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Has anyone ever tracked the 7 hour solo events? We just had 3 science combat's in a row

Jeremy3186Jeremy3186 Member Posts: 308 ★★★
Since they updated the solo events about a year ago.. we almost never see class advancements or arena fighting... it feels like it's almost always class combat, and seeing science 3 times in a row in the last 15 hours has me going "huh?"..... has anyone ever tracked this? There's no way this is 100% rng.

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  • mgj0630mgj0630 Member Posts: 1,242 ★★★★★
    Ages ago I suggested they at least take out the SP2 bonus for each class combat. That's the one least likely to have all the milestones hit, cause unless you've got a ton of patience, you're probably not gonna sit there getting pounded for over a minute to build up to a sp2.

    Getting rid of just that one we be a total of 6 class combats being taken out of the overall cycle to increase the odds of class advancement events.
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  • SummonerNRSummonerNR Member, Guardian Posts: 14,671 Guardian
    Mutant Arena Battle now, at same time as ending of 22 hr Arena Wins event.
  • mgj0630mgj0630 Member Posts: 1,242 ★★★★★

    mgj0630 said:

    Ages ago I suggested they at least take out the SP2 bonus for each class combat. That's the one least likely to have all the milestones hit, cause unless you've got a ton of patience, you're probably not gonna sit there getting pounded for over a minute to build up to a sp2.

    Getting rid of just that one we be a total of 6 class combats being taken out of the overall cycle to increase the odds of class advancement events.

    with your idea it would be 6/36 chance of level up, 6/36 chance of arena, 24/36 chance of class combat. Still think it's better? lol
    Ummm.....yes.

    Currently there are 30 possible class combat events. With 42 total events, that's a 71.43% chance of class combat event.

    Getting rid of the sp2 variant makes a total of 24 class combats and 36 total events, which is a 66.66% chance of a class combat event.

    So yes, if the goal is to have less class combat events, I think that would be better.
  • KrazyKilroyKrazyKilroy Member Posts: 63
    Or find a way to split the arena battles and Advancement events into multiples as well.

    Arena battles is no issue, and they can do the same thing they did with combat (use _____ finishing move). Advancement needs to be more creative. but If they do that, they can even out the distribution. Because once people have something, taking it away tees them off. So expand instead of nerf
  • SummonerNRSummonerNR Member, Guardian Posts: 14,671 Guardian
    Think all the complaints really came down to people believing they need to hold off Advancing champs until there is a conjunction of Level Up with a 7-Hr Advancement at same time.

    It's not so much that the other types (Class Combat, or Class Arena) are so difficult that they need an easy Advancement in order to get the lowly rewards that 7-hr Solo's give. All of them can be accomplished in relatively short order of simplistic repetitive fighting. And remember, what are those 7-hr event rewards that are so preciously looked forward to (some Solo Shards ? People are letting these grow into the millions because there's nothing worthwhile in them anyways).

    And in truth, the Class Advancement 7-hr events don’t even need to do ANY Leveling-up of champs at all. Just apply some Sig Stones and any remaining low-star Awakenings still out there, and if not wanting to do those you can always just open a bunch of lowly Hero Crystals instead.

    Don’t wait for an Advancement to go along with Level-Up. When Level-Up comes do whatever Leveling you are holding off of for the past 4 days. And don’t worry what 7-hr Solo Events come up when.
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