The bottom path with Elsa, fury etc were all nearly 40k pi. 10k to 15k attack on day 1. Absolute madness. Some of the fights are so easy it makes no difference but there are quite a few fights on the map where the chip damage will be horrendous. Add in the random failed parry or dex and it’s fun times ahead.
What is wrong with you kabam? Higher PI for the defenders in Map6 than in Map8? And some players got glory after each fight and some not. Do you even test your stuff before release it? Playing since 4 weeks after release of the game and it never was this bad. Many players are thinking about quitting the game because every new content is bugged or annoying. Sorry for this words because I love this game but they had to be said. @Kabam Miike@Kabam Zibiit@Kabam Porthos@Kabam Vydious@Kabam Lyra
Well launching new maps … I think it would have been wise to have somebody active on the forums to acknowledge problems even though they cannot fix them. Though in the past that didn’t work out as well for the moderaters thenselves being burned down by the community
I understand AQ defender’s stats is based on our prestige as the more we build up our prestige then the more stats we will face, but this is surprised with parry/dexterity timing issue is still active and affecting many players so I don’t really appreciate this “update” at all. Had two timeout because the stats I fought against was too high for my attacker to chip off and add that with them playing smart to go into turtling mode which helped the AQ timer to reach its end. What’s going on!?
Kabam, you need to revert this new stats update and all that. Lots of us still don’t have r3 or r4 6* to make it an minimum to survive those ridiculous stats. The game have too much rng dependent crystal system making the collection worthless in the hope to get some champion that can better handle the stats of those map6 defenders.
Reminder - they specifically refused to change the glory store, even though they may have upped the difficulty and for the last 8 months, they’ve charged longtime TB players the same price for t5b as newly UC players. Also 1500 glory for 5% t5cc is nonsense at this stage of the game.
My team just finished Day 1 of AQ Map 6. The only change that was mentioned in the forums about this New Season was the Mini Boss change and introduction to the new map 8.
But there was another change that if you were fighting you did notice but unless you really looked closely you would have over looked very easily.
We are now facing in Map 6 champions that are Six Stars Rank 4 on Day 1 instead of Five Star Champions Rank 5. I have screenshots to prove it. The screenshot that shows Hela and Mr Sinister are the old season of AQ and clearly show a 5 star rating. The next picture is today with the new AQ Season showing Mephisto and Spider man 2099 as 6 stars.
This is highly unfair to not divulge this information change for all map 6 players. My Alliance is middle of the pack and only 5 of my teammates even have a Rank 3 unduped Six Star Champ lei alone an awakened one with a high signature. Most in my Alliance have rank 5 Five star champs to do map 6 and that is not cutting it.
Kabam please look into this and change it back to 5 stars for Map 6. This is ridiculous trying to fight rank 4 Six Stars!!
This change is important to share and there was no reason to withhold this crucial information. Not many have an 6* r3 or r4 to make it through with this new star rarity change.
Those 6* resistance stats makes my 5* r5 basic hit and special power hits worthless and not doing enough damage.
I had two timeout and third almost being a timeout as the AI was in turtle mode (defensive mode for those that don’t know what turtle mode refers too) and with parry/ dexterity issue still being an ongoing case just makes playing map6 more difficult than needed.
I had to cash up as I ran out of those revives and healing potions from the compensation package and I couldn’t let my team down and all this because the damage from those 6* was insanely high even with parry.
If i was an map7 or map8 player then I wouldn’t have much of an say since I would understand the point of this “update”, but this is map6 so different thing here.
Comments
Some of the fights are so easy it makes no difference but there are quite a few fights on the map where the chip damage will be horrendous.
Add in the random failed parry or dex and it’s fun times ahead.
@Kabam Miike @Kabam Zibiit @Kabam Porthos @Kabam Vydious @Kabam Lyra
What an absolute shambles.
But there was another change that if you were fighting you did notice but unless you really looked closely you would have over looked very easily.
We are now facing in Map 6 champions that are Six Stars Rank 4 on Day 1 instead of Five Star Champions Rank 5. I have screenshots to prove it. The screenshot that shows Hela and Mr Sinister are the old season of AQ and clearly show a 5 star rating. The next picture is today with the new AQ Season showing Mephisto and Spider man 2099 as 6 stars.
This is highly unfair to not divulge this information change for all map 6 players. My Alliance is middle of the pack and only 5 of my teammates even have a Rank 3 unduped Six Star Champ lei alone an awakened one with a high signature. Most in my Alliance have rank 5 Five star champs to do map 6 and that is not cutting it.
Kabam please look into this and change it back to 5 stars for Map 6. This is ridiculous trying to fight rank 4 Six Stars!!
@Kabam Miike @Kabam Zibiit @Kabam Porthos @Kabam Vydious @Kabam Lyra
Day 1 and Blockdamage is horrible, Parry didn’t work as well. When will Kabam react to this issue?
This is Map8 with higher Prestige then ours. Find the mistake. Lol
Those 6* resistance stats makes my 5* r5 basic hit and special power hits worthless and not doing enough damage.
I had two timeout and third almost being a timeout as the AI was in turtle mode (defensive mode for those that don’t know what turtle mode refers too) and with parry/ dexterity issue still being an ongoing case just makes playing map6 more difficult than needed.
I had to cash up as I ran out of those revives and healing potions from the compensation package and I couldn’t let my team down and all this because the damage from those 6* was insanely high even with parry.
If i was an map7 or map8 player then I wouldn’t have much of an say since I would understand the point of this “update”, but this is map6 so different thing here.
For the first day, having 6* r4 champs as bosses is insane.