**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Red goblin bug?
Kirklin
Posts: 149 ★
So I using him on whats mine is yours path in map 7. For some reason spidergwen keeps evading me while he has 100% chance to stop pass evades vs spiderverse heros.
Post edited by Kabam Zibiit on
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Comments
What is happening here, is that Spider-Gwen has 100% Ability Accuracy, and x% chance to Evade.
Red Goblin removes 100% Ability Accuracy, giving her 0% Ability Accuracy, and thus 0% chance to Evade... right?
The node gives her + 20% Ability Accuracy.
So, she now has (x/5)% chance to Evade, and not zero.
100% - 100% = 0% now the 0% has a 20% chance to trigger.
Because if roblins AAR starts first she insta has 0% and node says they trigger 20% MORE OFTEN so 20% for 0?
I never realised how Ability Accuracy actually works until I had an Enhanced Abilities Spider-man evade my Falcon while under Lock-On and was like "wat" until I saw a topic about it and was like "Oh."
For another example, consider how Longshot has 300% Ability Accuracy.
AA (as a decimal) × base %chance to trigger = actual %chance to to trigger.
Without the enhanced abilities node, the equation is this:
1 × 7% = 7%
With the enhanced abilities node and red goblin's AAR, the equation is this:
0.2 × 7% = 1.4%