Cav EQ tech node buggy?

JockJonnyJockJonny Member Posts: 237 ★★
Anybody else find the power drain gain a fury mechanic super hit and miss? I’ve done whole fights with warlock and guardian and only got 2-3 furies while power draining them constantly Other fights it seems to work a little better but never seems to consistently work. I definitely had active armour buffs as well. Curious if it’s just me or is this a known thing?

Comments

  • ItsDamienItsDamien Member Posts: 5,626 ★★★★★
    Had no issues personally but I’ve NEVER run pacify. Causes way more trouble than it’s worth from all the complaints I’ve read.
  • Valentinos13Valentinos13 Member Posts: 400 ★★★
    Zan0 said:

    Ability accuracy reduction. Guessing you run pacify

    That must be it for me, but rng was not on my side, I was getting 1 fury every like 5 parries.. And pacify is 30%
  • JockJonnyJockJonny Member Posts: 237 ★★
    Ahh never thought of pacify! Thx guys for the insight 👍
  • AMS94AMS94 Member Posts: 1,776 ★★★★★
    Happens with me as well
    Can't get over 2-3 furies per fight unless I use some other form of power drain
    I sometimes get the defender's power drained, but still don't get any fury
    So now I just ignore the node & play accordingly
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  • AverageDesiAverageDesi Member Posts: 5,260 ★★★★★
    _Sham_ said:

    ItsDamien said:

    Had no issues personally but I’ve NEVER run pacify. Causes way more trouble than it’s worth from all the complaints I’ve read.

    what kind of other issues pacify causes? if it's not worth it i would prefer use those points elsewhere
    Basically all of act 7
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  • odishika123odishika123 Member Posts: 5,412 ★★★★★
    _Sham_ said:

    _Sham_ said:

    ItsDamien said:

    Had no issues personally but I’ve NEVER run pacify. Causes way more trouble than it’s worth from all the complaints I’ve read.

    what kind of other issues pacify causes? if it's not worth it i would prefer use those points elsewhere
    Basically all of act 7
    can you explain more please. What does it do ?
    His infection passive reduces Offensive Ability Accuracy this in turn can mess with the beneficial nodes in certain match ups
  • AverageDesiAverageDesi Member Posts: 5,260 ★★★★★
    _Sham_ said:

    Zan0 said:

    Zan0 said:

    Ability accuracy reduction. Guessing you run pacify

    That must be it for me, but rng was not on my side, I was getting 1 fury every like 5 parries.. And pacify is 30%
    Are you using warlock? If you pair his AAR from infection with pacify you’re not gonna have the best time
    i do use Warlock but i haven't noticed anything bad. he still wreck everyone. What am I missing ?
    Many nodes in act 7 are made Ina way to help you counter them without needing a counter. Many are based on parrying attacks. So when you run pacify this enodes fail
  • Graves_3Graves_3 Member Posts: 1,552 ★★★★★
    Zan0 said:

    Zan0 said:

    Ability accuracy reduction. Guessing you run pacify

    That must be it for me, but rng was not on my side, I was getting 1 fury every like 5 parries.. And pacify is 30%
    Are you using warlock? If you pair his AAR from infection with pacify you’re not gonna have the best time
    Also hulkbuster who reduces OAA by 20%. I was getting barely 1 fury every 6-8 parries. This was without pacify.
  • JockJonnyJockJonny Member Posts: 237 ★★
    So I removed points in pacify and now gain fury every time I power drain/parry with warlock,ultron and guardian so that definitely was the culprit for me. Think a long time ago I only invested in pacify to deal with Magik but never gave it much thought after as possibly causing node issues. Thx again
  • PrentexPrentex Member Posts: 412 ★★
    They should make those EQ cav nodes unaffected by aar in my opinion
  • ItsDamienItsDamien Member Posts: 5,626 ★★★★★
    Prentex said:

    They should make those EQ cav nodes unaffected by aar in my opinion

    I think that would cause more problems than just removing pacify, or even reworking how pacify interacts with certain things.
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