.
Did anyone really say anything during the EQ, or did they just think that that was supposed to be how he works?
Also... if you ask me, it really does look awfully convenient that nothing was done when the EQ was active, but was fixed not very long afterwards, when this behaviour was never intended – but that's just my two cents.
I considered that as well, but it shouldn't have worked on multi-hit SP3s before. I don't think it was worth changing as it doesn't make him terrible or anything, but the way they went about it was so so bad. Pretty safe bet that they know we'll quit complaining eventually and go back to buying stuff, so they can do whatever lame customer relations shens they want, poorly thought-out or not.
It started out as a nerf to his immortality sig ability. now, i am noticing the more i use hercules throughout event quests, variant, alliance wars, etc. I am getting knocked out left and right when there are NO defensive ability accuracy reduction nodes nor anything of that sort. ultron's variant, i am getting knocked out by ultron though he has no offensive ability accuracy reduction trait, there are also no nodes that imply the same thing. alliance wars, there is no ability accuracy reduction on specific nodes when i am fighting, path 4 and boss island left side. YET i am getting knocked out by a jabari panther whom also has ZERO ability accuracy reduction. these are just two examples that i am noticing hercules immortality sig ability NOT triggering.
Pilfer regeneration is everywhere in Variant 1. That node can nullify Hercules' immortality buff instantly and leave you vulnerable to death.
It started out as a nerf to his immortality sig ability. now, i am noticing the more i use hercules throughout event quests, variant, alliance wars, etc. I am getting knocked out left and right when there are NO defensive ability accuracy reduction nodes nor anything of that sort. ultron's variant, i am getting knocked out by ultron though he has no offensive ability accuracy reduction trait, there are also no nodes that imply the same thing. alliance wars, there is no ability accuracy reduction on specific nodes when i am fighting, path 4 and boss island left side. YET i am getting knocked out by a jabari panther whom also has ZERO ability accuracy reduction. these are just two examples that i am noticing hercules immortality sig ability NOT triggering.
Pilfer regeneration is everywhere in Variant 1. That node can nullify Hercules' immortality buff instantly and leave you vulnerable to death.
As for Jabari panther, what nodes were on her?
Node 48 in AW: Rage 2.5, Extend, Return Policy - 2, True Focus... where in there is defensive ability accuracy reduction? Nowhere.
Another example: Variant 2.0 Microrealm: hercules got knocked out pre immortality buff in 2.2 to a medusa. where is there a defensive ability accuracy reduction for a NON-robotic champion? none. nothing that she can do to get rid of immortality from triggering. also nothing in variant 2.0 to knock hercules out automatically. the sig ability states when receiving any damage that WOULD result in a knockout, gain immortality. that should be any and all damage.
I'm going to keep posting these as I come across them.
ALSO NOTE. NOTICE HOW MY ORIGINAL POST IS AGAIN DELETED FROM THE THREAD so I will post again.
It started out as a nerf to his immortality sig ability. now, i am noticing the more i use hercules throughout event quests, variant, alliance wars, etc. I am getting knocked out left and right when there are NO defensive ability accuracy reduction nodes nor anything of that sort. ultron's variant, i am getting knocked out by ultron though he has no offensive ability accuracy reduction trait, there are also no nodes that imply the same thing. alliance wars, there is no ability accuracy reduction on specific nodes when i am fighting, path 4 and boss island left side. YET i am getting knocked out by a jabari panther whom also has ZERO ability accuracy reduction. these are just two examples that i am noticing hercules immortality sig ability NOT triggering.
we all demand an explanation kabam. something is truly wrong with this silent nerf and change in his coding because his sig ability IS NOT working as intended. where is the fix for this? where is the compensation for this? a whole mess of players grinded their butts off and me personally spent 4 odins JUST TO BUY THIS CHAMPION.
NO MATTER WHAT he should not be getting knocked out with ANY damage where he would be knocked out and his immortality should trigger. ESPECIALLY with zero ability accuracy reduction abilities from champs and nodes where there are literally no reasons why the buff should not trigger. PLEASE FIX THIS ASAP because a lot of us are upset still because there seems to be more of an issue than the silent nerf you've done stating he could be knocked out with an SP3 and immortality not triggering even though his sig ability reads ANY damage that WOULD knock him out he triggers immortality. Why make a champ who's entire sig ability does not even trigger half the time? in every single one of these instances i was never knocked out by an SP3, it was through regular hit damage and/or SP1/2 damage. this makes zero sense and we demand an explanation. it causes players to lose faith in the game, developers, and you are LOSING interest of players grinding so hard to get a champ and spenders from spending. RESTORE hercules to how he was when first introduced. THAT's how he should be, THAT is what we paid for, THAT is who spent so much for, THAT is the version of hercules we want and frankly should have. silently nerfing oh so conveniently RIGHT AFTER his event quest and his arena grind and his crystal offering is over IS NOT ETHICAL. this needs to be publicly announced formally when these types of NERFS are put into the game code. honestly, you have a lawsuit building up if you do not address issues such as this. we all want who we grinded and paid for. CHANGE HIM BACK TO HOW HE WAS. it is unacceptable to not address these issues directly and force players to spend money on healing/reviving hercules with the chance that his immortality will not even trigger when there is NO defensive ability accuracy reduction node/ability on the champ he is fighting against. i will record this next time and prove it.
AND STOP DELETING MY POSTS. I LOGGED IN TO CHECK THE STATUS OF MY POST A WEEK AGO AND IT WAS GONE!!
People would have gotten the same response had they asked last month. It's not supposed to tank the Special. Not sure what more they could say.
And yet Hercules boss in Cavalier monthly EQ was tanking our SP3. Which is why we thought that Hercules has the ability to trigger immortality buff the SP3 IF the SP3 has the potential to knock him out. That’s why no one reported about the “bug”. Because everyone thought everything was working then “as intended.”
And once the monthly EQ is over, Kabam comes out and says “oh, we knew about the bug and we fixed it already.” And no mention of it in Patch Notes 🤦♂️ 🤦♂️ 🤦♂️ That’s Kabam for you.
Let’s admit it - Kabam messed up this one real bad. And one would need to be Kabam bootlicker or myopic not to acknowledge it.
Do you propose they stop the EQ and fix it? Patch Notes, fair game. The existence of a bug that isn't fixed yet is not proof of deception.
It started out as a nerf to his immortality sig ability. now, i am noticing the more i use hercules throughout event quests, variant, alliance wars, etc. I am getting knocked out left and right when there are NO defensive ability accuracy reduction nodes nor anything of that sort. ultron's variant, i am getting knocked out by ultron though he has no offensive ability accuracy reduction trait, there are also no nodes that imply the same thing. alliance wars, there is no ability accuracy reduction on specific nodes when i am fighting, path 4 and boss island left side. YET i am getting knocked out by a jabari panther whom also has ZERO ability accuracy reduction. these are just two examples that i am noticing hercules immortality sig ability NOT triggering.
Pilfer regeneration is everywhere in Variant 1. That node can nullify Hercules' immortality buff instantly and leave you vulnerable to death.
As for Jabari panther, what nodes were on her?
Node 48 in AW: Rage 2.5, Extend, Return Policy - 2, True Focus... where in there is defensive ability accuracy reduction? Nowhere.
Another example: Variant 2.0 Microrealm: hercules got knocked out pre immortality buff in 2.2 to a medusa. where is there a defensive ability accuracy reduction for a NON-robotic champion? none. nothing that she can do to get rid of immortality from triggering. also nothing in variant 2.0 to knock hercules out automatically. the sig ability states when receiving any damage that WOULD result in a knockout, gain immortality. that should be any and all damage.
I'm going to keep posting these as I come across them.
ALSO NOTE. NOTICE HOW MY ORIGINAL POST IS AGAIN DELETED FROM THE THREAD so I will post again.
Jabari panther - Assassin mastery
Medusa - if you triggered immortality in the same frame as when your hitting the opponent, glancing can fail its activation. You can read more about the true nature of ability accuracy reduction here:
Comments
And once the monthly EQ is over, Kabam comes out and says “oh, we knew about the bug and we fixed it already.” And no mention of it in Patch Notes 🤦♂️ 🤦♂️ 🤦♂️ That’s Kabam for you.
Let’s admit it - Kabam messed up this one real bad. And one would need to be Kabam bootlicker or myopic not to acknowledge it.
I hate to say it but I can understand why they would want to have the sp3 remove the immortality for some balence to this very impressive character BUT the fact that they DID NOT INDICATE THAT IN THE WRITING OF THE SIG ABILITY makes kabam’s claims of being more transparent seem to be a blatant lie. I have Hercules (5 65 max sig)myself and have used him very extensively and what I have noticed is that not only does the sp3 take away his immortality but also sp2 and sp1 granted this does not always happen but what I find to the most interesting is that this did not start occurring till after this so called hot fix. If anything this “hot fix” broke more than it “fixed.”
What if, because SP3 is considered as a single source of damage, if it would be enough to kill him, his Immortality actually triggers as soon as the SP3 triggers, but is removed afterwards, effectively killing him?
The Champion removes Persistent Charges on SP3 activation even if it does KO, so maybe it's a similar situation.
However, even this does not explain how he was shown as being able to survive SP3s by both the CCP and the EQ Hercules, so...
I don't get it.
Did anyone really say anything during the EQ, or did they just think that that was supposed to be how he works?
Also... if you ask me, it really does look awfully convenient that nothing was done when the EQ was active, but was fixed not very long afterwards, when this behaviour was never intended – but that's just my two cents.
when do you admit you made a big mistake by "fixing" Hercules in all silence!
As for Jabari panther, what nodes were on her?
Another example:
Variant 2.0 Microrealm: hercules got knocked out pre immortality buff in 2.2 to a medusa. where is there a defensive ability accuracy reduction for a NON-robotic champion? none. nothing that she can do to get rid of immortality from triggering. also nothing in variant 2.0 to knock hercules out automatically. the sig ability states when receiving any damage that WOULD result in a knockout, gain immortality. that should be any and all damage.
I'm going to keep posting these as I come across them.
ALSO NOTE. NOTICE HOW MY ORIGINAL POST IS AGAIN DELETED FROM THE THREAD so I will post again.
we all demand an explanation kabam. something is truly wrong with this silent nerf and change in his coding because his sig ability IS NOT working as intended. where is the fix for this? where is the compensation for this? a whole mess of players grinded their butts off and me personally spent 4 odins JUST TO BUY THIS CHAMPION.
NO MATTER WHAT he should not be getting knocked out with ANY damage where he would be knocked out and his immortality should trigger. ESPECIALLY with zero ability accuracy reduction abilities from champs and nodes where there are literally no reasons why the buff should not trigger. PLEASE FIX THIS ASAP because a lot of us are upset still because there seems to be more of an issue than the silent nerf you've done stating he could be knocked out with an SP3 and immortality not triggering even though his sig ability reads ANY damage that WOULD knock him out he triggers immortality. Why make a champ who's entire sig ability does not even trigger half the time? in every single one of these instances i was never knocked out by an SP3, it was through regular hit damage and/or SP1/2 damage. this makes zero sense and we demand an explanation. it causes players to lose faith in the game, developers, and you are LOSING interest of players grinding so hard to get a champ and spenders from spending. RESTORE hercules to how he was when first introduced. THAT's how he should be, THAT is what we paid for, THAT is who spent so much for, THAT is the version of hercules we want and frankly should have. silently nerfing oh so conveniently RIGHT AFTER his event quest and his arena grind and his crystal offering is over IS NOT ETHICAL. this needs to be publicly announced formally when these types of NERFS are put into the game code. honestly, you have a lawsuit building up if you do not address issues such as this. we all want who we grinded and paid for. CHANGE HIM BACK TO HOW HE WAS. it is unacceptable to not address these issues directly and force players to spend money on healing/reviving hercules with the chance that his immortality will not even trigger when there is NO defensive ability accuracy reduction node/ability on the champ he is fighting against. i will record this next time and prove it.
AND STOP DELETING MY POSTS. I LOGGED IN TO CHECK THE STATUS OF MY POST A WEEK AGO AND IT WAS GONE!!
Medusa - if you triggered immortality in the same frame as when your hitting the opponent, glancing can fail its activation. You can read more about the true nature of ability accuracy reduction here:
https://forums.playcontestofchampions.com/en/discussion/269748/combat-mechanics-theres-no-such-thing-as-defensive-ability-accuracy/p1