The wording in the text makes it seem like this is solely for the venonpool boss being too hard. Does that mean we have more coming for the DPX boss being bugged? There’s no way that this can cut it for both considering there was a major bug and a horribly made fight that cost people tons of revives
Hey all,This is not based on the number of Items you personally used, but the average difference between what people sued before and after. Summoners still used potions and revives on this fight after the Fix went live, and this is based on what the data we collected shows for the difference.
Hey all,This is not based on the number of Items you personally used, but the average difference between what people sued before and after. Summoners still used potions and revives on this fight after the Fix went live, and this is based on what the data we collected shows for the difference. What if no one would have finished?What if most of the people who completed before are top skilled players with r4 champions? How many people do you know ranking up mercs to r4?
Hey all,This is not based on the number of Items you personally used, but the average difference between what people sued before and after. Summoners still used potions and revives on this fight after the Fix went live, and this is based on what the data we collected shows for the difference. What if no one would have finished?What if most of the people who completed before are top skilled players with r4 champions?
Hey all,This is not based on the number of Items you personally used, but the average difference between what people sued before and after. Summoners still used potions and revives on this fight after the Fix went live, and this is based on what the data we collected shows for the difference. I appreciate this is the way it was done for the SoP as well, but that method by design short changes half of the people who did it. If the average was 1 revive extra then that means 50% used less than 1 revive extra and 50% used more than 1 revive extra. The method of compensation here immediately gives 50% of players less than they used. Is it possible for you to explain the decision here to not say, “ok why don’t we go for the 75th percentile, just to make sure we don’t automatically alienate half of our players who attempted this mistaken content”