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Detailed Doctor Strange Buff
Super_Gamer_Boy518
Member Posts: 75 ★
MCOC Doctor Strange Buff
By: Super Gamer Boy
About Doctor Strange
Neurosurgeon Doctor Stephen Strange's success caused him to hit rock bottom when he lost his hands in a car accident. But the Ancient One elevated him to new heights, as Doctor Strange, Sorcerer Supreme! He is the Master of the Mystic Arts, with powerful magic spells at his command. But forget the Flames of the Faltime, the Cloak of Levitation, the eye of Agamotto — behind all that is a tenacious warrior dedicated to defending the Earth against the darkest mystical adversaries!
Class: mystic
Abilities: fury, armor, evade, power gain, ect...
Strengths: Blessings
Doctor Strange's blessings give him some high potential during fights.
Weaknesses: buff steal, nullify
Doctor Strange's buffs are where he really shines. So be careful not to lose them to either one of these.
These stats are based on a rank 5 five star
Passive
Doctor Strange enters the fight with 5 blessings which grant him special abilities and last for 10 seconds.
Mephesto’s might: gain a fury buff. Increasing attack by 109.45 (5%).
Agamoto’s assistance: gain an armor up buff. Increasing armor by 52.5 (10%)
Hoggoth’s help: gain a power gain buff. Gaining up to 25% of a bar of power.
Chthon’s courage: gain an evade buff. Giving Doctor Strange a 20% chance to evade incoming attacks.
Dormammu's darkness: 50% chance to inflict a degeneration debuff on the opponent on every hit. Dealing 225.89 (7%) of damage over time.
Start the fight with “Mephesto’s might” active.
After a blessing expires, it goes on to the next blessing.
Dev note: When a blessing expires it takes the buff with them. So none of these buffs are able to stack. You only have them when the blessing is active.
Special attacks
All attacks
Pause the current blessing active at the time till the special attack is over.
Special 1
Switch to and reset the next blessing.
Dev note: for example, let's say you have “Chthon’s courage” active and you have 5 seconds left. If you activate a special 1, you switch to “Dormammu's darkness” and restart the timer at 10 seconds.
Special 2
Place a debuff on the opponent depending on which blessing is active.
Mephesto’s might: inflict a weakness debuff on the opponent for 10 seconds. Lowering the opponents attack by 15%
Agamoto’s assistance: inflict an armor break debuff on the opponent for 8 seconds. removing an opponent's armor up buff and reduces the opponent’s armor rating by 10%.
Hoggoth’s help: inflict a power drain debuff. Removing 50% of the opponent's bar of power.
Chthon’s courage: inflict a slow debuff for 7 seconds. Reducing the ability accuracy of unstoppable and evade effects by 100%
Dormammu's darkness: inflict a poison debuff on the opponent till the end of the blessing. Dealing 161.35 (5%) of damage.
Dev note: if you want to get the most damage out of “Dormammu’s darkness” from the special 2, activate the special 2 immediately when “Dormammu’s darkness” starts. That way, the poison lasts for 10 seconds.
Special 3
Gain all blessings at once for 5 seconds. After they expire, strat back at “mephesto’s might”.
100% chance to fate seals the opponent immediately nullifying all buffs, and prevents any new buffs from activating for 5 seconds.
Signature ability: counterspell
Passive
When a new blessing activates, gain a regeneration buff for 5 seconds. Gaining up to 395.56 - 1997.8 (1 - 5%) of missing health.
Synergies
Friends
Doctor Strange, spider-man (classic): all champs gain +[95, 130] armor rating.
Friends
Doctor Strange, thor, wolverine (x-23): all champs gain +[95, 130] armor rating.
Teammates
Doctor Strange, black bolt: all champions gain +[4, 5]% perfect block chance.
Teammates
Doctor Strange: scarlet witch: all champions gain +[3, 4, 5]% perfect block chance.
By: Super Gamer Boy
About Doctor Strange
Neurosurgeon Doctor Stephen Strange's success caused him to hit rock bottom when he lost his hands in a car accident. But the Ancient One elevated him to new heights, as Doctor Strange, Sorcerer Supreme! He is the Master of the Mystic Arts, with powerful magic spells at his command. But forget the Flames of the Faltime, the Cloak of Levitation, the eye of Agamotto — behind all that is a tenacious warrior dedicated to defending the Earth against the darkest mystical adversaries!
Class: mystic
Abilities: fury, armor, evade, power gain, ect...
Strengths: Blessings
Doctor Strange's blessings give him some high potential during fights.
Weaknesses: buff steal, nullify
Doctor Strange's buffs are where he really shines. So be careful not to lose them to either one of these.
These stats are based on a rank 5 five star
Passive
Doctor Strange enters the fight with 5 blessings which grant him special abilities and last for 10 seconds.
Mephesto’s might: gain a fury buff. Increasing attack by 109.45 (5%).
Agamoto’s assistance: gain an armor up buff. Increasing armor by 52.5 (10%)
Hoggoth’s help: gain a power gain buff. Gaining up to 25% of a bar of power.
Chthon’s courage: gain an evade buff. Giving Doctor Strange a 20% chance to evade incoming attacks.
Dormammu's darkness: 50% chance to inflict a degeneration debuff on the opponent on every hit. Dealing 225.89 (7%) of damage over time.
Start the fight with “Mephesto’s might” active.
After a blessing expires, it goes on to the next blessing.
Dev note: When a blessing expires it takes the buff with them. So none of these buffs are able to stack. You only have them when the blessing is active.
Special attacks
All attacks
Pause the current blessing active at the time till the special attack is over.
Special 1
Switch to and reset the next blessing.
Dev note: for example, let's say you have “Chthon’s courage” active and you have 5 seconds left. If you activate a special 1, you switch to “Dormammu's darkness” and restart the timer at 10 seconds.
Special 2
Place a debuff on the opponent depending on which blessing is active.
Mephesto’s might: inflict a weakness debuff on the opponent for 10 seconds. Lowering the opponents attack by 15%
Agamoto’s assistance: inflict an armor break debuff on the opponent for 8 seconds. removing an opponent's armor up buff and reduces the opponent’s armor rating by 10%.
Hoggoth’s help: inflict a power drain debuff. Removing 50% of the opponent's bar of power.
Chthon’s courage: inflict a slow debuff for 7 seconds. Reducing the ability accuracy of unstoppable and evade effects by 100%
Dormammu's darkness: inflict a poison debuff on the opponent till the end of the blessing. Dealing 161.35 (5%) of damage.
Dev note: if you want to get the most damage out of “Dormammu’s darkness” from the special 2, activate the special 2 immediately when “Dormammu’s darkness” starts. That way, the poison lasts for 10 seconds.
Special 3
Gain all blessings at once for 5 seconds. After they expire, strat back at “mephesto’s might”.
100% chance to fate seals the opponent immediately nullifying all buffs, and prevents any new buffs from activating for 5 seconds.
Signature ability: counterspell
Passive
When a new blessing activates, gain a regeneration buff for 5 seconds. Gaining up to 395.56 - 1997.8 (1 - 5%) of missing health.
Synergies
Friends
Doctor Strange, spider-man (classic): all champs gain +[95, 130] armor rating.
Friends
Doctor Strange, thor, wolverine (x-23): all champs gain +[95, 130] armor rating.
Teammates
Doctor Strange, black bolt: all champions gain +[4, 5]% perfect block chance.
Teammates
Doctor Strange: scarlet witch: all champions gain +[3, 4, 5]% perfect block chance.
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MCOC Doctor Strange Buff Draft
By: Super Gamer Boy
About Doctor Strange
Neurosurgeon Doctor Stephen Strange's success caused him to hit rock bottom when he lost his hands in a car accident. But the Ancient One elevated him to new heights, as Doctor Strange, Sorcerer Supreme! He is the Master of the Mystic Arts, with powerful magic spells at his command. But forget the Flames of the Faltime, the Cloak of Levitation, the eye of Agamotto — behind all that is a tenacious warrior dedicated to defending the Earth against the darkest mystical adversaries!
Class: mystic
Abilities: fury, armor, evade, power gain, ect...
Strengths
Blessings
Doctor Strange's blessings give him some high potential during fights.
Weaknesses
buff steal, nullify
Doctor Strange's buffs are where he really shines. So be careful not to lose them to either one of these.
These stats are based on a rank 5 five star
Passive
Start the fight with 50% of a bar of power.
Doctor Strange gains 100% less power from attacking and defending. However, he gains 1% of a bar of power every second.
Blessings
Doctor Strange enters the fight with 5 blessings which rotate through the fight in this order and grant him special abilities and last for 10 seconds.
Mephesto’s might: gain a fury buff. Increasing attack by 109.45 (5%).
Agamoto’s assistance: gain an armor up buff. Increasing armor by 52.5 (10%)
Hoggoth’s help: gain a power gain buff. Gaining up to 25% of a bar of power.
Chthon’s courage: gain an evade buff. Giving Doctor Strange a 20% chance to evade incoming attacks.
Dormammu's darkness: 50% chance to inflict a degeneration debuff on the opponent on every hit. Dealing 153.23 (7%) of damage over time.
Start the fight with “Mephesto’s might” active.
After a blessing expires, it goes on to the next blessing.
Dev note: When a blessing expires it takes the buff with them. So none of these buffs are able to stack. You only have them when the blessing is active.
Heavy attacks
The first hit does life steal. Stealing 5% of the opponent's health. This has a cooldown of 8 seconds.
Gain a non-stacking glancing buff for 10 seconds. Giving Doctor Strange a 100% chance to glance incoming attacks.
Special attacks
All attacks
Pause the current blessing active at the time till the special attack is over.
Special 1
The last hit nullifies 1 buff on the opponent.
Switch to and reset the next blessing.
Dev note: for example, let's say you have “Chthon’s courage” active and you have 5 seconds left. If you activate a special 1, you switch to “Dormammu's darkness” and restart the timer at 10 seconds.
Special 2
Place a debuff on the opponent depending on which blessing is active.
Mephesto’s might: inflict a weakness debuff on the opponent for 10 seconds. Lowering the opponents attack by 15%
Agamoto’s assistance: inflict an armor break debuff on the opponent for 8 seconds. removing an opponent's armor up buff and reduces the opponent’s armor rating by 10%.
Hoggoth’s help: inflict a power drain debuff. Removing 50% of the opponent's bar of power.
Chthon’s courage: inflict a slow debuff for 7 seconds. Reducing the ability accuracy of unstoppable and evade effects by 100%
Dormammu's darkness: inflict a poison debuff on the opponent till the end of the blessing. Dealing 131.34 (6%) of damage.
Dev note: if you want to get the most damage out of “Dormammu’s darkness” from the special 2, activate the special 2 immediately when “Dormammu’s darkness” starts. That way, the poison lasts for 10 seconds.
Special 3
Gain all blessings at once for 5 seconds. After they expire, strat back at “mephesto’s might”.
100% chance to fate seals the opponent immediately nullifying all buffs, and prevents any new buffs from activating for 5 seconds.
Signature ability: counterspell
Passive
When a new blessing activates, gain a regeneration buff for 5 seconds. Gaining up to 268.26 - 1341.3 (1 - 5%) of missing health.
Synergies
Friends
Doctor Strange, spider-man (classic): all champs gain +[95, 130] armor rating.
Friends
Doctor Strange, thor, wolverine (x-23): all champs gain +[95, 130] armor rating.
Teammates
Doctor Strange, black bolt: all champions gain +[4, 5]% perfect block chance.
Teammates
Doctor Strange: scarlet witch: all champions gain +[3, 4, 5]% perfect block chance.