What does “well-timed block” and “dash back” mean to GM?
Is a parry not a well-timed block?
I’m encountering repeated challenge failures where “Parry” registers multiple times during the “Perform a Well-Times Block” challenge in Phase 3.
Is this intended? It’s been a while since my last GM fight, but this seems like things are not working correctly.
On a side note, neither is dash back. Multiple attempts required before the game registers.
Fine to make fights tough, but not fine to make them tough and buggy.
Dr. Zola
Edit: Add “Strike My Block” to the list. When GM has his purple prism block up and the player hits that purple prism, is that “striking the block”?