Relics
I know Kabam said they wanted to add relics. I understand that with current issues that it may have been delayed, but what does everyone think these should look like. I have a couple ideas.
General ability upgrades:
Some examples
X% armour break debuff potency
X% fury buff potency
Burst damage potency, regeneration, bleed duration, critical damage rating, etc.
And you can do plenty more like this.
Utility increases as well.
Inflict slow on special X
Inflict a non-stacking suppression on heavy attack
Things like this would be amazing. Small utility increases depending on equipped relics, and also increased damage relics for champions that may have lots of utility but less damage. You could also have champion specific relics that can be earned through solo objectives, arenas, and other events. How the specific champion is chosen I have no clue on, but it is a great idea.