What does your phone report the in-game frame rate as when set to 90Hz? Even locked at 120 Hz, MCOC only reports 60. If Kabam wasn't having so many issues with Unity being trash in general, and iOS Unity issues in particular, they probably would have enabled 120Hz, at least for iPhones.
My iPhone 13 is incredibly laggy due to the slow frame rate of the game.
It used to run at 120hz. Then they locked it to 60hz years ago. As to answer the above question, it made the animation and fighting much much smoother. It’s like asking why PC gamers prefer 144hz over 60hz and saying “but the eye can’t see the difference”.
It used to run at 120hz. Then they locked it to 60hz years ago. As to answer the above question, it made the animation and fighting much much smoother. It’s like asking why PC gamers prefer 144hz over 60hz and saying “but the eye can’t see the difference”. It wasn't locked in "years ago". I got the S20 and was testing it out earlier this year at 120. Its a lot smoother but like someone said, if u press too slow, u end up doing heavy attack by mistake and it throws u. I've left it at 120 but I notice it runs like it was at 60, so I guess sometime this year kabam locked it at 60. But animations was so smooth and pleasant.
check that. Did post but kabam dont carehttps://forums.playcontestofchampions.com/en/discussion/281998/iphone-13-pro#latest
It used to run at 120hz. Then they locked it to 60hz years ago. As to answer the above question, it made the animation and fighting much much smoother. It’s like asking why PC gamers prefer 144hz over 60hz and saying “but the eye can’t see the difference”. It wasn't locked in "years ago". I got the S20 and was testing it out earlier this year at 120. Its a lot smoother but like someone said, if u press too slow, u end up doing heavy attack by mistake and it throws u. I've left it at 120 but I notice it runs like it was at 60, so I guess sometime this year kabam locked it at 60. But animations was so smooth and pleasant. They absolutely locked it years ago, when I got the Razer phone on release it was at 120. There’s a thread in the bugs forum from years ago about people complaining that it was then locked to 60. There were some unintended methods of allowing 120 again but natively it’s been locked to 60 for a long time now, in fact you can search for all the threads about 120hz and see how long people have been taking about it.
It used to run at 120hz. Then they locked it to 60hz years ago. As to answer the above question, it made the animation and fighting much much smoother. It’s like asking why PC gamers prefer 144hz over 60hz and saying “but the eye can’t see the difference”. It wasn't locked in "years ago". I got the S20 and was testing it out earlier this year at 120. Its a lot smoother but like someone said, if u press too slow, u end up doing heavy attack by mistake and it throws u. I've left it at 120 but I notice it runs like it was at 60, so I guess sometime this year kabam locked it at 60. But animations was so smooth and pleasant. They absolutely locked it years ago, when I got the Razer phone on release it was at 120. There’s a thread in the bugs forum from years ago about people complaining that it was then locked to 60. There were some unintended methods of allowing 120 again but natively it’s been locked to 60 for a long time now, in fact you can search for all the threads about 120hz and see how long people have been taking about it. I'm not sure it's "locked". You can see significant improvement in 120hz screen. Not for the actual fight but animations and UI
It used to run at 120hz. Then they locked it to 60hz years ago. As to answer the above question, it made the animation and fighting much much smoother. It’s like asking why PC gamers prefer 144hz over 60hz and saying “but the eye can’t see the difference”. It wasn't locked in "years ago". I got the S20 and was testing it out earlier this year at 120. Its a lot smoother but like someone said, if u press too slow, u end up doing heavy attack by mistake and it throws u. I've left it at 120 but I notice it runs like it was at 60, so I guess sometime this year kabam locked it at 60. But animations was so smooth and pleasant. They absolutely locked it years ago, when I got the Razer phone on release it was at 120. There’s a thread in the bugs forum from years ago about people complaining that it was then locked to 60. There were some unintended methods of allowing 120 again but natively it’s been locked to 60 for a long time now, in fact you can search for all the threads about 120hz and see how long people have been taking about it. I'm not sure it's "locked". You can see significant improvement in 120hz screen. Not for the actual fight but animations and UI So in these screenshots you can see that my display is set to 120hz. In menus and in fights you can see that the frame rate is at 59 (frame rate overlay is from the android developer options) this will occasionally spike to 65 in menus and in fights. The only other times that the frame rate went higher (to 120) is during loading screens, or when a non MCOC notification (in this case the notification showing that screenshots were saved) appeared on screen. While this isn’t a “true” lock, for all intents and purposes it is a frame rate cap during the important aspects of the game.
What Phone are U using? ItsDamien?