i’ll never understand this… this is working as intended but slow debuff is still bypassing enhanced abilities or ghost bypasses any enhanced evasion.
Many things don't make sense in the game . Falcon reduces defensive AAR by 100% , but somehow the nodes take it to above 100% so Falcon fails.
i’ll never understand this… this is working as intended but slow debuff is still bypassing enhanced abilities or ghost bypasses any enhanced evasion. Slow is a lot different. It makes it so that the enemy just can’t evade Ghost on the other hand is a different ability that just prevents it completely
i’ll never understand this… this is working as intended but slow debuff is still bypassing enhanced abilities or ghost bypasses any enhanced evasion. Slow is a lot different. It makes it so that the enemy just can’t evade
Many things don't make sense in the game . Falcon reduces defensive AAR by 100% , but somehow the nodes take it to above 100% so Falcon fails. How doesn't that make sense... Because even if you make someone 120% accurate, 100% of that is -120%.
Many things don't make sense in the game . Falcon reduces defensive AAR by 100% , but somehow the nodes take it to above 100% so Falcon fails. How doesn't that make sense...
Reducing something by 100% isn't ambitious and takes no context. UNLESS you're bad at math and a programmer, or bad at describing whats happening.
@BitterSteel Do I understand the math correctly if I assume that leaves Spidey with a 15% evade chance even with lock-on active? (For the sake of simplicity, I'll say he has a 30% chance when it's really 28,7% or something.)100% base + 50% from the node - 100% from lock-on = 50% (0,5).0.5 x 0.3 (30%) evade chance = 0,15 = 15% remaining evade chance while locked-on?I think my main problem with this is that it's a lot of math in order to understand if a champ is useful. I also think that it's a valid assumption that -100% ability accuracy would mean that that ability has absolutely no chance of activating under any circumstances. I understand the line of thinking that leads it to not be and I won't argue against its logic, but there's still something deep in my core that retches against the idea that [something]-100% is anything but 0.If we still have to discuss how it works on the forum 7 years into the game's life, and whip out calculators to find out exactly how much of a chance a 100% reduction to that chance leaves us with, it all just seems like a rather inelegant solution to me.
i’ll never understand this… this is working as intended but slow debuff is still bypassing enhanced abilities or ghost bypasses any enhanced evasion. Ghost isn’t aar it’s just flat out evade counter, slow is definitely a bit ambiguous
Once I saw this, I just switched to using Venom.