They said they changed the animations
They said they changed the animations I know they said they hoped to change it on Twitter a while back. But this spotlight doesn’t seem to bear that out. I hope I’m wrong, I’d love to see him get some visual love.
They said they changed the animations They said VFX I thought? That's not the same as animations necessarily
Starky 2.0 minus power drain.
Another science champ who needs a high sig. You love the see it
Animations aside, he seems like there is potential on paper. I like that the sp2 damage boost is calculated off of debuffs triggered throughout the fight and not just debuffs currently active. Much less stressful, and once it’s ramped up you can just cycle it for maximum damage. I also like that his missions are things that you would likely be doing anyway. You can go out of your way to do special things to get them done faster, but in most fights you’ll accomplish them within your normal rotation. 105% miss chance against unblockable specials is very cool. I like that a lot. As a defender, he’ll most likely complete 0-2 of his missions, so that’s a 14% evade chance at worst? Not terrible to deal with. A 21% evade safety net as an attacker is also very nice. I hope he has some decent block proficiency since you’ll be wanting to parry at least five times. Love the taunt. It plays in well with his style of wanting the opponent to throw a bunch of specials so he stays in camo. He is going to be in camo a LOT. I do wish there was another way of triggering it besides heavies, but with proper spacing that can be managed against stun immune opponents. He has 6 total debuffs in his kit, plus the parry stun for 7. So that sounds like his shock from the sp2 can get a 210% damage increase in a standard match without playing too much with masteries for him. So that’s an almost 15k shock, I believe. Seems neat. Finally, I’m curious about his power sting. Will it persist across multiple specials from the opponent? It lasts for such a long time, I have a hard time thinking that it only triggers once.
Animations aside, he seems like there is potential on paper. I like that the sp2 damage boost is calculated off of debuffs triggered throughout the fight and not just debuffs currently active. Much less stressful, and once it’s ramped up you can just cycle it for maximum damage. I also like that his missions are things that you would likely be doing anyway. You can go out of your way to do special things to get them done faster, but in most fights you’ll accomplish them within your normal rotation. 105% miss chance against unblockable specials is very cool. I like that a lot. As a defender, he’ll most likely complete 0-2 of his missions, so that’s a 14% evade chance at worst? Not terrible to deal with. A 21% evade safety net as an attacker is also very nice. I hope he has some decent block proficiency since you’ll be wanting to parry at least five times. Love the taunt. It plays in well with his style of wanting the opponent to throw a bunch of specials so he stays in camo. He is going to be in camo a LOT. I do wish there was another way of triggering it besides heavies, but with proper spacing that can be managed against stun immune opponents. He has 6 total debuffs in his kit, plus the parry stun for 7. So that sounds like his shock from the sp2 can get a 210% damage increase in a standard match without playing too much with masteries for him. So that’s an almost 15k shock, I believe. Seems neat. Finally, I’m curious about his power sting. Will it persist across multiple specials from the opponent? It lasts for such a long time, I have a hard time thinking that it only triggers once. If the power sting persists through multiple specials it would actually be very strong combo with taunt. I feel like it wont though. Do other champs have a persistent power sting?
Animations aside, he seems like there is potential on paper. I like that the sp2 damage boost is calculated off of debuffs triggered throughout the fight and not just debuffs currently active. Much less stressful, and once it’s ramped up you can just cycle it for maximum damage. I also like that his missions are things that you would likely be doing anyway. You can go out of your way to do special things to get them done faster, but in most fights you’ll accomplish them within your normal rotation. 105% miss chance against unblockable specials is very cool. I like that a lot. As a defender, he’ll most likely complete 0-2 of his missions, so that’s a 14% evade chance at worst? Not terrible to deal with. A 21% evade safety net as an attacker is also very nice. I hope he has some decent block proficiency since you’ll be wanting to parry at least five times. Love the taunt. It plays in well with his style of wanting the opponent to throw a bunch of specials so he stays in camo. He is going to be in camo a LOT. I do wish there was another way of triggering it besides heavies, but with proper spacing that can be managed against stun immune opponents. He has 6 total debuffs in his kit, plus the parry stun for 7. So that sounds like his shock from the sp2 can get a 210% damage increase in a standard match without playing too much with masteries for him. So that’s an almost 15k shock, I believe. Seems neat. Finally, I’m curious about his power sting. Will it persist across multiple specials from the opponent? It lasts for such a long time, I have a hard time thinking that it only triggers once. If the power sting persists through multiple specials it would actually be very strong combo with taunt. I feel like it wont though. Do other champs have a persistent power sting? I believe Yellow Jacket does on his sp3, but that’s the only non-node instance of it.
Animations aside, he seems like there is potential on paper. I like that the sp2 damage boost is calculated off of debuffs triggered throughout the fight and not just debuffs currently active. Much less stressful, and once it’s ramped up you can just cycle it for maximum damage. I also like that his missions are things that you would likely be doing anyway. You can go out of your way to do special things to get them done faster, but in most fights you’ll accomplish them within your normal rotation. 105% miss chance against unblockable specials is very cool. I like that a lot. As a defender, he’ll most likely complete 0-2 of his missions, so that’s a 14% evade chance at worst? Not terrible to deal with. A 21% evade safety net as an attacker is also very nice. I hope he has some decent block proficiency since you’ll be wanting to parry at least five times. Love the taunt. It plays in well with his style of wanting the opponent to throw a bunch of specials so he stays in camo. He is going to be in camo a LOT. I do wish there was another way of triggering it besides heavies, but with proper spacing that can be managed against stun immune opponents. He has 6 total debuffs in his kit, plus the parry stun for 7. So that sounds like his shock from the sp2 can get a 210% damage increase in a standard match without playing too much with masteries for him. So that’s an almost 15k shock, I believe. Seems neat. Finally, I’m curious about his power sting. Will it persist across multiple specials from the opponent? It lasts for such a long time, I have a hard time thinking that it only triggers once. If the power sting persists through multiple specials it would actually be very strong combo with taunt. I feel like it wont though. Do other champs have a persistent power sting? I believe Yellow Jacket does on his sp3, but that’s the only non-node instance of it. And idk why they would have it last 50 seconds if it didnt persist. Theres no way they would expect a taunted champ to hold a special for that long.
Animations aside, he seems like there is potential on paper. I like that the sp2 damage boost is calculated off of debuffs triggered throughout the fight and not just debuffs currently active. Much less stressful, and once it’s ramped up you can just cycle it for maximum damage. I also like that his missions are things that you would likely be doing anyway. You can go out of your way to do special things to get them done faster, but in most fights you’ll accomplish them within your normal rotation. 105% miss chance against unblockable specials is very cool. I like that a lot. As a defender, he’ll most likely complete 0-2 of his missions, so that’s a 14% evade chance at worst? Not terrible to deal with. A 21% evade safety net as an attacker is also very nice. I hope he has some decent block proficiency since you’ll be wanting to parry at least five times. Love the taunt. It plays in well with his style of wanting the opponent to throw a bunch of specials so he stays in camo. He is going to be in camo a LOT. I do wish there was another way of triggering it besides heavies, but with proper spacing that can be managed against stun immune opponents. He has 6 total debuffs in his kit, plus the parry stun for 7. So that sounds like his shock from the sp2 can get a 210% damage increase in a standard match without playing too much with masteries for him. So that’s an almost 15k shock, I believe. Seems neat. Finally, I’m curious about his power sting. Will it persist across multiple specials from the opponent? It lasts for such a long time, I have a hard time thinking that it only triggers once. If the power sting persists through multiple specials it would actually be very strong combo with taunt. I feel like it wont though. Do other champs have a persistent power sting? Yeah, it won't re-apply but you can again if you use another sp3. His buff looks like a well balanced one imo. He doesn't look like an OP champ neither a waste. I will take mine to r3 just cos I love the character and I think at a decent sig level and the longer the fights he can do a lot of damage with his sp2. Quick question though: His sp2 shock potency scales with the number of debuffs apply within the fight, does it like resets to 0 after an sp2 and starts counting again or it continues, anyone?
Animations aside, he seems like there is potential on paper. I like that the sp2 damage boost is calculated off of debuffs triggered throughout the fight and not just debuffs currently active. Much less stressful, and once it’s ramped up you can just cycle it for maximum damage. I also like that his missions are things that you would likely be doing anyway. You can go out of your way to do special things to get them done faster, but in most fights you’ll accomplish them within your normal rotation. 105% miss chance against unblockable specials is very cool. I like that a lot. As a defender, he’ll most likely complete 0-2 of his missions, so that’s a 14% evade chance at worst? Not terrible to deal with. A 21% evade safety net as an attacker is also very nice. I hope he has some decent block proficiency since you’ll be wanting to parry at least five times. Love the taunt. It plays in well with his style of wanting the opponent to throw a bunch of specials so he stays in camo. He is going to be in camo a LOT. I do wish there was another way of triggering it besides heavies, but with proper spacing that can be managed against stun immune opponents. He has 6 total debuffs in his kit, plus the parry stun for 7. So that sounds like his shock from the sp2 can get a 210% damage increase in a standard match without playing too much with masteries for him. So that’s an almost 15k shock, I believe. Seems neat. Finally, I’m curious about his power sting. Will it persist across multiple specials from the opponent? It lasts for such a long time, I have a hard time thinking that it only triggers once. If the power sting persists through multiple specials it would actually be very strong combo with taunt. I feel like it wont though. Do other champs have a persistent power sting? Yeah, it won't re-apply but you can again if you use another sp3. His buff looks like a well balanced one imo. He doesn't look like an OP champ neither a waste. I will take mine to r3 just cos I love the character and I think at a decent sig level and the longer the fights he can do a lot of damage with his sp2. Quick question though: His sp2 shock potency scales with the number of debuffs apply within the fight, does it like resets to 0 after an sp2 and starts counting again or it continues, anyone? It reads to me like it persists, no reset after use.
Animations aside, he seems like there is potential on paper. I like that the sp2 damage boost is calculated off of debuffs triggered throughout the fight and not just debuffs currently active. Much less stressful, and once it’s ramped up you can just cycle it for maximum damage. I also like that his missions are things that you would likely be doing anyway. You can go out of your way to do special things to get them done faster, but in most fights you’ll accomplish them within your normal rotation. 105% miss chance against unblockable specials is very cool. I like that a lot. As a defender, he’ll most likely complete 0-2 of his missions, so that’s a 14% evade chance at worst? Not terrible to deal with. A 21% evade safety net as an attacker is also very nice. I hope he has some decent block proficiency since you’ll be wanting to parry at least five times. Love the taunt. It plays in well with his style of wanting the opponent to throw a bunch of specials so he stays in camo. He is going to be in camo a LOT. I do wish there was another way of triggering it besides heavies, but with proper spacing that can be managed against stun immune opponents. He has 6 total debuffs in his kit, plus the parry stun for 7. So that sounds like his shock from the sp2 can get a 210% damage increase in a standard match without playing too much with masteries for him. So that’s an almost 15k shock, I believe. Seems neat. Finally, I’m curious about his power sting. Will it persist across multiple specials from the opponent? It lasts for such a long time, I have a hard time thinking that it only triggers once. If the power sting persists through multiple specials it would actually be very strong combo with taunt. I feel like it wont though. Do other champs have a persistent power sting? Yeah, it won't re-apply but you can again if you use another sp3. His buff looks like a well balanced one imo. He doesn't look like an OP champ neither a waste. I will take mine to r3 just cos I love the character and I think at a decent sig level and the longer the fights he can do a lot of damage with his sp2. Quick question though: His sp2 shock potency scales with the number of debuffs apply within the fight, does it like resets to 0 after an sp2 and starts counting again or it continues, anyone? It reads to me like it persists, no reset after use. That's interesting, so it will run it's 50sec timer regardless of the number of specials the opponent use. Then they sure should should have included that in his strengths.