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My favorite team

Reecespieces101Reecespieces101 Posts: 221
edited September 2021 in Strategy and Tips
Magneto, archangel, warlock, sunspot, and guillotine 2099.

Pros
All characters are gods
Plenty of unique utility
Perfect for any content
None of them need awakening
Gives great synergy's for everyone

Cons
No power control
No nullify

Comments

  • Sarvanga1_Sarvanga1_ Posts: 4,139 ★★★★★
    My fav team
    Doom,warlock,hyperion,havok,falcon
    I think this team is very well-rounded and covers a lot of nodes. Can't think of any con in this team.
  • mattressmattress Posts: 404 ★★
    I'm running apoc, colossus, rmags, claire and beardo
  • OneMast3rOneMast3r Posts: 331 ★★
    CMM, nf, doom, warlock, and torch.
  • I like this team because it blends well maybe take out guillotine and replace with apoc to enhance archangel but this team is very well rounded
  • Another thing the synergy between warlock and sunspot grants mutants 30% to 60% more ability accuracy on specials making the bleeds from magnetos sp3 more likely to trigger
  • The_beast123The_beast123 Posts: 2,050 ★★★★
    My most used team: CGR, Torch, Falcon, Archangel/Guardian, Claire/Magneto.

    Pro's: Has everything a team needs for regular questing. Damage? Check. Mystic control? Check. Evade counter? Check. More AAR, with some juicy damage? Yup. Power control? Kinda yes. Immunities? Hell yeah!

    Con's: Power control not the best( Although I have Doom if I really need power control), not the best tanks if I mess up. And maybe y'all could say me what are the other cons?
  • Captain_MonticaCaptain_Montica Posts: 317 ★★
    But AA is significantly better when awakened
  • Zephyre33Zephyre33 Posts: 105
    My fav is doom nick gulli2099 cmm and cap iw
  • ChiliDogChiliDog Posts: 883 ★★★
    Warlock, Claire, RMags, OR, and whomever makes sense for the row.
  • Player_SlasherPlayer_Slasher Posts: 156 ★★
    If it's just generic content where you don't need very specific counters, my go-to team would be CGR + Claire + Sunspot + Nick + Ghost. Covers most if not all generic utility and is very... effective, I must say, in clearing lanes.
  • SmallTimeANTSmallTimeANT Posts: 216
    Ghost, wasp, cgr, aa, mags
  • smdam38smdam38 Posts: 843 ★★★
    So many mutants. AA is sig 80, should I r4 him as 5*?
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