Rektor wrote: » You should’ve spent a few hundred units placing suicide masteries on your champs for defense then taking them off for offense along with buying and using all available boosts to inflate your defender rating. You could’ve beaten them if you did that. Unless they also did that, then you would’ve just spent a few hundred units to lose and get participation rewards.
Deadbyrd9 wrote: » Or just run suicides on offense lol. I never take mine off
CoatHang3r wrote: » The Best Players won. Not sure how you’re claiming to be clearly more skilled when the difference could’ve been others throwing away champs they wouldn’t have when if defense kills were a factor. Then we have others claiming that resources are the factor when the enemy could’ve easily used health pots to reduce deaths instead of going into a battle with low health and risking death which cost resources. Scapegoating your loss is...
Slickpetey wrote: » CoatHang3r wrote: » The Best Players won. Not sure how you’re claiming to be clearly more skilled when the difference could’ve been others throwing away champs they wouldn’t have when if defense kills were a factor. Then we have others claiming that resources are the factor when the enemy could’ve easily used health pots to reduce deaths instead of going into a battle with low health and risking death which cost resources. Scapegoating your loss is... I’m not sure how you’re saying the better team won? If their defenders had a higher rating that would mean their defenders were stronger than ours. If their defenders were stronger than ours then logic would dictate that their defenders should have more kills than ours. You’re saying that we may have used resources to reduce our deaths, which may be true. I can speak for myself as I didn’t use 1 item to heal or revive. The reality is defender rating is the tie breaker in this situation and defender rating can be manipulated. I didn’t use suicides nor did I use any boosts when I placed my defenders. If I did use boosts and switch to suicides I would have manipulated my defender rating which would have given us a win. Winning a match based on how you can temporarily manipulate/bloat a defender rating is ridiculous. I could have done it but I shouldn’t have to do it simply to win a war. It is a bogus scoring system/tie breaker. The fact that you think this post is about scapegoating a loss is showing that you’re not understanding the whole point. It’s not about scapegoating a loss. It’s about showing how you can manipulate a rating in order to win which defeats the whole purpose of this game. Don’t know how you come to the conclusion that the “Best Team Won”
Haji_Saab wrote: » I personally don’t like this system but I also hated mystic wars. So its a love-hate relationship at the moment with AW.
DalBot wrote: » AW is an absolute atrocity right now. When a team can die exponentially more times than their opponent and STILL claim the “victory”, that’s not acceptable. We all know the reason for this and it’s to get people to buy all these rank up deals to get their defender ratings up by ranking up non-functional/high prestige champs to place in AW as nothing but place keepers. You know how these new nodes were supposed to keep teams from getting 100%? Notice how that’s not working? Maybe you should drop the units for suicides before placing your defense? All it does is lead to more $ dropped on items to increase the coffers. None of these changes are about making the game better, it’s about making the profit margins bigger.
Qwerty wrote: » well the best players won
Dropfaith wrote: » Slickpetey wrote: » CoatHang3r wrote: » The Best Players won. Not sure how you’re claiming to be clearly more skilled when the difference could’ve been others throwing away champs they wouldn’t have when if defense kills were a factor. Then we have others claiming that resources are the factor when the enemy could’ve easily used health pots to reduce deaths instead of going into a battle with low health and risking death which cost resources. Scapegoating your loss is... I’m not sure how you’re saying the better team won? If their defenders had a higher rating that would mean their defenders were stronger than ours. If their defenders were stronger than ours then logic would dictate that their defenders should have more kills than ours. You’re saying that we may have used resources to reduce our deaths, which may be true. I can speak for myself as I didn’t use 1 item to heal or revive. The reality is defender rating is the tie breaker in this situation and defender rating can be manipulated. I didn’t use suicides nor did I use any boosts when I placed my defenders. If I did use boosts and switch to suicides I would have manipulated my defender rating which would have given us a win. Winning a match based on how you can temporarily manipulate/bloat a defender rating is ridiculous. I could have done it but I shouldn’t have to do it simply to win a war. It is a bogus scoring system/tie breaker. The fact that you think this post is about scapegoating a loss is showing that you’re not understanding the whole point. It’s not about scapegoating a loss. It’s about showing how you can manipulate a rating in order to win which defeats the whole purpose of this game. Don’t know how you come to the conclusion that the “Best Team Won” It's clear as day the best players won. Says so in the allaince tag