Dance Off Write-Up (Carina's Challenge: Star-Lord in LoL)
I just finished doing the Dance Off challenge and let me say this before I continue with the write-up:
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
This was a terribly, terribly designed challenge because it isn't a challenge based on skill, it's based on your unit/revive stash. It is literally impossible to do this challenge without reviving. No matter how perfectly you play, you have to revive and that's what makes this challenge so terribly designed.
Anyways, onto the write-up.
So, this wasn't my first attempt at this challenge. When I first did it, I took the short path but ran out of resources at Doctor Strange and had to quit out. I went in then with like 80 revives and 3K units. This time, however, I was taking no chances. I grinded out 108 lvl 1 revives, 5 lvl 2s, and roughly 6K units.
I decided to take the easy path with the Colossus shortcut. Other than a few problem fights (which I'll get to) most fights are doable in 1-4 revives assuming the evade RNG is kind to you, the AI is aggressive, and if the bugs aren't too bad.
These were the problem fights:
Unstoppable Colossus: He's unstoppable a lot, duh, so you have to wait around for the buff to expire which kills the Enrage timer.
Falcon: Unevadeable Sp1, so you take a lot of chip damage if you can't push him to his sp2.
Magik: You can imagine why: Limbo. Straight up sucks and there's nothing you can really do to get around it.
War Machine: Unevadeable Sp1, so chip damage and his sp2 is hard to punish reliably.
Ant-Man: Not so much hard, but long because of all the glancing.
Deadpool X-Force: Not a problem fight, but wanted to give him a shoutout because this was my best fight in LoL, if I didn't get clipped by DP when he was at 8%, I would have got him down in only 1 revive.
Venom: His animations are a pain in the ass.
Maestro: Such a pain with a tech champion. Regen procs way too much and his unstoppable buff is a pain. It was very painful to have to quit out of the fight as soon as it starts because he began with a regen. Even moreso because I would have to heal to full every time and Maestro proccing regen at the start was just resources down the drain.
Overall, I found this challenge to be just terrible. On the bright side, I only have the Inhumans challenge left and I will be able to do that one at the end of next month once I rebuild my resource stash.
Finally revive/potions tally: 108 lvl ones, 54 lvl 2s, and a lot of potions including 62 lvl 5 potions that I had to buy with units.