**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
I don’t like it…
Everything has the first time.
I used many 5* AGs for fun. But will hoard them for next year trade in event. For end game players we can get about 5 or 6 of them in just a year. This year came in a suprise, nothing we can do now.
But also, I would say the post you're quoting is my opinion supported by a lot of objective facts. In particular, two:
1. It is a fact that hoarding crystals does not, in general, cause performance slowdowns, nor does Kabam state that it does. They've explicitly explained that it isn't crystal hoarding in general, but holding on to deprecated crystals indefinitely that causes performance problems over time. So the idea that Kabam wants players to spend resources to help speed up the game is false, and to the extent that Kabam may have implied that in the past, they clarified that position in successive statements.
2. It is also a fact that Kabam's statements about hoarding in general are not exclusive to efficient resource usage. Kabam has always created opportunities for players to gain advantages from having unused resources: the 6* AG was just the most recent and most high valued one recently, but there's never been a time when the players who spent everything had an advantage over the players who kept resources available. So it is also a fact that the game hasn't specifically shifted in this regard. Think about hoarding units, which players still do. Kabam doesn't actually *want* players to hoard units, but they will continue to have periodic high value unit offers, of which the J4 and CW sales are the most prominent. That's not contradictory.
So while I understand the sentiment behind the idea that "Kabam discourages hoarding but also rewards it" as I said in my post, that sentiment is not supported by the facts. And facts are facts, whether they are expressed with numbers or with words.